English:............10/10
User Interface:.....3/10
User Experience:....7/10
Art:................8/10
Dialogue:...........8/10
Story:..............3/10
Opinion:............5/10................
Avg:..............6.29/10 [3.15/5]
I want to start by saying this review may be a little disjointed from me. And as always, spoilers ahead. This being a sandbox, so your events may trigger in a different order. And I also have ZERO experience with the game yet and the description does it no justice. I, personally, don't know a better way to write a gripping synopsis for whatever this might be, but a better one is needed. And, since I'm me, the fact this is story focused means I should be the prime demographic. What I will say about opening the game for the first time is the Main Menu is trash. The buttons are too hard to read. They either need outlines, backgrounds, and/or changed entirely. Grey letters on midtone colors doesn't have enough contrast for people with poor vision. ALSO do me a solid and click on "Jam Session" whatever that means. Crash, right away. Rollback hard crashes, and ignore starts the game. That needs to be fixed. I will also note, like everyone else, KK does not do facial hair, it's kinda funny lookin' but I admit you did as well as you could. And the game starts to FOUR hard pauses. Put menus in the splashscreen saying your usual "Old enough?" and "Are you triggered by bad things existing?" and make it so I never have to see it again. Especially since I play from the beginning every time I fire up a game. Initial gripes out of the way, here's hoping the story is any good.
The first bit of dialogue is one of my major issues with so many KK devs. They sit there and wax poetic about life and destiny and depression. I get it, we're all depressed, shit sucks. But happy-go-lucky KK technicolor is not the medium for that. And we also play games to escape the contemporary hellscape we all exist in. Maybe help us escape, at least for a few minutes before our only empathetic thread with MC is depression. And then immediately do the "Poor me is sadder than you" thing we ALL hate. I literally just tried to empathize with the game, and instead of saying "Cool then I don't need to explain." They just say "Trust me bro im sadder" Which implies this game only has a bad ending. Balancing horny and sad is a tricky thing already. But to start the game saying this game will have a bad ending, to a group of people that generally play games solely for sex, is gonna be crippling. Now my dumbass is only hooked on the thought, with morbid curiosity, "Well, let's see if they turn this around." But immediately, when MC's life is boring, not even sad, some woman talks at him because he never listens, this asshat jumps off a bridge. I haven't laughed that hard in a minute. Genuinely. And I want to note, EVERYONE is tired of MCs that internalize every little thing. What is the point of other characters if the majority of the dialogue is all in MC's head. I HOPE this changes(hoo boy does it not..), but the beginning is very much just MC (If I don't use MC I'll call him Dane Cook) thinking about everything happening. I get it could be the shift in his life after this moment, but this is a lackluster way to open a story. Not to mention the fact that it looks like there's an insta filter on most of the intro, only for it to be dry KK renders for the 'horror' scene to play. Then "HAHA CAPITALISM" Remember? The one joke for the saints row remake? Great. It physically hurts me to get through this opening. And then it does the "Cut to black saying 'we got to know each other' not letting you, the player know anything" trope that is miserable. I honestly did want to try to like this. But if all the moments where you, oh, I dunno, LEARN ABOUT THE CHARACTERS is cut out to skip time, this is a character biopic not a story.
MC loops back to Bishop, the woman his dad dropped him with. And instead of letting the reader infer all the things he narrates about her, he continues to internalize and narrate everything. You know because you, the reader are stupid. Never forget that. Then it says "Here's an open sandbox" Then gives you linear choices? Just finish the prologue. You're still introducing characters. Lupe and Maddy in the coffee shop showing Lupe is still sarcastic and Maddy is nice. Cut to black and say they had a good time(even though MC never gives a shit about anything) Anne and Hanako talk about being a vigilante because of Superbad? But I thought it was Kickass? Cut to black and say they had a good time(even though MC never gives a shit about anything) Sam and Jessica at the bar... Existing? Cut to black and say they had a good time(even though MC never gives a shit about anything) Then Bishop offering up the only scene of importance as MC realizes the parallels of their lives. Cut to black and say they had a good time(even though MC never gives a shit about anything) DO YOU SEE ANY REPETITION HERE? Any time I chime in about an event, just imagine that line is repeated after it. And "+1 to [CHARACTER]". Also the events/walkthrough menu needs to NOT be in the pause menu. It takes at LEAST SIX clicks to get to see what you need to do next. The games this menu borrows from is terrible, and it's still terrible here. PLEASE have a screen that's just one or two clicks. I would even help make it if needed.
