Do Cheat's Ruin The Fun Of Playing The Game

OMGMCM

Newbie
Jun 28, 2022
74
94
Hey, so i was just wondering if people think cheats ruin the fun of the game. I get in a normal like AAA title cheats would ruin the game as the whole point of them is to play and work hard to unlock better stuff, but in porn games your doing it to unlock the scenes etc so do you think having like a cheat gallery to view everything would make a game worse or more enjoyable to some
 

Pretentious Goblin

Devoted Member
Nov 3, 2017
8,258
6,974
If the gameplay is bad/fluff, then no. If the dev knows what they're doing and the gameplay is solid while also serving to pace the story/sex, then you're missing out on that when you pig out on the gallery.
 

Lerd0

Conversation Conqueror
Donor
Jul 29, 2017
7,230
87,482
depends on the game....and how many times u played it before....
 

Eagle1900

Engaged Member
Oct 7, 2022
3,583
19,073
kind of ruins it, but it also depends if you do it to unlock some scenes that with the "normal" path you can't activate. say that a choice divides the options, if you want to see both, you have to use a cheat... but even saving the game before a certain decision can be considered a cheat. or you make a wrong choice, which gives you the end of the game, what do you do? go back or start again that's a trick too. I think it depends on how you feel, in the end you don't play multiplayer, so if you enjoy it don't worry too much :cool:
 

Doorknob22

Super Moderator
Moderator
Game Developer
Nov 3, 2017
2,225
5,369
As a developer, I add cheats for those who want them. I do try to create the best gameplay I can but different people enjoy different types of games and it's not up to me to educate them or waste my time trying to prevent them from cheating.
 

♍VoidTraveler

Forum Fanatic
Apr 14, 2021
5,437
14,061
Depends on the game.
If the gameplay/combat is shit then i would not waste my time trying to slog through it.
However there were times in my life when the story/content of the game was good enough to make mediocre combat/gameplay kinda worth slogging through.

I'll never cheat in a high quality game, or an online game. :whistle::coffee:
 
Nov 7, 2021
20
92
It really does depend on the game. It's extremely obvious when a creator is stalling with game mechanics because there isn't enough “Content”. I like to say to myself when I realize it that “This one has a bit too much game.” Which will result in me dropping the game because of disinterest.

Then there are those creators that lack pacing when it comes to their writing and get to the juicy bits far too soon. Some Creators lack the edging and teasing necessary in their plots to allow the player to feel the satisfaction of finally achieving the desired out come. Then there are some creators who edge for far too long. Which will also cause me to have disinterest.

With the increasing number of projects in their infancy being released with virtually the same plots rehashed over and over again in the hopes of achieving monetization. I use cheats so I don’t waste my time.

Some creators will drop Version 0.04 of their games with maybe 5 to 10 minutes of content blocked behind some atrocious mini game or money mechanic that is more of a chore than entertaining. So if I can’t break it with a cheat, I’ll extract the archive to see the stills to determine if it’ll be worth playing or not.

However, me being an aspiring creator. I tip my hat to all creators equally. Making a game even a visual novel is no small feat. Just gotta learn to let it cook a little bit more no matter how hungry your fans are and equally us fans need to exercise a little more patience.
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Donor
Respected User
Jun 10, 2017
10,390
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Everything depend on the game, like many said, but also on what you mean by "cheats".

My two main mods permit, among other things, to replace the randomization by a choice made by the player. It's clearly cheating. But is it fun to have to try three times in a row to trigger the event that will make the story advance, and still be stuck because the randomization don't like you ? This especially when it's an event that can only be triggered a given in-game day by example. In cases like this, cheating to not ruin the fun, it's more the opposite.
 

nulnil

Member
May 18, 2021
471
351
Depends. If there's gameplay, specifically games where gameplay comes first, you probably shouldn't cheat. Visual Novels/Ren'py games on the other hand, you can rightfully go nuts.

