Overall: 2/5
Gameplay: 1/5
Story: 2/5
H-Content: 3/5
Preface:
The game itself actually has a really promising foundation, but it's abandoned so all the interesting stuff (including H-Content) leads to no major scenes.
As it is abandoned, I will rate the game in it's current state, as if it was a full game.
As such, the rating is unusually low, despite the good content that does exist atm.
Gameplay:
There's literally no actual battles, unless you count auto-defeating enemies by exchanging stamina to be a battle.
It's more or less a walking gallery atm with a slight focus on exploration.
This approach is doable, but exploration focused games need a lot of content, which this one obviously doesnt have.
If there's one minor gripe, then it's the bloody npcs that walk really fast and are hard to interact with, as you have to "catch" them to interact with them.
Story:
The story itself is generic, which isnt bad, but because of a lack of content, the execution automatically falls flat.
Another problem is the rather shallow prelude to the game, but that could've been fixed by, you guessed it, more content in future chapters.
There's plenty more issues I could discuss, but they all go back to lack of content, so I'll cut the story review here.
H-Content:
This part is actually pretty nice and definetly has potential as a walking gallery.
Again, because of the lack of content, the current stuff is limited to harassment and one story sex scene, which automatically ends the game afterwards.
Said sex scene is drawn well, but not animated (unless you count powerpoint slides as animation).
The audio itself is generic stock material. Either that or it sounds like it.
Gameplay: 1/5
Story: 2/5
H-Content: 3/5
Preface:
The game itself actually has a really promising foundation, but it's abandoned so all the interesting stuff (including H-Content) leads to no major scenes.
As it is abandoned, I will rate the game in it's current state, as if it was a full game.
As such, the rating is unusually low, despite the good content that does exist atm.
Gameplay:
There's literally no actual battles, unless you count auto-defeating enemies by exchanging stamina to be a battle.
It's more or less a walking gallery atm with a slight focus on exploration.
This approach is doable, but exploration focused games need a lot of content, which this one obviously doesnt have.
If there's one minor gripe, then it's the bloody npcs that walk really fast and are hard to interact with, as you have to "catch" them to interact with them.
Story:
The story itself is generic, which isnt bad, but because of a lack of content, the execution automatically falls flat.
Another problem is the rather shallow prelude to the game, but that could've been fixed by, you guessed it, more content in future chapters.
There's plenty more issues I could discuss, but they all go back to lack of content, so I'll cut the story review here.
H-Content:
This part is actually pretty nice and definetly has potential as a walking gallery.
Again, because of the lack of content, the current stuff is limited to harassment and one story sex scene, which automatically ends the game afterwards.
Said sex scene is drawn well, but not animated (unless you count powerpoint slides as animation).
The audio itself is generic stock material. Either that or it sounds like it.