Well-built models and animations led astray by a developer who spins the helm randomly without direction. Depth's Revival never quite figured out what sort of game it wants to be from conception to completion.
Story
It's difficult to summarize the story because it swings from chapter to chapter. The starting chapter was interesting - MC on the brink of suicide and his subconscious manifesting as a girl who talks to him coupled with an unrequited love for a lesbian childhood friend, Sarah.
However, this was abandoned shortly in favor of incest with MC's mum and sister in Chapters 3 -5. Just as I thought this would be typical harem + incest, the game does an about turn in Chapter 6 trying to start a serious plot on Laura's situation with her ex.
Whatever potential was left unfulfilled as the story rapidly degraded and ended abruptly with no closure. Chapters 7 - 8 then went full steam ahead on ramming players with one sex scene over another with as many girls as possible without story or character development.
In Chapter 9, Depth once again goes off the wheels and transforms into a 100% pregnancy / lactation kink focused game where all the LIs become pregnant regardless of your choices in earlier chapters.
By this time, I was fast forwarding to see what sort of last-minute stunt could potentially arise. Boy was I not disappointed - Chapter 11 introduced ballistic drama in a crazy way. It felt like the developer lost interest in his creation and decided to end with a lunatic bang. Then came an anti-climactic epilogue which is about as generic as a harem game can get.
Game Mechanic
Standard visual novel with choices that allow you to reject certain LIs. Beware though that some of the choices regarding whether you are open to pregnancy content or prefer a LI to be fat or slim, heterochromia or not are false ones. They make no difference in the end.
Also, Depth has only one harem ending so if you choose otherwise the game will end prematurely without closure. The developer claims other endings will be added later on, but I doubt so since the game is already marked as finished and he has moved on to actively develop two new games.
Background / Character Renders
I like the background and character designs a lot. A lot of attention to detail, good post processing work on textures, lighting, dressing and facial features. The end result is a heavily modded HS2 which looks a generation better than default and would have scored 5 stars on this category alone.
Towards the last few chapters, there were also a lot of renders featuring all the LIs together with MC which kind of adds feel to the concept of a harem. Many developers cut corners by featuring only one or two LIs at any one time within a harem, so kudos to the developer on this count.
Character Development
None essentially. There were a few half-hearted attempts to introduce depth into some LIs, but they never got off the ground and slid back to the typical "hungry for MC's cock" syndrome after a while. MC is just Mr Generic without consistency i.e. he is whatever that catches the developer's fancy at that particular moment.
Sex Scenes
The scenes started off unimpressive with usual HS2 stock animations, but improved quickly along the way with many unique customizations especially towards the end which featured many threesomes during harem orgies.
In terms of absolute number of variations, it's respectable. The problem is the game packs itself with so many sex scenes one after another that many of the animations end up repeating themselves with just a change in model and background.
Most scenes also lack build up to create an overall erotic experience, it starts with 1 - 2 lines of dialogue followed by 1 animation. Another 1 - 2 lines, another animation; rinse repeat for a few times. It's the quantity over quality approach that plagues the game throughout.
A lot of great potential wasted due to poor execution IMO.
BGM and Sound Effects
Decent generic BGMs, but the lack of sound effects often resulted in confusion when it's not replaced by a description of something like "sound of crashing in the kitchen". Instead, there's a flash and then everyone starts reacting and I struggle to make sense of what happened.
Conclusion
Depth's Revival started off with an interesting concept and average graphics. The graphics part improved throughout development, but unfortunately all other areas like story, scripting, game positioning, sex scene presentation, pacing etc. got stuck in quicksand and dragged the entire game down.
I understand the developer is doing a Depth's Revival 2 sequel as well as another action-oriented story visual novel. I humbly suggest he firms up the sequel's positioning and avoid all the flip flopping seen here and also perhaps partner up with a good script writer for his novel heavy game.