Most of the events so far feel like nothings. The ONLY ones that should matter are with Sam. You know, the woman that looks exactly like his mom he watched die and addressed him as her son when they met? I get he's so far gone he doesn't care about anything, but this is literally the reason he doesn't. But no, whacky crazy jump scares and an epilepsy trigger later, he's so over it. And I'm SO GLAD Maddy points out how "introspective" and "contemplative" he is. She uses nice words to describe school shooter vibes. I also wanna say Hanako has no business talking to MC, she just feel like she's trying to fill a trope out because there's no bubbly personalities in this. And I finally realized what this writing reminds me of! All those nick shows written by Dan "Get in my van" "Leader of the foot clan" Schnieder. Overly long technically not wrong descriptions of things. All while they're acting "oh-so-quirky." It's so common now, and it does not work if you're trying to make this in any way that should be considered serious. I want to say I'm ALMOST to the first group of story events, and N OTH I N G story-wise has happened. The character events are all just marvel quips and MC wanting less than nothing to do with anything happening. I, the player, am FORCING MC to exist. I have no compelling reason to do so. Other than to cross the next event off the list. And by the time you get to the first event, the ONLY time you're about to get any explanations or plot, Hanako jumps in because "haha funee" interrupted at the only bit of information about anything going on is hilarious? 100% of VNs in this style do this. Why am I surprised at this point?
The exact moment you're about to learn anything, there's a hard cut away or someone interrupts or the screen flashes poorly shopped realistic eyes onto everything and MC has a fever dream. It's not compelling. I don't get the sense that I need to solve this mystery. I honestly don't want all the answers laid out to me immediately, I just want some sort of hook. Flashing three frames of the human centipede redone in Koikatsu isn't doing anything for me. It feels more like stalling. Like "We still don't know what the story is, here's some jingling keys." Or "SpoOoOoky existential dread." I'm dealing with stuff, myself, but I don't have visions of my dick splitting open and locusts flying out. I have learned about two of the characters so far, the rest are just personalities. And look at that, Anne was about to tell MC something, he spouts absolute nonsense at her, then it cuts to a non sequitur sex scene featuring silverfish. And all we know is Anne has a shard of something and can change emotions. Cool. And it's at this point I'm realizing I'm able to get events without doing any of the requirements. Two "main events" in a row triggered before the requirements are met. You FINALLY get a modicum of exposition when chapter 2 comes around. But the fact of the matter is, it tells you NOTHING. MC's power is essentially putting him into the world of Event Horizon. It's just not clicking. People have powers, they work for a nameless Organization, and Prime is their enemy. Beyond that it's all filler and shock content. Not horror, just shock.
To be as fair as I can be, this is the first game like this I had the patience to get all the way through (except the Erin events, I gave up after chapter 2's intro ended) MC is an irredeemable piece of shit. He's unlikeable. His power makes no sense. He literally rapes Hanako to add to that shock value I mentioned. There's being detached (oh my god he said the name) and there's being an emotionless sociopath that floats through life and is a genuinely horrible person to everyone. He openly admits it, and the plot demands these dumbasses are smitten with him for it. I literally don't know who this is for. The English is almost perfect. I noticed maybe three spelling errors in the game. The UI/UX is stock, although the menu and names are difficult to read at times. They need an outline or actual background. As well as the hint/event menus, they need to have easier access. ESPECIALLY when all the events are interconnected and it's all very arbitrary. The Art is some of the better KK models I've seen, but it still has the same stiff KK model issues that they will always have. The dialogue is great. I like that the conversations feel natural. I like that it's not all sweet nothings or porn contrivances. Unfortunately it's weighed down by MC's CONSTANT internal monologue. He never shuts up, and just pushes the point home that he is in fact a dumb piece of shit. And that leads into the nonsense that is the story. I've almost never seen a story so afraid to say what the fucking story is about. Legit I don't know, at all, what is the focus. Is it MC's relationship with people? Is it his powers? Is it now about the gender bent versions from another world that was "foreshadowed" in a joke early on? Is it about the Organization and what they do? What does the Organization even fucking do? This is literally the embodiment of "I've got something to do now" energy. The ONLY answer you get is that Sam IS MC's mom. But her power that controls time(?) now made her a different person? Question mark?? This is so frustrating because not only have they not gotten to the point, but it feels like they haven't even started to focus on a topic. If the whole "Having a quirky conversation but flashes of Hell pop up on screen for a patented Hank Hill gasp" does it for you, boy howdy do I have the game for you. If I had SOMETHING to grasp onto story-wise, I'd check in every release. But as it stands it just feels like LOLRANDOM throw ideas around and see what sticks. Maybe in another 5-10 updates I'll check it out again.
Once again, I apologize for how disjointed this review was. MOST of the game is side/filler interactions to get you to care about the characters but not actually saying much about what the hell is going on. You learn pretty quickly which girls you like or not, not that you can choose to be with any of them. And most of the main events are just "event's that contain 2 or more LIs." I'm left with more questions than answers, but I can at least say it's something different. Best of luck to the dev going forward.