- Apr 29, 2024
- 57
- 96
I made this thread to gather suggestions, ideas, and feedback as I continue development.
OVERVIEW
Step into the embroidered shoes of a lowborn mortal girl destined for greatness. Defy the heavens, unravel the secrets of your mysterious past, and carve your own path to immortality—through blood, brilliance, or both.
Tired of arrogant young masters "courting death"? Then take matters into your own hands: slap them into submission, outmaneuver them politically, or—if you prefer—play the obedient trash cultivator
Xianxia RPG Stat-building, branching paths, combat system, destiny modifiers, NPC relationships, and a Breakthrough system. Planned 4 different world regions.
STORY
Thrown into a world of spiritual beasts, ancient legacies, and brutal sect hierarchies, you must rise from nothing — cultivating your Qi, forging Dao techniques, and uncovering your true origin. Join sect or create your own - if you're daring enough!
Will you walk the righteous path? Seduce power-hungry enemies? Or become a heretical cultivator feared across realms?
The immortal path is lonely, but you do not have to walk it alone—unless you kill everyone who tries to follow.
GAMEPLAY
- Cultivation & Realms: Progress from Body Tempering to Immortal Ascension, each requiring breakthroughs
- Stat System: Includes Health, Qi, Luck, Charm, Insight, Willpower, Spiritual Root, and more.
- Relationship & Affection: Seduce, blackmail, ally with, or betray other cultivators. NPCs have friendship, depravity, and romance stats.
- Random Encounters: Meet enemies or allies in the wilds, towns, or sect missions.
- Combat System: Turn-based encounters that utilize techniques, elemental affinities, and martial arts.
- Sect Politics: Join or dominate sects. Take apprentices, accept missions, and manipulate sect leaders.
SCREENSHOTS











Prototype version : Not available yet
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