If you're considering cheating, it's probably the game's fault. I really shouldn't need to say this, but games should be fun. Nobody wants to open a game and go work for renders or scenes, they could do that without grinding on a porn site. Since it's a game, the majority of the lewd content should either be in the gameplay or have real impacts on it.

Anyways, adding cheats (to skill-based games) doesn't solve much. It generally means you aren't confident enough in the design of your game, which even if you are correct, prevents you from overall improving the gameplay.
 

qwsaq

Active Member
Feb 2, 2020
647
852
"Ruin" is probably the wrong word. But you are certainly changing it. The base game is an experience the way the developer intended. Cheats provide the freedom to alter that experience to your liking. A lot of times, this takes the form of trading delayed gratification for instant gratification or you forgoing the satisfaction of overcoming a challenge in favor of the pleasantries of a leisurely stroll. Just do whatever makes you enjoy the game more. But if you're gonna skip the whole game and go straight to the gallery, you'd probably be better off just googling up some captioned images or watching regular-ass porn rather than downloading a gig of game files for a few megs of smut.

Also: obligatory reiteration of "depends on the game and what you're doing blah blah blah." If some superfluous RNG is getting in the way between you and your porn and you're stuck banging your head against a wall hoping it breaks, that's the dev's fault.
 

Theysmelly月

Newbie
Oct 28, 2022
28
37
If you want to jerk off or shlick it off I don't know you go the route of cheating

If you want the route of finding the buggiest shit in a game, do not cheat
 

Droid Productions

[Love of Magic]
Donor
Game Developer
Dec 30, 2017
6,776
17,243
It depends a little. It definitely changes the way the game is played, and often not for the better.

Looking at the various ways.

- Grind reduction (Gain XP/Gold/Stats without having to repeat combat / exploration, skipping combat encounters, etc).
I think this is a fair desire, especially sine a lot of porn game have poor pacing (making them too grindy). For Love of Magic I provided an in-game stat editor that could fix that. Some people were really into the combat system, others were not... let them pick how they want to play, and also allow instant-kills in combat (press 0 to reduce enemy HP to 0).

- Walkthroughs (ingame walkthrough or external website).
Some games have a lot of branching paths, and it's not always clear what choices do what, or if buying the red flowers instead of the blue ones will turn out to get your Waifu NTR'ed by ogres, so I get why people like it. At the same time it means people lose the feeling of exploration and enjoyment when you poke your head into a room and suddenly something new and fun happens. I do tend to agree with Naughtyroad that walkthroughs can ruin your enjoyment of the first playthrough, but become super useful when trying to hunt for corner content or finding obscure stuff.

- "Full Saves" (Fuck your game, just show me some nude pictures)
I have an unreasonable hatred for this. If you wanted to watch nude girls, go pornhub; a game is about gameplay, characters, writing, story... stripping away that so you can just glance across the images in a hurry just causes my molars to itch.
 
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Ophanim

Member
May 2, 2018
197
415
I feel like cheating can ruin the anticipation of scenes, but it really depends on the theme of the game. For me a large part of a game's appeal is in not knowing what a scene will be like until it happens. I'm seemingly one of the few enjoyers of game over sex lol. But I would say my desire to cheat is sort of proportional to the vibe I get from a game. The grindier it is relative to the shortness/level of bad writing in scenes, the more likely I am to be like 'well, this is terrible, I wonder if this game does anything good?' Sometimes I find the impetus to cheat comes mainly from finding the scenes I've already found to be disappointing at best, so I end up no longer excited to find out what hot scene will happen if I do <ill-advised thing>.

However if the game seems fun and relevant to my interests, and maintains a solid level of writing, I'll usually try to play fairly to the game's expectations. Like, if losing everything you worked hard for to seduction/madness/etc, like in a lot of works containing level or stat draining, seems like an intended theme of a game, I'll try to play those fairly to experience that theme. It's kind of hard to care about your stats if you can make them whatever you want to be, right? :)

Galleries are kind of a different bag, and are mostly about being able to replay a given scene, I think. Obvs some people will want to avoid gameplay entirely (just go read a porn novel, seriously) and skip to a gallery, but I feel you either need some form of gallery/time travel mechanic, or a way to repeat scenes in the main gameplay. Otherwise what I find happens to me is I drop saves every five seconds in case there's an unrepeatable scene, which ends up amounting to a self-made, badly-labelled gallery feature by the time I'm done with a game.

