Content is limited, but what content we do have is enjoyable as of December 19, 2024.
The gameplay loop essentially consists of you upgrading your dungeon by adding increasingly expensive rooms, having sex with your servants (the game’s term for NPCs on your side), and fending off single-character invasions. Upgrading your dungeons spawns in increasingly difficult invaders. There’s also a crafting and alchemy mechanic, but I’ve ignored it since it’s not my thing. Alchemy seems to allow for body mods.
Some features I really enjoyed are:
No futa/furry, unless you purchase it via research points (I’m not into either if you are, it’ll be like an hour grind). I was pleasantly surprised, given the screenshots shown.
There’s animation. And it’s voiced (though you’re still kind of feminine in sound and movement as a male).
The ability to send your servants to the overworld to conduct various simulated tasks such as gaining resources or capturing NPCs.
The ability to breed your servants (yourself, or other NPCs) to increase the numbers in your army.
The market mechanic, which refreshes every week or so. Sell slaves (including dead bodies, which you can also reanimate for your army), gear, items, or whatever else you’ve got.
The relationship mechanic between yourself and NPC-NPC. I suspect a hateful servant will either leave or attack you, but I’ve yet to deal with it. They do, however, refuse orders.
Some features I dislike that are purely stylistic, and thus, subjective:
NPCs will not be able to have sex until you give them the specific position’s tome- this can be gotten through the market, a successful invasion defense, or an overworld quest you’ve sent your minions on. Having that position will make them the receiver in sex positions or giver in fellatio/cunnilingus. Be nice to just give my character the tome and call it good.
Combat abilities are entirely based off a card-drawing system. I’m not into card games.
Gear is largely cosmetic. They might add an extra card or two into the deck the game will draw from, but they’re rare. None that I’ve seen give a passive buff like increased health/damage reduction/special damage boosts. Weapons do marginally increase in stats, though. For example, an end game sword does something like 13 damage, while a starting sword does like 7. Every character seems to have 100HP, for reference. Your best bet to increase damage is to luckily roll a Master Weapon User trait during a level up which will increase your damage by 2x.
Some content I’d like to see expanded:
Different dungeon room types. There’s a lot already, but I’d love to see them give passive buffs to combat effectiveness. Though this is redundant as there are a lot of “coming soon” markers on dungeons and interaction content.
More gear. I don’t care if they’re mostly cosmetic, I kind of want to pimp out my guy. They mostly seem very feminine. Please toss some more masculine shit in the game.
Overall, it’s a decent game outside of the pornographic content with decent pornographic content in it. Slightly cartoonish, but it’s not in-your-face with porn logic. It takes itself mildly seriously, which I like in my games. I’d recommend it, I’ll be playing it, I’ll be enjoying it, but it’s not going to be a favorite due to the lack of content and some stylistic decisions I just personally don’t like.
The gameplay loop essentially consists of you upgrading your dungeon by adding increasingly expensive rooms, having sex with your servants (the game’s term for NPCs on your side), and fending off single-character invasions. Upgrading your dungeons spawns in increasingly difficult invaders. There’s also a crafting and alchemy mechanic, but I’ve ignored it since it’s not my thing. Alchemy seems to allow for body mods.
Some features I really enjoyed are:
No futa/furry, unless you purchase it via research points (I’m not into either if you are, it’ll be like an hour grind). I was pleasantly surprised, given the screenshots shown.
There’s animation. And it’s voiced (though you’re still kind of feminine in sound and movement as a male).
The ability to send your servants to the overworld to conduct various simulated tasks such as gaining resources or capturing NPCs.
The ability to breed your servants (yourself, or other NPCs) to increase the numbers in your army.
The market mechanic, which refreshes every week or so. Sell slaves (including dead bodies, which you can also reanimate for your army), gear, items, or whatever else you’ve got.
The relationship mechanic between yourself and NPC-NPC. I suspect a hateful servant will either leave or attack you, but I’ve yet to deal with it. They do, however, refuse orders.
Some features I dislike that are purely stylistic, and thus, subjective:
NPCs will not be able to have sex until you give them the specific position’s tome- this can be gotten through the market, a successful invasion defense, or an overworld quest you’ve sent your minions on. Having that position will make them the receiver in sex positions or giver in fellatio/cunnilingus. Be nice to just give my character the tome and call it good.
Combat abilities are entirely based off a card-drawing system. I’m not into card games.
Gear is largely cosmetic. They might add an extra card or two into the deck the game will draw from, but they’re rare. None that I’ve seen give a passive buff like increased health/damage reduction/special damage boosts. Weapons do marginally increase in stats, though. For example, an end game sword does something like 13 damage, while a starting sword does like 7. Every character seems to have 100HP, for reference. Your best bet to increase damage is to luckily roll a Master Weapon User trait during a level up which will increase your damage by 2x.
Some content I’d like to see expanded:
Different dungeon room types. There’s a lot already, but I’d love to see them give passive buffs to combat effectiveness. Though this is redundant as there are a lot of “coming soon” markers on dungeons and interaction content.
More gear. I don’t care if they’re mostly cosmetic, I kind of want to pimp out my guy. They mostly seem very feminine. Please toss some more masculine shit in the game.
Overall, it’s a decent game outside of the pornographic content with decent pornographic content in it. Slightly cartoonish, but it’s not in-your-face with porn logic. It takes itself mildly seriously, which I like in my games. I’d recommend it, I’ll be playing it, I’ll be enjoying it, but it’s not going to be a favorite due to the lack of content and some stylistic decisions I just personally don’t like.