Ren'Py - Abandoned - Detected After Dark [v0.1.2a] [Blastel Studios]

  1. 3.00 star(s)

    ScionOfGoldenFlame

    I want to like this game so badly. I find the idea of it fascinating, and the gameplay loop interesting. That said, the game is so obscenely difficult even on its easiest setting, that it makes enjoying it a tad difficult. The anomalies that you must keep an eye out for are a tad redundant at times, such as shadow and ghost both being spectral entities, or space warp and camera malfunction causing visual distortions. Some anomalies are easy to spot, like intruders or messages, which are among the most visually interesting. Some anomalies are fun to catch because they are subtly noticeable, like extra objects, door movement, and picture changes. Then there are the dumb ones, mainly the object shrink and growth, which are so subtle as to be nearly imperceivable. Even using the ingame screenshot feature to capture every room in its default state and having several fellow degenerates gathered around my PC to check the images side-by-side for changes yielded minimal results.

    I do really like what is going on here, but the difficulty needs significant tuning. But that is all a critique for a mechanical standpoint. As a lewd game, as one would expect from something off this forum, it, well, completely fails. The screenshot previews look nice and I enjoy the art style, but in my 2-hour play session of the current build (which consists of 8 rooms between 2 levels), I encountered exactly ZERO lewd anomalies. I daresay the dev should reevaluate this aspect of the game, and either double down or remove it completely. The game will, eventually, be great either way. And I'll be looking forward to it then.
  2. 1.00 star(s)

    BastianSturmann

    I just want to see tits man, like it is way too much concentration/effort to actually see porn in this porn game.

    The anomalies themselves are generally small and obnoxious things like a bin getting bigger or a toaster getting smaller etc.

    It is overall a hassle to play since there is also no saving
  3. 1.00 star(s)

    C00m3rZ00m3r

    Gameplay is literally just "oh wow this object has either moved by an inch or it's bigger/smaller by an inch". Literally the most unintuitive game, I don't even know why it's on f95 in the first place. It's a complete time waster so unless you have literally nothing better to do with your life, don't bother.
  4. 4.00 star(s)

    wrarar

    draws: they are ok.

    gameplay: simple but kinda anoying.

    sounds: i wasnt brave enough to play it with the volumen in high, but ok.

    conclusion: the game is minimalist and spooky, it needs some improvements, like more hints when it something wrong, or more "interesting scenes" (not just erotic ones).

    this game deserve your time.

    psdt: someone post a mod in the coments, is really usefull.
  5. 3.00 star(s)

    Excessive_Perversion

    As expressed by the other reviews, the gameplay loop is very interesting, although the number and distribution of boring, subtle, hard to notice size increasing/decreasing object anomalies compared to the interesting animated, spooky, or horny anomalies needs revising.
    Maybe there needs to be a system that weighs or ranks certain anomalies higher than others then distributing them out evenly so that it's not just a dice roll that determines if your run is boring or not. I feel kind of cheated when for a whole run, i never encountered anomalies that are remotely naughty at all, but maybe that's just horny me talking.

    On the subject of the object resizing anomalies, they could either be way more noticeable, or if they're going to stay that subtle, there needs to be some sort of hint, whether it be audio or visual, as to whether it down or up sized and where it happened. If they're going to be that frequent, they should not be that hard to spot.
    I understand there needs to be filler anomalies, but honestly, the game length is already quite long as it is, and due to the nature of the game, it's not like a good player can speed up a run, so I'm not above just removing resize anomalies altogether.
    Another anomaly type that i have a problem with are the ghost anomalies that you have to wait to get a short glimpse of. It just seems to run counter to the idea of a game that punishes being slow by sitting on one screen waiting for something to happen. Coupled with how you are pressured to look for hardly noticeable resized objects before you hit the 4 anomaly mark, the game is way too punishing by accident, i believe.

    I like that there is an unfolding story that expands at the end of each run, but i don't like that they seemingly don't tie in to the spooky anomalies at all. I could be wrong, maybe they're all woven into each other, maybe i'm just not at a point where it pays off yet, so don't quote me on that.

    I also don't know what the mirrored levels achieve. I'm not sure if they offer more story than if you were to just complete normal levels. If they are to be more challenging because it messes with your memory a bit, then they should also reward more, or at least they should be different enough to warrant playing the same level twice.

    Overall, it's worth checking out for the gameplay loop and the occasional lewds here and there, but the work required is not worth it compared to the pay off at all right now. One shouldn't have to cheat to complete a game. Hopefully the next updates address these points, this game has potential to be fun.
  6. 4.00 star(s)

    RoughlySpecific

    Before playing: This is essentially a copy of "I'm on Observation Duty", which is a fairly difficult horror game. As such, many of the differences you are supposed to spot are really hard to see. I’d go so far as to say it’s impossible unless you are either extremely good at it or tried enough times to memorize every little detail about the rooms.


    For a first version, it is decently fun. Not much is there, but it has a lot of potential.

    The basic gameplay loop is fun, but much too difficult without using a screenshot of the unmodified room to cheat.

    The anomalies are okay, but mostly fairly boring. A couple are interesting (mainly the intruders / ghosts), but most are simple and hard to see.

    The messages hint at some kind of story but there is nothing there yet. "Winning" the game simply ends it.

    The anomalies feel random and disorganized. No coherency between the various intruders, ghosts, messages, growing toothbrushes etc. The lewd anomalies don’t all fit into the horror game either.

    All in all, a good start. For the future, there needs to be something to tie everything together. Also, some QOL improvements.
  7. 4.00 star(s)

    AxelX7

    This is fun, very fun, horror like theme and specifics on selecting what has occured or finding the anomoly can be too challenging adding in the streess or anxiety in a good way.

    However it is too challenging, I played for quit a while and still having too much dificulty, for the following reasons.

    Change of growth of items is waaaay too subtle, even in full screen it is waaay to easy to miss, changing this wont make the game too easy but a bit more fair in my opinion.
    Like items missing and moved place is cool, need to put attention, but the sizes are too small of a difference that even using a picture next will not be notcied

    some places where an intruder or ghost take too long to appear or only appear once, so if missed you will never tell where he is (either bug or intention) it is nearly impossible to continue because it will come unoticed. you can tell inmediantly what it is if seen, but if missed once than that chance is random or gone.

    There is too many items to notice that placing a timer for only 4 chances to find seems fair if this changes were not so dificult to find.

    The concept is amazing and gameplay is fun, just needs to be more noticible on changes or reduce a bit the dificulty.