Now to be fair, MC being callous depends on the choices the player chooses. I have been a good boy and would never do such horrible things outside of savescumming to see the content behind those choices. I am still saddened by the M*ry submission path. That said, if the player does go the genocide route, I can see some of the future dialogue not making sense.
Yeah, that's pretty much it. No other Domina up until that point had much in the way of dialogue that'd contradict player choice in personality... except Courageous, which gets a little shafted once in a while due to MC's penchant to suddenly start stuttering in panic for no apparent reason. But at least he recovers from it well enough. Usually.
I would've chalked it up to getting tired of writing a blank slate, but so far the twins seem the exact opposite - their whole gimmick seems to draw heavily from the personality tags in choices - and that just serves to make the Franziska thing all the more jarring and baffling.
And shit, it'd be bad enough if it was just a one-time forced reversion to some baseline personality, but it's actually made worse by the fact it only
mostly ignores them, because with certain choices (Courageous and Sadistic, mostly) the guy just starts acting downright insane, flip-flopping between terrified horror movie character and not being bothered in the least (or outright enjoying the whole fucked up mess) multiple times within the same scene.