As others have said, this game is a solid 3 or 4 stars as a dungeon crawler RPG that happens to have a rather adult story line to explore between your dungeon crawling. But falls flat as an H-game. It's a game I'd like to like, but for 2025 it feels more like retro nostalgia than an overall good game for what it's advertised as.
Art: 3.5 out 5 stars, but -2 stars for scarcity in relation to time spent.
If you're familiar with the Leane games, the art will be familiar. If you're not, it's maybe a bit above average in my opinion. Nothing spectacular, but far from bad. It does it's job...when its there.
Gameplay: 4 out of 5 stars
You run around dungeons in FPV fighting off monsters, discovering treasure, managing your inventory, and completing quests. And you go back to towns where you rest up, resupply, sell your loot, and maybe change up your party.
On the one hand, it's nice being able to customize your entire adventuring party rather than relying wholly on RNG and being in the right place at the right time to get that combination of classes you think sounds good. Also, it's fairly low cost to change up party members to experiment with new classes...so long as you don't wait too long. Otherwise you may feel sticking with the RNG ones is a safer bet to not need to grind the new girl's level up. On the other hand, this customization comes at the cost of the story. It's harder to really feel like any one of the girls has a particular personality because that personality seems more based on the chosen race of the girl than anything else about them...which feels kind of eerie.
Lastly, the game has three mechanics that are super obnoxious:
1. I won't even bother with the spoiler but the main girl for the rather lengthy prologue has a plot enforced "it doesn't matter what you do, she gets stolen". That's annoying on it's own but the game seems to want you to believe your efforts matter prior to this and she might have a separate destiny if only you win this fight. Which is borderline a complete waste of time. Sure it's a chance to build a connection with one of the few girls that isn't a "blank slate shared by all of their race" which is good for the genre of NTR I guess...but it's just too much of a potential waste of time.
2. While I like the idea of monsters attacking girls in fights and trying to rape them if you aren't fast enough to thin out their numbers. It gets old after a while and extra annoying when your inventory starts to fill up because the stripped gear then gets sent to the temporary warehouse...with limited time to retrieve it before poof it's gone. This feels like a needlessly cumbersome mechanic to being able to enjoy this feature fully. Just let the gear be gathered together at the end of combat or you get some fairy/angel/imp that will deliver them back to you to reequip then and there if your inventory was full when they got stripped off.
3. As much as inventory management can be a beneficial thing in this, they decided to forgo basic modern amenities like:
- rotating that horizontal gear so it can slot into that vertical space and
- being able to swap what's held with the mouse with what's under it in the inventory
- being able to see a comprehensive view of your stats as you change gear. You must look at your stats. Then change gear. Then go back to the stats page and look again. Which is quite annoying when attack power and defense may not be the only stat changing based on the item info
All in all, the inventory management as a whole feels like they hardly did more than touch up the game engine they've been using since their first game like 2+ decades ago. Which is disappointing.
4. This might happen more, and I just got too bored to experiment further, but given the style difference of this game compared to the Leanne games, it would've been nice to have a "friendly fire battle harassment" feature based on lust values and outfits. Maybe even with a moderate amount being "risky for anyone trying for pure route but having tangible benefits of "firing the involved characters up, eager to end the fight" and veering into "distracting and dangerous to the party" if you let it get too out of hand. Unfortunately all you seem to get is some dialogue when changing to skimpy gear/accidentally putting on cursed skimpy gear.
5. editing to add more mechanics things that just feel out of place in a 2025 strategy based dungeon crawler RPG: gear, spells, and character/enemy inspection all just feels horrendously opaque. I may just be blind, but inspect/scout does little to reveal any damage type resistances/vulnerabilities unless it is flat out a skill such as "physical damage immunity". Gear is unclear about attributes it boosts. Some have flavor text that sound like they do more than just give a defense boost but are unclear if they actually do anything else. Some magic-based damage but don't appear to mention it anywhere and is just up to you to intuit/experiment. Many statuses/buffs aren't very helpful in describing what they do unless you find the right rumor mill to inquire at for more info.
There's just a lot of little things that feel unnecessarily cumbersome in this game's mechanics.
Story: 3/5
It's grand, it's big, it's decent writing. But for as story-centric as the game is the customization of your female party members just really hurts the story. You can enjoy it. But it always felt ever so off to me in the way they tried to add "customization" of the characters at the cost of building out the world and who the characters are further.
All in all:
It's a solid game if you're just looking for a game. You can enjoy it, though if you came for a fap, you may need to take some fap breaks while playing. An odd thing for a supposed H-game. And it also just feels a bit too retro for the release date. Seems all the time just went into the story elements and more fundamental RPG aspects such as levels, classes, dungeon design, and gear. All good to focus on. But the engine really could've used a revamp for this.