Unity - Dungeon: Raid Her [v0.2.1a] [keepherdev]

  1. 5.00 star(s)

    Tempering

    A great work in progress! The game is a roguelite dungeon exploring action rpg. The gameplay is simple, and the customization is Amazing!!! Its major problems right now are Performance, too few scenes and the scenes that are there aren't that polished...All these can be fixed with time and updates. Also, you can make a muscle girl...Masterpiece!
  2. 3.00 star(s)

    sgb3

    It's very early alpha so this is more 'feedback' than a review. Basically this feels like those Heroine Rescue Team games, except there's an actual chance this will get finished some day.

    Good:
    -Roguelite loop is good foundation.
    -Lots of body part options.
    -Game engine handles multiple combatants pretty well for an alpha.
    -Enough looting to keep you interested for a little while.

    Bad:
    -Bosses (and mini-bosses) can randomly be pushovers or invincible depending on the mods that roll. I don't mean hard, I mean literally cannot be beaten because they have damage reduction + constant HP regen.
    -Sex progression (lust bar) goes up way too slowly.
    -While there's lots of options for different looking ears, tails, etc. all the main bodies and lewd bits look pretty much the same.

    I will not comment on the lack of content or inability to keep your recruits as it's alpha and that's obviously a WIP. It's got a long way to go, but I think this concept has far more future potential than their Dungeon Keeper game. It's more compact and faster paced gameplay loop, ideal for short play sessions.
  3. 3.00 star(s)

    Rebelllion

    Dungeon: Raid Her [v0.2.1a]

    As always with projects of this type, it looks VERY promising, but as usual, there are only two questions remaining: will the project be brought to its final conclusion, and how many years will it take

    A lot of races - There are indeed a lot of them, I can't even remember the last time I saw such a wide variety. The question is how much they will differ closer to release, because so far all races are just humanoids with their own unique traits. Creating perks for each race is not such a big task in principle, but how much of an impact this will actually have remains to be seen.

    Roguelike - Replayability allows projects to have a long life and not lose interest when replayed, but only if it is done well, and it is still too early to say here because there is simply no content yet, but at first glance everything seems to be moving in the right direction

    Gameplay - Unfortunately, this is what really needs to be worked on first. I can judge this based on the first alpha demos that were released earlier, and the gameplay has indeed become more meaningful than before, but so far it's still a very jerky brawl. there is no balance, and for some reason, you can't die and lose. The inventory is still inconvenient, but before, it was simply impossible to use because you only had 2-3 slots and you had to level them up

    In any case, this is one of those games that I have always liked very much in terms of its concept, and I will eagerly follow its further development, because there aren't that many games like this
  4. 3.00 star(s)

    Quibles

    Review for V0.2.1a
    Don't have much to say about this one that hasn't already been said by the other reviews. Game has a lot of promise, but it's somewhat poorly optimized and a lot of features are currently lacking and/or jank as all hell.
    Combat can be really buggy, it's VERY common for me to just get stuck on any incline (e.g. stairs, a very slight dip in the ground, slightly uneven tiling.) and it can get a little frustrating sometimes. Considering how much more there was in Keep Her, I imagine Raid Her is going to get a lot of cool new options for the character origin at some point.
    Also at one point I got stuck in some rocks because I tried to hold hands before sex. Can't even lie. Kinda funny. But also a little frustrating
    Rating 3 stars because the game is of rather middling quality at the moment in spite of its potential. Would've given 4 stars if it weren't for how easy it is to encounter a lot of bizarre bugs.
  5. 3.00 star(s)

    colombianhoes

    Overall, the game is kinda messy.
    Pretty good character creator tho.
    Maybe it just needs more time to start shining.

    Movement is kinda crippled.
    Combat can feel ridiculous.
    Those customisation potions can make weird appearances.
    Animations are mid

    Theres missing and upcoming features, but i think the game needs a revamp, at least with a clear end goal, make it less repetitive and grindy.
  6. 2.00 star(s)

    amgwtfover

    V2.0.1a
    The problem with developing two games at the same time is neither of them will end up being well fleshed out, or you have to sacrifice the quality on one of them. Raid Her appears to be the sacrifice.

    It's all well and good saying they share assets, but even if I gave you a bunch of prepurchased assets, you still need to code, implement and bugtest them. The sheer amount of comments encountering game breaking difficulty spikes is evident that noone is doing this.

