Recommended if you're into old timey turn-based RPG gameplay, with lots to explore. Although you'll want to set your party up for success with auto-battle to take out all the trash mobs thrown your way.
Not recommended if you're grated by any of the following:
The writing seems machine translated and not exactly shakespeare. I can't get a read on the dev's original language, but the English is quite strained.
CGs are AI generated, though not bad at all. Sound, music, enemy sprites are asset flips that you'll recognize if you've played a lot of RPGM stuff.
Edit: Now that I've actually finished the game, got a few things to add.
Kudos for using AI art successfully, not only for sexy shots, but also to show story scenes and environments. I know that's really hard to do, because AI doesn't really get context, vibes, stuff like that. It was really interesting to see.
As much as I don't like the writing, this game did something pretty unique with its story and ending, which left a good impression.
There's a lot of cool details. Like how the game world changes with time passage, like the way you're told the strategy for beating the final boss, and how the game occasionally turns into a visual novel for short stretches, with fairly meaningful choices to make. All good stuff to break the monotony.
It's not the kind of thing I was really looking for (typically people are on this forum for more smut), but I'm glad I played it, and am looking forward to what this guy cooks up in the future.
Not recommended if you're grated by any of the following:
The writing seems machine translated and not exactly shakespeare. I can't get a read on the dev's original language, but the English is quite strained.
CGs are AI generated, though not bad at all. Sound, music, enemy sprites are asset flips that you'll recognize if you've played a lot of RPGM stuff.
Edit: Now that I've actually finished the game, got a few things to add.
Kudos for using AI art successfully, not only for sexy shots, but also to show story scenes and environments. I know that's really hard to do, because AI doesn't really get context, vibes, stuff like that. It was really interesting to see.
As much as I don't like the writing, this game did something pretty unique with its story and ending, which left a good impression.
There's a lot of cool details. Like how the game world changes with time passage, like the way you're told the strategy for beating the final boss, and how the game occasionally turns into a visual novel for short stretches, with fairly meaningful choices to make. All good stuff to break the monotony.
It's not the kind of thing I was really looking for (typically people are on this forum for more smut), but I'm glad I played it, and am looking forward to what this guy cooks up in the future.