Just did a review on the all the (current) games from this Circle Group!
Review + Files for all the games in my blog post here:
[Link to the Blog Post]
In the meanwhile, a Quickview for this entry from them:
8th = 9
Another classic banger (one of my favorite ones). Not much of a level grind (you can easily buy yourself to level 50, which is the max here), and you will need to rely more on equipping better equipment as you win it in Story and Challenge levels. Cool map-based turn-based gameplay, plenty of status effects, and the ability to use Skills to defeat the enemies (Pro-tip: 95% of the time you'll want to keep your distance from the enemies). Another game in which you have interactive struggles out of enemy grabs, and the visual effects are more active, making the CGs feel more immersive-ish.
Also, for Reference, the Scores I gave for the Circle Group themselves, and each of the games they have:
Series Scores:
================ Plot = 7
================ Gameplay = 9.5
================ Scenes = 8
================ Development = 9
================ Obtaining = 7.5
================ FINAL SCORE = 8.2
Individual Scores:
======== 1 = 4
======== 2 = 5
======== 3 = 5.5
======== 4 = 6.5
======== 5 = 6.5
======== 6 = 7.5
======== 7 = 8.5
======== 8 = 9
======== 9 = 8.5
======== 10 = 7.5
======== 11 = 6
======== 12 = 9.5
======== 13 = 6.5
======== 14 = 3.5
======== 15 = 10
Review + Files for all the games in my blog post here:
[Link to the Blog Post]
In the meanwhile, a Quickview for this entry from them:
8th = 9
Another classic banger (one of my favorite ones). Not much of a level grind (you can easily buy yourself to level 50, which is the max here), and you will need to rely more on equipping better equipment as you win it in Story and Challenge levels. Cool map-based turn-based gameplay, plenty of status effects, and the ability to use Skills to defeat the enemies (Pro-tip: 95% of the time you'll want to keep your distance from the enemies). Another game in which you have interactive struggles out of enemy grabs, and the visual effects are more active, making the CGs feel more immersive-ish.
Also, for Reference, the Scores I gave for the Circle Group themselves, and each of the games they have:
Series Scores:
================ Plot = 7
================ Gameplay = 9.5
================ Scenes = 8
================ Development = 9
================ Obtaining = 7.5
================ FINAL SCORE = 8.2
Individual Scores:
======== 1 = 4
======== 2 = 5
======== 3 = 5.5
======== 4 = 6.5
======== 5 = 6.5
======== 6 = 7.5
======== 7 = 8.5
======== 8 = 9
======== 9 = 8.5
======== 10 = 7.5
======== 11 = 6
======== 12 = 9.5
======== 13 = 6.5
======== 14 = 3.5
======== 15 = 10