    It could be a good game, it could even be a great game with a wider appeal if there was more than futa and femboys with option sliders to tweak the RNG spawns. But I would give this a year before holding out any hope based on what has been changed since January 2025 when they first posted.
  7. 3.00 star(s)

    idunotwishtobeh

    Game idea is good but game play is terrible movement is hard and fps view is a lot harder than third person. Bugs need to be fixed i'm looking forward for next updates i hope game play will be fixed and improved.
  8. 4.00 star(s)

    MilesKiyaAnny

    Review as of version 0.2

    It is alright
    Game about you going dungeon striking enemy and rape them and ur character have their own system stuff make it funny/very video gaming but the Alpha state of the game is making this barebone experience. Maybe coming back when it a little more....Rich....

    The boss fight in this version is challenging in a sense that I have to use tiny braincell abit more compare to first 0.1 version. It laying ground work of what I suspect to come but yet again. It all barebone but I seeing protentional here....It gonna be that kind of game about stacking numbers (modifier) it not my kind of thing but only to this game I find it fun! turn your brain off and enjoy
  9. 2.00 star(s)

    branglentr

    i was quite excited about this. the character customisation looked fun, the art looked fun, the concept seemed fun. but playing this was just awful

    the gameplay sucked. the movement was so janky. most of the perks in the dungeon made the gameplay feel *worse*. not like some fun roguelike game. the combat hardly worked, and didnt really make sense. like you could just get knocked down infinitely but never die? and you just play around some half-working stamina system.

    the clunkiness of the game, the camera movement, the UI (one of the worst offenders) made the scenes pretty much unenjoyable. i wasnt enjoying or wanting to continue with the gameplay loop at all.

    though, for what its worth, its cool conceptually, like, a 3d roguelike h-game with customisable characters sounds awesome, but this needs a FUCKTON of work to be anywhere near fun
  10. 2.00 star(s)

    Det.DanDMan

    What a complete mess. The controls, combat, inventory... Everything is completely unintuitive or completely stupid.
    Combat, beat opponents, get beaten. Both sides continuously just get back up, some awkward camera scenes and then it all repeats. Free someone, they instantly hate you and begin combat.
    Don't want to free them and use them? Nah, nothing for you here.

    It's all one big schizophrenic nightmare. Tried to be a dungeon game, and a lewd game. Somehow fucked up both and made something I actively hated after 10 minutes of play. If this is even a demo... I'm so far not wanting anything more to ever do with this.

    Positive- Despite there being multiple invisible walls and terrible controls. The game never crashed on me, and loaded quickly.
  11. 4.00 star(s)

    notathrowaway

    THE GOOD
    Animations are a bit messy but they seem pretty good to me. A little above the quality we see from most 3d porn games but it can look a bit goofy at times. With the addition of free cam viewing sex animations has been vastly improved. I prefer the lust system this game has. Enemies won't down right fuck you, most of the time after you've been tied up. They have to get horny over time allowing you a fighting chance before becoming horny yourself and end up being defeated and pinned by your enemy.

    This game isn't much of a grind as you may think it is. Earning gems is super easy, even for a fresh character. There are plenty of chances to grab perks in the early game that will allow you to go for deeper runs. Saving people also gives you bonus gems. Chests are almost guaranteed in every room with an enemy, and if you have the perk stack that let's you getting more loot per chest you will breeze through everything no problem. Thus allowing you an easier chance to get back to the surface and upgrade yourself. I have yet to really see myself die in this game even right off the bat.

    THE BAD
    With procedurally generated maps there are time where you will end up walking down endless corridors before you finally get one with enemies and loot. There are times where you may not see an option to return to the surface for awhile.

    Speaking of the maps there are multiple times where you may see a wall that is deleted allowing you to stare into the empty void. Thankfully you can't run through it but it is a bit annoying to see. Next there are these prison cells with loot behind them. So far there has been no way to open them without spam dodging to get past the bars and even that is a headache to do. I have searched high and low for some secret wall to find a switch to open the prison cell gates but no matter how many walls I humped there was nothing.

    Multiple players have complained that managing your mind gauge in order to prevent you from crying is frustrating to manage. While some may not know you can masturbate to recover your mind, or find perks through out the map that recover your mind over time. It's honestly not that bad to manage, especially if you keep stacking mind regeneration over time perks, you end up not worrying about it in the late game and end up learning how to manage your mind gauge in the early game. Some find it easy, some find it annoying. Personally I'm on the side that thinks it's easy but I can see where players are coming from.

