I want to like this game so badly. I find the idea of it fascinating, and the gameplay loop interesting. That said, the game is so obscenely difficult even on its easiest setting, that it makes enjoying it a tad difficult. The anomalies that you must keep an eye out for are a tad redundant at times, such as shadow and ghost both being spectral entities, or space warp and camera malfunction causing visual distortions. Some anomalies are easy to spot, like intruders or messages, which are among the most visually interesting. Some anomalies are fun to catch because they are subtly noticeable, like extra objects, door movement, and picture changes. Then there are the dumb ones, mainly the object shrink and growth, which are so subtle as to be nearly imperceivable. Even using the ingame screenshot feature to capture every room in its default state and having several fellow degenerates gathered around my PC to check the images side-by-side for changes yielded minimal results.
I do really like what is going on here, but the difficulty needs significant tuning. But that is all a critique for a mechanical standpoint. As a lewd game, as one would expect from something off this forum, it, well, completely fails. The screenshot previews look nice and I enjoy the art style, but in my 2-hour play session of the current build (which consists of 8 rooms between 2 levels), I encountered exactly ZERO lewd anomalies. I daresay the dev should reevaluate this aspect of the game, and either double down or remove it completely. The game will, eventually, be great either way. And I'll be looking forward to it then.
I do really like what is going on here, but the difficulty needs significant tuning. But that is all a critique for a mechanical standpoint. As a lewd game, as one would expect from something off this forum, it, well, completely fails. The screenshot previews look nice and I enjoy the art style, but in my 2-hour play session of the current build (which consists of 8 rooms between 2 levels), I encountered exactly ZERO lewd anomalies. I daresay the dev should reevaluate this aspect of the game, and either double down or remove it completely. The game will, eventually, be great either way. And I'll be looking forward to it then.