A bloody awful experience, both gameplay and hentai-wise.
Calling this game a "rogue-like" in any way, shape, or form is blatant misadvertising on part of the developer and/or the publisher. This game is not a rogue-like; there is no leveling up, no random items drops or enemy spawns, and no changing floor layouts. All that's here is a shitty dungeon crawler that's about as fun as having keys jingled in front of your face.
I swear, about half of my playtime was just trying to find my way through the damn place since there's no built in map. You get a compass, path markers, and a small radar to give you a general sense of direction, but it's still incredibly easy to get lost in the more complex maps and run in circles for around ten minutes before finding the exit. The game being a "dungeon crawler" is no excuse not to implement a good map functionality; others in the same genre do that perfectly fine, so why can't this one?
Combat is a repetitive minigame of pressing a button when the slider is in the middle of the meter and sometimes using spells on tougher enemies to deal more/take less damage. New enemies bring nothing fun to the table, and the whole system gets stale after three levels. What really rakes my balls is that, while enemies grow stronger, you stay at your current state for the entire fucking game. You better pray that you've stocked up on health potions and scrolls for the final five floors, or else you're in for a one-way trip to dead-ville.
When you do happen to kick the bucket (trust me, it will happen), you don't continue from the level you died on. Instead, you go all the way back to level 7 or 14 and replay the same maps you've slogged through just to get back to where you were. While you do get to keep your current gold and items, why couldn't you just restart at the fucking level you were on? I already lost my progress for the current level, why in God's green earth do you feel the need to send me as far back as six fucking levels for no reason? To stock up on more scrolls and health potions? Here's a thought, how about fixing the fucking leveling problem instead of forcing me to replay nearly a third of your shitty game?
*Better idea: Once you have all the H-scenes, stock up on invisibility potions at the shop and just run through everything like you would GBC Shantae. It even works against the final boss of the game if you really want to see those different endings*
Rage aside, another thing that irks me is the cat's-eye potion. It lets you see in the dark for a limited time, but why the fuck would I buy these things when I have a torch with unlimited duration which basically does the same thing for free. Or why do healing potions claim to heal 33% of your health when the amount healed is determined randomly like stimpaks from Fallout? Either the game wasn't play-tested well enough or the devs really treated this like a 9-5 and did the job half-heartedly.
Okay, so the gameplay is a mess, but how are the H-scenes? Well, considering that every one of them is a two-frame animation with art that looks like it was run over by a tractor trailer, I'd say pretty fucking bad. I don't get why your character is a faceless mannequin in these scenes when the story slides show him to be a rugged looking adventurer. Perhaps it was the devs not wanting to put effort into actually making a half-way decent sex scene in a fucking hentai game of all things. Some of the monster girl models also just look plain ugly, namely the gorgon and the harpy. I don't know about you, but I sure as hell don't get turned on at the idea of banging a 70-year old looking snake chick. What the fuck were the devs thinking?
Long story short, Dungeon Vixens is a shit game with shit fap content. Don't play it, and, on a further note, don't even mess with anything Shady Corner Games produces/publishes. They've pretty much become the LJN of the hentai game market, and it's not beyond them to blatantly lie about or sell unfinished games to make a quick buck off gullible coomers.