    Players that have low end PCs have reported that the game is nearly unplayable. If you have a potato PC you will have a hard time running it. I haven't had any performance issues myself but as is a fact about all PC game performance, your mileage may vary. Especially considering that the state of this game is in it's 0.1v alpha stage.

    THE UGLY

    Movement is something that is in dire need of improvement. There are times where you will find yourself getting stuck on a stair case and you have to dodge up the stairs to get up them. Unless you wiggle your character around and get them unstuck.

    Combat is sometimes down right awful. Using wasd to move around and your mouse be the camera is standard but without any lock on you will have to guide the janky camera around to see your opponent. No indication animations for when they attack and worst of all if you get knocked down and then get back up and you do not dodge you are most likely to get hit again and go down once more. I'm sure we'll see some quality of life improvements to combat like a lock on camera.

    VERDICT
    4/5

    While the dev may be splitting their time between two projects, that include this one, they seem dedicated and confident enough to say that they will be able to work on both games. I really hope they stick to their word because this game has real potential. Is the combat janky? Yes. Does the movement sometimes suck? Yes. Can combat be an annoying pain in the ass? Yes.

    The game is easy enough to mod to make the game to your taste, community members have already found a way to edit character files to improve their stats or give themselves permanent upgrades if they choose to do so. It's a single player game, let people have their fun and play it their way.

    But despite all it's flaws, I can look past that and enjoy it for the vision of where the game can continue to grow and where the dev wants to take it. You'll either have fun with this for 30 minutes or 30 hours but I think it's worth a download and giving it a try yourself.

    Good luck keepherdev and may you be able to make the game you are happy enough to call a final product.
  12. 4.00 star(s)

    Sulphyre

    Really, really promising-looking game. Lemme bullet point the good and the bad, but for a 0.1 Alpha imo it does a good job demonstrating the direction and theme.

    The Good:
    • You can bonk enemies and enemies can bonk you - either can lead to lewd
    • Both parties can use objects (racks, pillories, bondage tables, etc.) - this one really stands out among the usual "bonk em and fuck em" consequences
    • You can get carried off by some bandit and experience unwanted handholding - amazing
    • Reactions/emotions from characters, including the PC
    • Cute models, maybe a liiiitle bit more work on restraints
    • Decent animations but definitely jank (expected)
    The Bad:
    • Controls/movement needs a rework - you kinda "drift" which feels really, really weird, like you have the turn radius of a semi pulling 2 trailers; I also could not figure out how the heck to parry an enemy (100% could be a skill issue/git gud)
    • The camera - holy moly I can't figure out how to freecam. This might be a skill issue as well but this orbiting cam colliding with a wall while I'm fucking/getting fucked by some npc makes me feel dizzy. Just freecam it.
    • Text spam all.the.time. - the bottom center is constantly filled with some many "emotions" or "reactions" and they go by so rapidly while some bandit is trying to bonk my ass it's both distracting and hard to follow
    • Inventory - just ???? I accidentally my panties and took me a while to figure out I had to drop the 1 bandage I had to pickup armor, equip armor, then pick the bandage back up. Weird and un-intuitive imo.
    • Last and least - menus are just weird and jank
    I look forward to updates!
  13. 4.00 star(s)

    derkot

    Giving 4 stars in advance for attempt to remake one game in to third person one keeping interesing mechanics.

    Bad.
    Re-used every animations and emotions mechanics from their other game.
    Re-used models of items as well.
    Some bugs with maps. Some bugs with npc behavior.

    Good.
    Somewhat optimized and not melts our potatos PCs.
    Re-used mechanics actually has a great potential for that type of game.
    Character editor with good potential.

    Overall, if gamedev will read it, I wish them good luck with their game and they doing nice job.
    For other gamers -- you should try their other game first. It is more polished. Dungeon: Keep Her
  14. 5.00 star(s)

    consey

    I believe this game will be continued and has a lot of potential, and I agree with anon below it might turn something between those

    This game had a lot of bugs and features especially for people with kinks bugs.

    Also I thank the dev for adding my favorite kink in this game, and the inventory system is ABSURD! it forces you to carry 1 item and yes that includes you to dress up by dropping the item you are holding and wear the clothes that you want to wear! Also the binding table has no uses for sex other than capturing the enemy