naiacc7
New Member
- Jan 2, 2019
- 5
- 4
Hello!
It's my first time posting about dev. I'm here to showcase what I'm developing and get some feedback from whoever may be interested!
(English is not my first language, I'm considering to pay a translator when I start to code, sooooo sorry for any misspelings and other mistakes!)
Untill now, I've mostly progressed the main storyline. Right now, I'm starting the characters art and props, so I think I could start teasing here.
Any news, I wil be updating this post.
Humanity has expanded it's territory throughout the whole solar system. There are some harsh work -- yet very well compensated -- of cargo transporting, at the border of the solar system. Our protagonist will be the commander of a spaceship in charge of transporting heavy ores and other extractions from one of the Jupiter moons to another.
The spaceship is composed by a small team: a Engineer, a Comm Specialist, a Medic, a Pilot and a Mechanic.
One day, an unexpected situation happens: the ship is caught in a meteor shower, redirecting the ship's trajectory to an unkown path. Now, you gotta conduct you team to the nearest moon in safety.
I'm being heavily inspired by some well know games, gameplay-wise, such as: Innocent witches (I'd like to see less grindy, tho) and Our Red String (VN multipath, stats, etc)
You can see some (really early) sketches bellow. I'm thinking about an artstyle somewhere inbetween "Innocent Witches" and "Witch Hunter Trainer". Some heavy and well-defined outlines with vibrant colors and cell shading.
I'm not sure about the characters design yet, so I'm all ears to any suggestions!
As the tags may have done it very clear, I'm more about to go for a ENF focused theme.
I'm thinking about giving each girl at least two "quest lines"; One would be a "Sub or Dom line", while other would be an "Exhib or Voyer line"; Something like that.
Right now I only have one of the girls the two plot lines well defined, planned how it will work out. The other are yet to be develop and, I would gladly take any suggestions here on the coments!
It's my first time posting about dev. I'm here to showcase what I'm developing and get some feedback from whoever may be interested!
(English is not my first language, I'm considering to pay a translator when I start to code, sooooo sorry for any misspelings and other mistakes!)
Untill now, I've mostly progressed the main storyline. Right now, I'm starting the characters art and props, so I think I could start teasing here.
Any news, I wil be updating this post.
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TAGS
Exhibitionism, Humiliation, ENF , Femdom , Multiple Ending, Corruption
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STORY
TAGS
Exhibitionism, Humiliation, ENF , Femdom , Multiple Ending, Corruption
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STORY
Humanity has expanded it's territory throughout the whole solar system. There are some harsh work -- yet very well compensated -- of cargo transporting, at the border of the solar system. Our protagonist will be the commander of a spaceship in charge of transporting heavy ores and other extractions from one of the Jupiter moons to another.
The spaceship is composed by a small team: a Engineer, a Comm Specialist, a Medic, a Pilot and a Mechanic.
One day, an unexpected situation happens: the ship is caught in a meteor shower, redirecting the ship's trajectory to an unkown path. Now, you gotta conduct you team to the nearest moon in safety.
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GAMEPLAY
Point and click approach, with "visual novel elements". The objective would be to improve stats with the girls on the team, accomplish mini-quests and manage resource to survive.GAMEPLAY
I'm being heavily inspired by some well know games, gameplay-wise, such as: Innocent witches (I'd like to see less grindy, tho) and Our Red String (VN multipath, stats, etc)
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ART
ART
You can see some (really early) sketches bellow. I'm thinking about an artstyle somewhere inbetween "Innocent Witches" and "Witch Hunter Trainer". Some heavy and well-defined outlines with vibrant colors and cell shading.
I'm not sure about the characters design yet, so I'm all ears to any suggestions!
--------------------------------------------------------------------------------------------------------------------
CONTENT
CONTENT
As the tags may have done it very clear, I'm more about to go for a ENF focused theme.
I'm thinking about giving each girl at least two "quest lines"; One would be a "Sub or Dom line", while other would be an "Exhib or Voyer line"; Something like that.
Right now I only have one of the girls the two plot lines well defined, planned how it will work out. The other are yet to be develop and, I would gladly take any suggestions here on the coments!