A small game with little characterization. There was potential there but it was left unrealized.
Story 2/10
You're a former lieutenant gone rogue into something not plot relevant. You find and murder a bio-girl which was planned by a corrupt colonel. The colonel sets you up with a job to dismantle bio girls for his own profit.
And that's pretty much it. What are bio girls? They're some AI thing that always forms into girls. There's no story beyond that.
Gameplay 3/10
The core of the game is dismantle bio girls. You can chop their head, arms, and legs off with a timing mini-game. Afterwards, you can sell the resulting parts for specific resources.
The game is sectioned into 4 10-day long sections where you have to fulfill a quota. And that's pretty much the game. It's pretty bare bones.
The game itself is tedious. The first couple days is novel, but after a while it's just grindy and not really interesting.
Art 5/10
The art's not bad, not great. The dismantling is the majority of the art. There's a couple of CGIs during tutorial sections but there's like 4 of those.
The girls can be mentally broken/dead and there's a little variance, but not a lot. The overall types of girls is quite low, I'd estimate like 12?
Overall 3/10
This game is more of a concept/demo than a game. There was definite potential there with more story/CGI/progression but it just didn't happen.
Story 2/10
You're a former lieutenant gone rogue into something not plot relevant. You find and murder a bio-girl which was planned by a corrupt colonel. The colonel sets you up with a job to dismantle bio girls for his own profit.
And that's pretty much it. What are bio girls? They're some AI thing that always forms into girls. There's no story beyond that.
Gameplay 3/10
The core of the game is dismantle bio girls. You can chop their head, arms, and legs off with a timing mini-game. Afterwards, you can sell the resulting parts for specific resources.
The game is sectioned into 4 10-day long sections where you have to fulfill a quota. And that's pretty much the game. It's pretty bare bones.
The game itself is tedious. The first couple days is novel, but after a while it's just grindy and not really interesting.
Art 5/10
The art's not bad, not great. The dismantling is the majority of the art. There's a couple of CGIs during tutorial sections but there's like 4 of those.
The girls can be mentally broken/dead and there's a little variance, but not a lot. The overall types of girls is quite low, I'd estimate like 12?
Overall 3/10
This game is more of a concept/demo than a game. There was definite potential there with more story/CGI/progression but it just didn't happen.