Not a forest of dead paths like most branching games. Before you reach a dead end, you'll have crossed at least 1-3 points at which you'd expect to run into one, in other games.
The writing is great, the game system needs more polish and relevance.
If I may offer up suggestions:
-Please keep the text shorter. While I enjoy the writing, I'd often be fine with less of it, if it meant I got to read more happening, or had more opportunities for input.
Make sure some of your branches converge back together. Since you can just work with variables to keep past decisions relevant, or to branch back off again, you can make sure multiple paths share some content, so it is relevant to more people.
Otherwise an ever-more branching off game like you're creating becomes simply impossible to complete after a certain point, without taking severe shotcuts.
Thanks for the great effort and writing, I've been having fun with your game!