Ren'Py - Dragon of Calon Valley [v0.2] [FireValleyGames]

  1. 2.00 star(s)

    Quetzzz

    Disclaimer: Due to an injury, I dictated and composed this review with the help of AI tools. Regardless, the opinions in this review are still my own.

    Reviewed on: 2025/09/13
    Version: 0.2
    Playtime: About 2 hours for a single playthrough. Choices can skip content or love interests, so your time may vary.

    TL;DR:
    Dragon of Calon Valley offers an urban fantasy with mysterious women and supernatural hints, but its weak execution, odd choices, and rushed story make it feel like a shy sketch rather than a bold adventure. The dragon twist adds a spark, but it’s still a bit tame overall.

    Gameplay:
    The game follows Barry, a renamable man with a vague past, with players shaping his journey through choices. There are three types: path-defining (e.g., jogging with Vicky or rejecting Megan in the bathroom, which may close or open routes), score-related (e.g., compliments or gifts that build affection), and conversational (exposition). Players don’t get feedback on how choices affect the story, like missing scenes from not complimenting someone. This makes it challenging to know what matters, leaving the experience feeling shallow despite the effort put into options. Conversational choices also suffer from bugged behavior, where picking a later choice removes the ability to pick an earlier one next, risking missing crucial exposition or information.

    Adult:
    The game has six lewd scenes:
    • Beth’s fingering/squirting (caressing to climax).
    • Vicky’s shower oral (tongue and finger play).
    • Megan’s party blowjob (quick stall encounter).
    • Megan’s office oral (FemDom or MaleDom variants, or skip).
    • Stacy’s solo tease (brief masturbation).
    • Beth's top-score spanking session (spanking, paddling, and vaginal penetration, unavoidable and triggers by having the maximum score with her at the end of 0.2).
    Scenes use sequential renders, not animations, and many are short. Quality improves later, with Beth’s final scene being longer and better done, while others feel rushed. The scenes lack buildup or emotional connection, often feeling like a teenager’s fantasy. Barry’s penis size appears to change from scene to scene, adding oddity. Some scenes, like Megan’s office, respect player choice to avoid unwanted content, but most lack believable lead-up, making them feel unearned rather than engaging.

    Visual:
    Characters:

    The game features a range of love interests with different looks. There's Beth with a normal build, Stacy with a fuller, mature figure, Vicky shows a fit frame with a tan, and Abigail has a striking orange pixie cut with a larger chest. A red-haired character later appears with unusually large breasts. Barry has a soft, feminine face with glossy lips and wide, staring eyes that often turn creepy in lewd settings. Supernatural traits, like Beth’s wings or Abigail’s elven ears, show up but could use visual effects during reveals. Overall, characters lean toward exaggerated features, which can feel off.

    Renders:
    Environments start okay, like a rundown store, but often miss details. Empty tables during lunch, or unchanged backgrounds when dialogue suggests movement. A bokeh effect in one store render washes out details, possibly hiding flaws, while home and work scenes have static lighting that ignores time shifts. The jade pendant stands out too much, worn like a child’s medal over clothes, clashing with Barry’s age. Brief shots, like the restaurant view, flash by too fast. We're shown Barry and Vicky jog in front of a fountain while the cityscape behind them changes, and the museum’s “map” painting looks nothing like a real place. Fights and visions blur with poor angles, showing weak cinematography. A certain lack of attention to detail is evident, like a left-hand shake with Vicky or a character being shown naked in one render and covered by blankets in the next. Luckily, as the game progresses, there's a noticeable improvement in the quality of renders, camera placement, and character positioning.

    Animations:
    There are no true animations, just sequential renders for movement. Barry’s morning routine, fingering Beth, or spanking her are all done with sequential images requiring players to imagine the in-betweens. Quality rises from the first to the last scene of the game, with the final Beth encounter showing more effort. Still, early parts lag behind, and I urge the developer to polish those weaker moments to match the strong finish, certainly with a commercial release on Steam in mind.

    UI:
    The main menu looks decent but has a bug: returning from the Gallery stretches the bottom menu across the screen. White flashes during background changes makes the white menu briefly unreadable. The options screen adds useful toggles like squirting, but text is too big, and button clicks lack clear feedback due to hover and active having the same color. In-game, speaker names blend into dark backgrounds, calling for outlines. Save/load works, and a gallery exists but feels empty. These issues make navigation a bit tricky but not a dealbreaker.

