RPGM - Completed - DREAMLAND - Succubus Kingdom - [Final] [P-can]

  1. 2.00 star(s)

    X Death

    Dreaming and Heart-Shifting Katara Atanatos [v1.05]

    I'd say this game is a gem, if i never play better game.
    UI sucks, quest where to no clue, conversation to townspeople or explore the area is how you collect information, but damn, its just random guessing if they'll give you info about the quest or not, last resort to do quest is just to explore and hoping things stick, god damn this sucks. Moving maps also sucks to move around, you must click the text if not you'll end up where you at again.
    Gameplay is susks, you go here go there with bad UI and wandering around with it, you cant fuck anyone just because you want to, example succubus offer to fuck you but noo you cant you have no choice to, you can only fuck succubus in brothel by whoring yourself, even you unable to interact with your succubus companion to have sex.
    The art itself is nice and animated, i give them that, but everything got drag down by the gameplay and game design.
    Overall :

    Pros
    +
    I can fap to this
    + Good art

    Cons
    -
    Censored
    - No voice
    - You need explore more to unlock things
    - No fucks freedom in Succubus world
    - UI/UX sucks
    - Quest is a chore

    TL;DR: I wouldnt recommend it but, if you decided to play anyway, use save editor to save yourslf some time, even then you still confused where to go and spend most time exploring.
  2. 2.00 star(s)

    Connor Montana

    I feel like I'm insane, cuz everyone in the comments calls this a hidden gem and absolutely great, but this game absolutely infuriates and confounds me.

    The Art is fantastic, let's be clear here, in terms of art, I'd give this about a 4/5, held back only by the really jarring form of censorship.
    The gameplay, on the other hand, I am far less keen on. It's a visual novel style RPG, so no overworld of any kind to speak of, bringing exploration to very janky menus. So let's talk about those menus! They're really strange, movement between areas can be cumbersome, especially cuz the menus are far from the most responsive thing in the world. Many times, especially after battle, the menu options refuse to cooperate for about five seconds. Five seconds of me thinking the game has frozen, because it DID once. The game softlocked thirty minutes in to my first attempt playing it, and it always felt on the cusp of doing so yet again. The way you attempt to progress involves going around, exploring many text only menus and trying to find more text only menus to explore as a result, like a web of exhaustive texts and detail. The game is non linear, meaning you have to explore every single text box you can to get as many options to progress as possible. This is tedious, especially thanks to the janky and unresponsive menus. When there's a dropdown option, for example, the cursor doesn't appear yet on them until you press up or down, forcing you to muck about with the position until you can click on the option you want. Something as simple as a drop down option selection aggravated me!!
    Then there's the text. There's a LOT of text. I won't comment on the quality of the translation. It's fine, and there's a lot to translate so there was plenty of work put in, just a couple strange typos or interactions I ran into. The real problem is trying to sift through the text comfortably. The game auto skips when you press down on the confirm button. I don't simply mean when you hold it, I mean if you accidentally have it down for a single extra micro second, you'll skip a textbox. Yes, even something as basic as READING pissed me off in this game.
    There are no options to speak of at all. Nothing to make menuing more convenient or change how it works, nothing. The worst omission is the complete inability to mute the voices without muting every sound effect, which is a massive pet peeve of mine. I hate voices in these games, so I always appreciate the option to just turn them off and let me enjoy the music and the "satisfying" sounds of lewd goings on. It gets worse if you fast forward through a scene you don't like, and the same two soundbytes of moaning repeatedly gatling into your poor, overused eardrum.
    The combat, oh my god. It's a basic RPG affair of turn based mischief having. The problems? Numerous. The holding the confirm button for a slightly elongated femtosecond rears its obnoxious head, making it way too obnoxious to even select the target you actually want to hit in combats with more than one. There is also a serious accuracy problem, as sometimes when using a move that doesn't even boast low accuracy, like Magic Slash, you can go three times in a row just missing- whole turn wasted. Sure, maybe I had equipment that could be affecting my accuracy, but the game is way too vague about what equipment does in general, and there's no accuracy stat visible to me to let me know I fucked up! And the worst part? The binding mechanic. Common in lewd RPGs, the more sexually active enemies will bind you to attempt to have their way. The problem is the act of escaping these binds. Simply using a move called "Shake Off" will attempt to breakaway. No further interaction, sadly. The big issue is, if you move first in the turn order, the one who bound you is able to act despite you breaking away. And what'll they do? Commonly, attempt to bind you again. And there is no safeguard in place to stop you from just getting grabbed again like nothing happened. I went FIVE turns in a row breaking out of a bind, only to be put in one before I was even able to act.
    My breaking point came when I had found myself put in a game over scenario. There exist a Mansion area, and in the bedrooms, a trap exists in the beds. Attempting to rest on one will result in you being captured. A fair enough outcome, no problems there. The problem is, this isn't a game over right away. You're captured with another woman, and are now locked in the basement. What do you do about this? I literally have no idea. I wandered the basement and its six areas, I talked with my new companion in every single individual area to no response whatsoever, I explored each area multiple times to look for a way in this maze of nothing to progress, escape, or do anything, and all that happened is after going through each area about...I wanna say four times, the game played another scene and gave me an actual game over screen. This leads me to believe this was an elongated game over scenario and there was nothing I could've done about it. That is where my patience for this game completely flatlined. Fuck it.
  3. 5.00 star(s)

    Ziggy5

    If one game had it all and fumbled it over some small things, this was it.

    From story to mechanics, it's one of the best monster girl games out there. Some scenes are annoying to start, but they're something else.
  4. 5.00 star(s)

    Arcadia15x

    This game only puts out what you invest in it. If you are looking for a nukige, grab a save for the reminiscence, but a lot of the erotic impact is lost without context you would get by actually playing the game. Also keep in mind this game can feel arbitrary/directionless at times unless you are paying attention to the dialogue.

    The gameplay is split into 2 parts - first person menu style interactive VN adventure, and typical first person turn based RPG combat. While these systems are very basic on their own, the dev is an absolute chad/psycho and twists them into a unique experience you will not find anywhere else. However you can only do so much with the inherit flaws of these systems and while these are felt to some degree, it does not hinder the experience.

    Oh my H content god, there is a lot of it, from VN adventure scene hunting to combat BF, and the art style is consistent and unique. Every single female npc with a unique portrait (~30) has at least one scene, which can then also have progressing variations depending on your corruption. On TOP of that you also have in-combat and defeat H with every female enemy and boss (~20). While they do use generic animated cut ins for most of the actions, the mounted positions during and defeat scenes after combat are unique to each of them, and all of their combat art changes post climax to include your sticky white stuff on their body. The only downside here is getting to the combat H is completely RNG, and is only one sided teasing/femdom with a single exception of you being too horny to act (also RNG) which leads to you being mounted anyway. The generic voices and sound effects only add to the H while its happening, whether that be combat or event.

    The story/writing, while not groundbreaking, does what it is supposed to do and goes into more detail than some VNs. While this can seem to go into mucho texto, the context provided sets up the setting and situations extremely well, giving the player a concise direction into what to do and where to go without directly telling them. You can easily get hooked with how the writing immerses you and maintains that immersion in every situation.

    TLDR - Make time to actually play this game.
    The art is good, consistent, and there is a LOT of content.
    The worldbuilding is done well and the story can hook you.
    The gameplay, while familiar, is unique enough to not feel like a chore (most of the time).