So, I will probably be the only one who rates this low. Not because the game is poorly put together. But because my expectations weren't met. So I will give a very long honest explanation of the game. As I fel it's the only way to do you an the game justice.
So, what is this game? I'm going to break down gameplay first.
First you have the town. This involves a menu overlayed with the locations background picture(for whatever building you're in).
for the town map. a button for each service building.
The tavern gives you hints(they update each floor you beat), the shop sells weapons, armor, accessories, and items(restoratives and town tele), the temple gives xp & resets monstergirls relationships + powerboost(explained later), the inn allows you to save and rest, and the dungeon button allows you to enter the dungeon.
Now. I've seen other reviews comparing this to fp dungeon crawlers. This game Is NOT a dungeon crawler. This Is not a land's of lore, a wizardry, an elder scrolls, a might and magic, a goldbox game, an ishar, etc.
It's a visual novel with bare bones japanese hack'n'slash gameplay no different from default rpgm.
The dungeons consist of a forward and backwards menu arrow. Clicking it doesn't change the background image, just increases the room counter(which is always nth/100 rooms, with a boss at the end of each floor, and access to next floor. 3 in total).
Each time you click one of the arrows, there's a chance of a monster encounter. (Around 1 encounter every 15 rooms), or in very rare instances, a trap/replenisher, or some graffiti exposition(in the form of a text box describing it to you.
From what I've just told you. You may now realise how little assets are actually in the game. There Is no level design or map. Because there's no world.
All combat, you fight decent quality static images. Each h scene has one base image, with slightly changes(expressions, ejaculation), and some simple picture effects to simulate actions, aswell as your typical j VN scene description/dialogue.
So. The game has fairly minimalist gameplay, so it must have alot in other areas right? Wrong. This game is 100% wholly linear, except choosing a girl at the end/choosing none. With little to no story.
So it's a VN with rudimentary japanese style hack'n'slash combat + rng chests, no choices, and very little story.
Most of the game is spent grinding on monsters for xp, RNG trapped chests which give a single item or money, each based on their difficulty level (1-5).
There's no classes. You are just you.
One thing I did like, is you get new abilities by seducing and sleeping with the girls(ll explain combat a bit below). But by design you just end up with all the abilities, because of how linear the entire thing is. (Literally. Can only "move" forward, or backward. Can't interact with anyone or do anything).
So how combat? combat is your typical j turn based affair. You fight 1 enemy at once. Half the time you can't use items in battle, cause the pause menus invisible. And there are 2 bars. Hp represents health. And many represents "willpower". If either hit 0, you loose and get a defeat scene. The monster gets a permanent boot, and remembers you. If your opponents health hits 0, they "run away", and you get xp, gold, and a chest encounter happens. If you drain their mp to 0 with ero attacks, Then they sexually submit to you, ad grant you an ability(1 per monster girl. So pointless to do multiple times).
You can attack, run, use abilities, defend(why even?), and use ero attack. (This is 95% of gametim. There's 3 girls a floor + a boss. You can see how repetitive this is).
And yeah. That's the entire game. Ero writing is standard quality for a professional studio j game. Arts a little simple, but high quality. Combat, while rudimentary is decently balanced, with each encounter not being too spongy. Everything that is there is of professional quality, and meshes together well.
The problem is, there isn't much here.
It's a very simple, unambitious game by a likely small studio. And there's nothing wrong with that. But be aware of that before actually playing.
Did I enjoy my experience. Well, yeah I did. But it was a huge let-down for someone looking for an adult dungeon crawler with a male protagonist. Which there are basically none of(certainly haven't found any really good ones like the western style open world sandbox rpg ones, such as later wizardry, m&m, elder scrolls, etc. If anyone knows any, let me know!!).
I ve played a couple much better offerings. 1 of which is rated poorly(and deservedly so ). But I won't advertise them here.
Hope I didn't miss anything. Writing on phone sucks.