    Sound:
    Music:

    A soft-synth track loops on the main menu, carrying into the game and even lewd gallery scenes until specific tracks play. The developer clearly matches music to locations, with each event or place having its own track or set. No tracks have lyrics, which I think is a very good choice to keep the focus on the story. Volumes are normalized as well.

    Sound Effects:
    Sound effects are rare, with thunder for Barry’s headaches being the standout, used consistently and effectively. Record scratches over Beth’s quirks feel forced, and a glass break hints at tension but stands alone. Fights, showers, or crowds lack sounds like impacts or chatter, making scenes feel empty. More effects could bring the world to life.

    Ambient Sounds:
    Ambient sounds are almost nonexistent, not just in early scenes but throughout. Opportunities like wind, store noise, or party buzz are missed, leaving the game feeling flat. Adding these could make the setting more alive.

    Novel:
    Barry arrives in Calon Valley, inheriting a house and meeting caretaker Beth, who can barely keep a secret. He later meets store clerk Stacy, who stumbles into his life. Supernatural clues emerge with headache visions of wings and a glowing pendant, building intrigue. The story picks up with jogger Vicky’s friendly chat and coworker Abigail’s know-it-all vibe, leading to a party where Barry’s bathroom romp with an eager woman ends in a startling flash.

    The game's writing starts strong but falters with rushed pacing and odd gaps. Barry’s unemployment and house ties don’t add up (no friends, no luggage?), and choices like complimenting or ogling feel tacked on. The pendant’s backstory, with its soul-contrivance, tries too hard, needing heavy exposition that a simpler tale could match. Humor leans cartoonish with exaggerated expressions and close-ups, and Barry’s cluelessness (e.g., insulting Debra about her son) undercuts depth, leaving the narrative more confusing than captivating despite its bold hooks.

    Conclusion:
    At two hours of Early Access content, Dragon of Calon Valley lays out an urban fantasy with mysterious women, dragon hints, and choice-driven paths, but struggles with pacing issues, visual stumbles, and shallow character moments. The developer’s effort shines in world-building touches like Welsh roots and a fantastical backstory, yet improved cinematography and a larger focus on sound design could lift it beyond a rough draft. It appeals to AVN fans seeking lewd scenes or supporting a growing creator, with a fair shot at improvement if updates slow the pace and sharpen details. Keep watching for its potential to mature.
  2. 4.00 star(s)

    Mii88

    Its an interesting start up to chapter 2, (0.2) with an unusual VN storyline. There's also the novelty of some typical Welsh cliches of the small valley town and of course the dragon. Will leeks, rugby, sheep and singing follow? HAHA, nice to see! I'm not quite sure where the story is going yet, as it still feels like there will be more introductions and a more targeted bigger aim / storyline for the characters to work together to complete. There are just introductions and mini tasks so far but everyone needing lessons to learn how to fight seemed a big clue. It was great to see The Beautiful Game referenced on the TV in the pub; another VN I love.

    The negatives or more could be better - The visuals are ok but not great with only two LI's I would consider beautiful out of 8 or so, so far but their characters are all interesting and seem well written. Some of the dramatic scenes are over quickly with body movements / actions that seem a little jerky rather than smooth. For example in the second fight scene there's a speech from the villain, then an 'oh no' expression, then stick, parry, foot, speech, run, then the stick / weapon is in the MC's leg. The MC doesn't react, Its just a close up of pain on his face then we move on to more text and we don't see the wound, how it effects his movement, is he bleeding? does he limp? can't he move? But the story just moves on. He's saved. The gang here. No blood on the ground, no wound. Stand up, go home. What happened? How his wound? Who knows, we have moved on. You get one line text explanations but not a visual one. Its ok as it keeps the story pacey but it's more like reading a comic than a book. It surprised me a number of times and took me out of the immersion and reduced my enjoyment of the story. It's the same with sex scenes, 1 or 2 actions and its over. To be fair there are a variety of different actions each time with different characters. So again its ok, its just a different style of writing. It's definitely not all the same boring male pleasure orientated, blow and doggy and done each time that you see in some VN's but I think the scenes so far could have been longer.