So I think the extent that galleries ruin a game is going to depend on some level how important the wider context is to those scenes, and how much the viewer wants to just see pretty pictures/animations. If it's something heavily tied into, say, stats (or the loss thereof) in an RPG, or a long, heavy buildup of flirting in a VN, then it's going to hit differently than if you watch it in a gallery without having experienced that context.

I would definitely say I'm not above cheating when something seems too boring, and I'm really not one of those people to complain about grind typically. It's more a sense of whether the game's systems feel boring to me, like... oh, an example would be my visceral hatred of Succubus Covenant. That game had horrendously slow, tedious, criminally uninspired combat that I tried desperately to discuss with its creator, and disappointing writing for scenes, so that would be a great example of a game I would have cheated to see the gallery of in a heartbeat, were the gallery in that game actually functional :p
 

TheeSonus

Well-Known Member
Mar 30, 2020
1,456
1,548
As many people in this thread have said, it depends on the game.
If a game is actually fun gameplay wise, then I'd say yes. If a game is just a grindfest like certain games I won't mention (mainly because I've forgotten their names), then you're basically obligated to cheat.
 
Oct 14, 2022
361
645
Lets take two games i have been playing recently.
Pathfinder wrath of the rightious is a fun game but the combat is such a slog i am always tempted to download toybox just so i can skip the boring mindnumber combat that is pathfinder wrath of the rightious.
It never even thought of cheating in solasta.

It depends heavly on how the game play's.
In shadow of war gravewalker mode was complaint about a lot, because while it made the ai smarter(which people like) it also added healthbars the size of the wall of china(which people hate)
They added a new mode call brutal mode and alot of player's (myself included) love it.
It has fast deadly combat where you kill or get killed quickly.
And when fighting armies on your own you dont want to be hitting the same enemy 50 times just to kill him.

This is why dispite loving pathfinder wrath of the rightious i remain tempted to cheat.
Because the enemies just arent fun to fight.
On higher difficulty they just take to long to kill and even on story mode there are just to many copy pasted enemies.

On f95zone i still play game like free cities and lab rats 2 without cheats because there fun.
I however cheat in superpowered because the grind really doesnt add to the game.
Or lab rat one where in order to get the harem ending you need to cheat as the rng will screw you over.

So in my point of view:
Cheating is something you do to bypass a bad game design for a game that is otherwise good.

Dont get me wrong.
Getting pacing right is one of the hardest part of any story.
But as a general rule:
Dont make player's do the same thing more then 3 times.
Anything more just feels like pointless filler added to drag out the game.
 

nulnil

Member
May 18, 2021
471
351
I don't think having an option for those who want it ruins a game for those who don't. :giggle:
You'll negate any kind of difficulty you may plan on adding to a game, like a hard boss. Granted, said game needs to know the difference between grind and difficulty.
 
May 3, 2018
93
188
- "Full Saves" (Fuck your game, just show me some nude pictures)
I have an unreasonable hatred for this. If you wanted to watch nude girls, go pornhub; a game is about gameplay, characters, writing, story... stripping away that so you can just glance across the images in a hurry just causes my molars to itch.
I agree with this SO MUCH.
 

haksaw

Member
Oct 10, 2019
141
173
- "Full Saves" (Fuck your game, just show me some nude pictures)
I have an unreasonable hatred for this.
Why? I usually download full save after beating the game to look at scenes with defferent girls. Rarely playing another route will bring much in terms of story and that just saves some time holding CTRL =)

As fo the topic, it's strange so many think it depends on a game. It actually depends on a player. What each particular player at each particular time considers "fun". One day I may play with cheats, another without on the same game, depends on what I want. Sometimes using some legit game mechanics is somewhat of a cheat and using\avoiding it is also a part of game experience.