Abstract: This review focuses on the update 1 of Divinity, and for a game's first update, it is a solid 10/10. It can be said that no adult visual novel has ever provided me with such a stunning visual experience in its initial version.
Code and Design: 12/10
An absolute masterpiece. Whether it's the three lines of text displaying the elder's language or the special interaction in the throne room based on mouse movements, the author expresses his seriousness about the game and his attention to detail in an almost showy manner (apparently good way, like showing the default names, holy cow!). Honestly, when I first played it, I thought: "Man, it's such a pity you're making a Ren'py game...." It has refreshed players' understanding of what this engine can achieve, and since then, I have lost interest in those mediocre works...
Art: 10/10
A flawless aspect. All the renderings adhere to the background setting, and there’s nothing that feels out of place. Moreover, I really enjoy its style. I can't describe it specifically, but it represents the beauty of the characters very vividly. The elegant beauty of Illa blooms in a hellish nightmare. I completely understand why the MC would say, "Nothing was more important than keeping my Sister protected."
The chapter design is equally impressive, with each book opening up a new story. The related UI design is also very aesthetically pleasing, immersing the player in the atmosphere akin to the background's temporal setting.
Story and Text: 10/10
I won’t spoil any game content, but it's obvious that compared to many other current games, Divinity genuinely wants to tell a good story. I can see a well-structured and logically coherent world gradually unfolding. Unlike some over-convoluted works, Divinity arouses curiosity about the unclear (temporary) parts, making you think, "I want to know what happened," rather than questioning, "Why can't it be stated clearly?" Nowadays, too many stories bombard you with a pile of settings and various jargon, making it hard to engage. It's truly refreshing. Of course, this aspect is also where many games encounter issues during updates; I hope Divinity can maintain this standard in the future, which would be very exciting for its players.
Sex Scenes: 8/10
The first update includes only one sex scene with
. We all know that as an adult visual novel, it needs to prove itself to players in its first update, but Divinity handles this very naturally. Some games start their sex scenes without reason, just exist for exist. In contrast, Divinity's scene feels like, "It would be strange if it didn't exist." As I mentioned earlier, it has a 10/10 story. However, there is still room for improvement in the scene itself (and I believe there will be in the future), such as adding more angles or positions. Other than that, it has no flaws. The author clearly knows how to express sexuality; I believe we just need to look forward to what’s to come.
Conclusion: Divinity is an astonishingly excellent work that showcases its unparalleled potential in its first update. If you are interested in such a background and setting, it is undoubtedly a rising star for the future; even if you are not interested in its style or story, it is definitely worth your time to pause and appreciate its artistic performance.
Plus:Toaster the author is really very friendly and willing to answer all my questions. Remember to follow his Patreon channel!