    Good so far 3 1/2 to 4 stars.
  3. 3.00 star(s)

    N0madS0uL

    VERSION: v.02
    SUMMARY: REVIEW STILL IN PROGRESS, BUT I'M NOT HOLDING MY BREATH WITH THIS ONE...
    RATINGS: (out of 5):

    NOTE: The following categories and scoring method are my own criteria and may require more context. Additionally, scoring is based on the state, and what is in the current version and not what may or may not be.
    1. Model Visuals..................... : ⭐⭐⭐
    2. General Visuals................... : ⭐⭐⭐
    3. Animation Quality................. : ⭐⭐⭐
    4. Character (Persona)............... : ⭐⭐⭐
    5. Story Quality & Pacing............ : ⭐⭐⭐
    6. Writing Quality & Dialogue........ : ⭐⭐⭐
    7. UI & Game-play Mechanics...........: ⭐⭐⭐
    8. Playtime & General Quality.........: ⭐⭐⭐
    9. Sounds & Music.....................: ⭐⭐⭐
    10. H-Content & Fetishes.............. : ⭐⭐⭐
    Average: X of 50 possible points giving a X% rating i.e. X stars.

    PROS: (y)
    1. Writing is structured and reads well enough so nothing is hard to understand, at least how its written, not talking about what is written...
    2. Models are "fair" nothing really good, at least from the first 3 MC included.
    CONS: (n)
    1. First impressions of models are not good at least in terms of proportions. I am speaking of Beth, the first LI the MC meets, her head is too large for her body. Its very apparent from the meet and greet.
    2. With the proportions that are not right, the same can be said of the character interactions, like physically e.g. during the hug with Beth right when they meet, the two look out of proportion, depth of the characters, the way they look in the image feels like 2 different pictures meshed together that clearly do not belong together, just not good quality.
    3. Nonsensical and illogical dialogue e.g. MC asks Beth for tour of HIS grandparents house, which he has been at. To make this more stupid, he asks Beth to give him a tour of the place...WTF. Another whammy for you is how the fuck did Beth even know the MC is coming to town to see the house? She was sitting on the pavement waiting since his grandparents died for him to show up? He didnt have her contact info nor know she was there and vice versa...come on with shit dialogue
    4. Unrealistic interaction with characters, the MC touches and basically hugs the first 2 characters during the first sentence of meeting them, its actually weird and awkward as this is not how strangers interact naturally.
    5. Something that I noticed and while not exactly a con its kinda annoying because again its not exactly natural are the amount of hand signals many of the characters use, especially the MC. Added to that, the expressions are exaggerated, big eyes, wide, mouth agape, shock and awe its all so over used in this the same with some of the loud sound effects. Its almost like the developer discovered a box of crayons and threw all the colours together even if they didnt match or there was too many of them, if you catch my analogy.
    FINAL REMARKS, OPINIONS & SUGGESTIONS: :unsure::coffee:

    NOTE: The following remarks are my personal opinions and thoughts, which may provide more context and could be useful to the developer.
    • I pretty much stated my opinions already in my ratings above...
    • I also find it weird that developers/writers are afraid to speak of Books and Movies etc that we know in their own VNs/Stories. As if they will get sued when the MC says: "I read The Hobbit" and "Gollum" now The Halfing and Kollum? I would love to see evidence where referring to a book or such is illegal. It would be illegal if you quote and take parts verbatim from such sources and sell it as your own content and ideas or use copy write music in your content without relevant licenses.
    • The random "funny" comments and actions that are spur of the moment and suppose to be for sake of creating some light hearted joke or comedy, is really not good. e.g. Beth talking about walking in the forest and getting spanked, then a record/vinyl scratch sound effect (second use of this sound effect in 2min) and she says "forget that last part"...its just not good...
    TLDR:

    I am having a hard time with this VN, there are things about it I simply do not really enjoy or even like, the way its told, what is told and how it plays out feels artificial, fake, staged, forced, unnatural...call it what you will. From the way the characters look and especially the way they act which includes some questionable dialogue. I would say this game is "OK" but I HIGHLY doubt it will be ever more than 3 stars.
  4. 5.00 star(s)

    Elasstommer

    This is a good-looking game with an interesting premise. I'll be hoping that the storytelling continues to develop the characters and the story beyond what's been revealed so far in the demo. The LI's are interesting and attractive and the premise seems to have a lot of potential, but the storytelling will make or break this as a game worth playing. The graphics so far are impressive and I'll definitely follow updates.
    For the 0.2 version, I liked the way of including the dragon in the story as a
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    and it's fun to see some spicier content as well. I think the smiles are a little overdone sometimes, but not nearly as extremely in some other games being released these days.