terrible experience in all aspects ....
apart from mentioning that they have stolen zombie assets and animations from resident evil (also shamelessly, they have not even made a minimal change so that it is not noticed), the cameras are terrible, many times it takes a long time to refresh when passing from one camera to another and the player is out of camera without knowing, neither in which direction he looks, nor in which direction he goes, nor do you know if you have enemies, etc ...
the pixelation postprocessing effect is horrible, besides unnecessary, if it was optional it would still be acceptable, to play it as a challenge, but it is not optional, and it looks terrible, if they wanted to give a radioactive effect to the postprocessing there were other better ways than this garbage.
aiming most of the time is almost random: as the cameras are so poorly designed, aiming correctly is difficult, sometimes it seems that you aim at an enemy but no, in reality you aim more to one side and miss the shot, and the ammo is not exactly abundant (for the amount of monsters that there are).
the map: I don't know if it's just to go forward, but I've tried it and I'm not sure where to go to pass it....
the worst thing: I have removed the music at 0% in the main menu, I have lowered the SFX effects to a quite low tone because it is annoying how loud the sound is, and however when playing, the music is back to 100% without the possibility of changing the option in the game...
summary: don't even bother to try this garbage, it's not worth it.
apart from mentioning that they have stolen zombie assets and animations from resident evil (also shamelessly, they have not even made a minimal change so that it is not noticed), the cameras are terrible, many times it takes a long time to refresh when passing from one camera to another and the player is out of camera without knowing, neither in which direction he looks, nor in which direction he goes, nor do you know if you have enemies, etc ...
the pixelation postprocessing effect is horrible, besides unnecessary, if it was optional it would still be acceptable, to play it as a challenge, but it is not optional, and it looks terrible, if they wanted to give a radioactive effect to the postprocessing there were other better ways than this garbage.
aiming most of the time is almost random: as the cameras are so poorly designed, aiming correctly is difficult, sometimes it seems that you aim at an enemy but no, in reality you aim more to one side and miss the shot, and the ammo is not exactly abundant (for the amount of monsters that there are).
the map: I don't know if it's just to go forward, but I've tried it and I'm not sure where to go to pass it....
the worst thing: I have removed the music at 0% in the main menu, I have lowered the SFX effects to a quite low tone because it is annoying how loud the sound is, and however when playing, the music is back to 100% without the possibility of changing the option in the game...
summary: don't even bother to try this garbage, it's not worth it.