- Sep 25, 2021
- 116
- 121
I'm starting this thread to keep track and share progress and thoughts about the project i'm developing.
I took inspiration from two great adult games of our time:
- Corruption of Champion
- Karryn's Prison
Of course I don't have the arrogance to come close in quality and depth to such masterpieces, but i'm putting is some elbow grease and hope to come up with a decent prototype.
The main concepts i liked (in no particular order):
- progression and corruption of the protagonist
- change in appearance that can be extreme
- The possibility also for pure route
- Sex as a battle mechanics
- personalization of the experience
- MC can develop traits/passives
- death doesn't end the experience
I'm also trying to put some effort in the user experience ensuring that the game can be played with only the mouse.
So what's the result of this mix and match: a top-down "diablo-like" turn based sexy game where your hero starts as a normal human being (male or female) and through the adventure gets more and more corrupted changing also appearance.
Your final goal is to descend to hell and defeat Lilith, but this may not be easy.
I still need to choose if a save system is useful, or if it is better to leave the experience as a single adventure that is restarted each time.
Probably it depends on how long the gameplay lasts or if you get too emotionally attached to the hero and want to keep slaying and raping monster girls day after day.
Upon starting the game you are greeted by a pretty lame title screen (The Lust Champion is a working title).
And when pressing play you go to the Character creation, where you can select the champion's gender and modify a few stats
The Encampment needs a rework as i'm currently not satisfied with the arrangement of things, placeholders and the position of the hero.
This is a static place anyway, you don't run around, but just select with the mouse pointer the action to perform:
- explore,
- inventory and equipment,
- char stats,
- rest.
When you decide to explore, there will be a map that unveils as you discover more regions.
The first region is the Forest near the encampment, and here the gameplay begins. Scattered around there are points of interest marked by an exclamation mark "!".
These can be either enemies or loot. Enemies can drop something but being them monsters they don't carry any useful equipment.
In the Forest you can encounter low level type of enemies, as you progress in further areas enemies will get stronger and with more abilities.
The planned regions are 9:
- The Forest
- The Lake
- The Mountains
- The Swamps
- The Desert
- The Tropical Forest
- The Crystal Mountain
- The Cave
- Hell
and in each region you find different enemies.
My plan for enemies is to have female and futa monsters. Enemies will always be very antropomorphic (i'm not a furry guy) with some minor exception for mermaids and gorgones. And i'm thinking about making futa enemies as optional if you play as a male champion, maybe not everyone wants to be raped by futa monster (some do for sure...)
I'll come back in the next days with more information.
I took inspiration from two great adult games of our time:
- Corruption of Champion
- Karryn's Prison
Of course I don't have the arrogance to come close in quality and depth to such masterpieces, but i'm putting is some elbow grease and hope to come up with a decent prototype.
The main concepts i liked (in no particular order):
- progression and corruption of the protagonist
- change in appearance that can be extreme
- The possibility also for pure route
- Sex as a battle mechanics
- personalization of the experience
- MC can develop traits/passives
- death doesn't end the experience
I'm also trying to put some effort in the user experience ensuring that the game can be played with only the mouse.
So what's the result of this mix and match: a top-down "diablo-like" turn based sexy game where your hero starts as a normal human being (male or female) and through the adventure gets more and more corrupted changing also appearance.
Your final goal is to descend to hell and defeat Lilith, but this may not be easy.
I still need to choose if a save system is useful, or if it is better to leave the experience as a single adventure that is restarted each time.
Probably it depends on how long the gameplay lasts or if you get too emotionally attached to the hero and want to keep slaying and raping monster girls day after day.
Upon starting the game you are greeted by a pretty lame title screen (The Lust Champion is a working title).
And when pressing play you go to the Character creation, where you can select the champion's gender and modify a few stats
The Encampment needs a rework as i'm currently not satisfied with the arrangement of things, placeholders and the position of the hero.
This is a static place anyway, you don't run around, but just select with the mouse pointer the action to perform:
- explore,
- inventory and equipment,
- char stats,
- rest.
When you decide to explore, there will be a map that unveils as you discover more regions.
The first region is the Forest near the encampment, and here the gameplay begins. Scattered around there are points of interest marked by an exclamation mark "!".
These can be either enemies or loot. Enemies can drop something but being them monsters they don't carry any useful equipment.
In the Forest you can encounter low level type of enemies, as you progress in further areas enemies will get stronger and with more abilities.
The planned regions are 9:
- The Forest
- The Lake
- The Mountains
- The Swamps
- The Desert
- The Tropical Forest
- The Crystal Mountain
- The Cave
- Hell
and in each region you find different enemies.
My plan for enemies is to have female and futa monsters. Enemies will always be very antropomorphic (i'm not a furry guy) with some minor exception for mermaids and gorgones. And i'm thinking about making futa enemies as optional if you play as a male champion, maybe not everyone wants to be raped by futa monster (some do for sure...)
I'll come back in the next days with more information.