Version: 1.2
Overall
A solid brick breaker game with some animated CGs.
Good
Overall
A solid brick breaker game with some animated CGs.
Good
- Animated main menu
- Language selector on main menu
- Starts with vsync on
- Button in the options to unlock all CGs
- Gameplay tutorial
- Hold right click to charge your power meter. While charging, you can’t move the paddle. Charging causes your character to animated masturbate. Good, engaging, risk/reward mechanic.
- The background character’s facial expression changes as you reveal them
- Losing health causes your character’s clothing to become broken
- You can choose to downgrade the length of the paddle to earn talent points
- Completing the level with 1, 2, or 3 hearts remaining unlocks more CGs of that level’s character
- Rapid click through a cutscene to skip through it
- You can sell back nodes in the talent tree to get your money back
- Some levels have an animated CG and the blocks move around with the animation
- The level select screen doesn’t show you which character the level is. You just select a gem icon and need to know beforehand what level that is.
- Can’t tell on the level select screen which levels you’ve earned the extra talent point from for completing the level without taking any damage. You have to check the gallery.
- Almost impossible to visually tell the difference between the ‘speed up’ and ‘slow down’ powerups
- Selecting the menu option to unlock all CGs prompts up repeated confirmation boxes. They’re annoying.
- You can’t direct the ball based on where it hits your paddle, unlike every other brick breaker game. Choosing to make the ball hit the left half of your paddle doesn’t steer it more left.