BreadManGames

Satan's Baker
Game Developer
Oct 17, 2021
1,419
11,457
No I want to see the evolution of the game version by version. What he add, what he improve, what he remove

For example there was a big change in style in version 0.3.3
the main change visually was between .05 and .05.5 when I increased the canvas size I was drawing on. Big advice, which I'm an idiot for not doing sooner, is if you're creating the art for your project draw it bigger than you need and then scale it down - that's what comic artists do as well and it really helps things look crisp and gives you more room to add details vs drawing at-scale.

Changes noticed between earlier versions like v.03 through like v.04-5 would prob just be me getting better at RPGM and my animation software and better at drawing in general as I did a shit-ton of it and began to improve quickly. There isn't really a shortcut, in my experience, to getting comfortable in different programs or building a skill, it just takes time and a lot of work.

Good luck with your project, if it's in the same vein as DD feel free to ask advice or share your work on our discord, we have channels dedicated to other artists sharing their stuff or getting constructive critique
 

r4d213ck1

Member
Sep 13, 2020
307
346
the main change visually was between .05 and .05.5 when I increased the canvas size I was drawing on. Big advice, which I'm an idiot for not doing sooner, is if you're creating the art for your project draw it bigger than you need and then scale it down - that's what comic artists do as well and it really helps things look crisp and gives you more room to add details vs drawing at-scale.

Changes noticed between earlier versions like v.03 through like v.04-5 would prob just be me getting better at RPGM and my animation software and better at drawing in general as I did a shit-ton of it and began to improve quickly. There isn't really a shortcut, in my experience, to getting comfortable in different programs or building a skill, it just takes time and a lot of work.

Good luck with your project, if it's in the same vein as DD feel free to ask advice or share your work on our discord, we have channels dedicated to other artists sharing their stuff or getting constructive critique
advice
make all quest like bread makes this one with papers swept by the wind
i dare you
 
  • Haha
Reactions: BreadManGames

CoconutBayBro

Member
Nov 8, 2022
141
774
the main change visually was between .05 and .05.5 when I increased the canvas size I was drawing on. Big advice, which I'm an idiot for not doing sooner, is if you're creating the art for your project draw it bigger than you need and then scale it down - that's what comic artists do as well and it really helps things look crisp and gives you more room to add details vs drawing at-scale.

Changes noticed between earlier versions like v.03 through like v.04-5 would prob just be me getting better at RPGM and my animation software and better at drawing in general as I did a shit-ton of it and began to improve quickly. There isn't really a shortcut, in my experience, to getting comfortable in different programs or building a skill, it just takes time and a lot of work.

Good luck with your project, if it's in the same vein as DD feel free to ask advice or share your work on our discord, we have channels dedicated to other artists sharing their stuff or getting constructive critique
Another factor that they're forgetting is that you're also working hard at reworking the previously outdated art with the redraws. So each update is not only filled with new stuff but also the old stuff gets updated too which means asking for old versions seem pretty pointless to me. For example here's a reference Bread and team posted for comparison. You can clearly see the improvement from how it was before. :giggle:

OLDVSNEW.png
 

Wolf1849

New Member
Dec 29, 2021
5
2
the main change visually was between .05 and .05.5 when I increased the canvas size I was drawing on. Big advice, which I'm an idiot for not doing sooner, is if you're creating the art for your project draw it bigger than you need and then scale it down - that's what comic artists do as well and it really helps things look crisp and gives you more room to add details vs drawing at-scale.

Changes noticed between earlier versions like v.03 through like v.04-5 would prob just be me getting better at RPGM and my animation software and better at drawing in general as I did a shit-ton of it and began to improve quickly. There isn't really a shortcut, in my experience, to getting comfortable in different programs or building a skill, it just takes time and a lot of work.

Good luck with your project, if it's in the same vein as DD feel free to ask advice or share your work on our discord, we have channels dedicated to other artists sharing their stuff or getting constructive critique
Thank you very much for your advises. Oh and I have some questions to ask you please?
 

BreadManGames

Satan's Baker
Game Developer
Oct 17, 2021
1,419
11,457
Another factor that they're forgetting is that you're also working hard at reworking the previously outdated art with the redraws. So each update is not only filled with new stuff but also the old stuff gets updated too which means asking for old versions seem pretty pointless to me. For example here's a reference Bread and team posted for comparison. You can clearly see the improvement from how it was before. :giggle:

View attachment 5057425
poor dark hair chin-strap beard guy, erased from existence...

Thank you very much for your advises. Oh and I have some questions to ask you please?
I'm not super online here and I won't be on here at all for a few weeks starting tomorrow, discord is the best place to get a hold of me
 

1xxx23

Newbie
Jun 29, 2020
31
69
Another factor that they're forgetting is that you're also working hard at reworking the previously outdated art with the redraws. So each update is not only filled with new stuff but also the old stuff gets updated too which means asking for old versions seem pretty pointless to me. For example here's a reference Bread and team posted for comparison. You can clearly see the improvement from how it was before. :giggle:

View attachment 5057425
Really a fan of this comparison. Where could I get these images from previous versions or even older builds of the game itself?
 
4.50 star(s) 195 Votes