When I initially played this game on an early release, it felt really clunky and pointless. But after the patches it's starting to come into into itself. The addition of the inn and map suddenly turns what feels like a meaningless gauntlet into a world with a purpose. I guess it just needed that little push to have a complete game loop.
The art style is super unique yet still very appealing. And despite it's 2D nature, the animations feel smooth and full of depth. I don't have much to say other than this is a really great rouge-like and I don't even typically like rouge-likes. Granted it's not complete. However I still give it a high rating because I ran into no issues while playing and the game is very simple so there's not much to talk about.
Review of [v0.4.2]
The art style is super unique yet still very appealing. And despite it's 2D nature, the animations feel smooth and full of depth. I don't have much to say other than this is a really great rouge-like and I don't even typically like rouge-likes. Granted it's not complete. However I still give it a high rating because I ran into no issues while playing and the game is very simple so there's not much to talk about.
Review of [v0.4.2]