- Jul 12, 2020
- 42
- 12
Are all slots in the gallery supposed to have something unlockable? Or some of those are empty for now?
I was able to play for an image with the French teacher. I played her at level 1.Scout is at level 0 not 1 in the deck
if you on your hero card choose to upgrade more than once if you don't have points it will crash.
French teacher playing for image causes an error. Level 1 or 2, if you do 2 and you get the card it stays darkened as if you are choosing a card, fixes after she ends the conversation.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/battle/battle.rpy", line 73, in <module>
ValueError: list.remove(x): x not in list
You can not get all the cards and do all the stuff on your list before the game force ends. Maybe that should be only after your quests are all done.[/code]
Thanks for pointing it out! An update is coming this week (v0.26) that fixes this bug and others that have been found.When you add a shield to the Bandit by leveling it up, it doesn't subtract one damage from incoming attacks. Other upgrades seem to work properly.
Not yet. Please read below for more infos.Are all slots in the gallery supposed to have something unlockable? Or some of those are empty for now?
The game has potential but it ends very abruptly, you can't get all the content out without it ending first, for example if you study a lot you get the straw scene out but you lose content from the photos, and what else can I say is that I never knew how to make the luna content, the developer ending the game like this is a nuisance, how poorly thought out.
Chapters 2 and 3 were originally meant to release together, and all content will be fully accessible by the end of Chapter 3. Once it is out, you'll be able to play indefinitely.How do I check on Luna? I tried her room at all times of day.One morning she was sleepwalking while spying on her mom in the showerShe was sleepwalking when spying on, but the to do list is still open for check on Luna.You don't have permission to view the spoiler content. Log in or register now.
Also, what triggers the Ed text to meet him that evening in the park which ends the game? Is it possible to battle repeatedly without triggering the end? The card game is actually pretty fun. There is already a reduced money reward in place for once you have claimed 2 rewards from each player anyway.
First off, thank you for taking the time not only to play the game but to share such detailed feedback. Before diving into my response, I want to say that many of your points are interesting and some are even being brought to my attention for the first time. Not many people have played the game yet, and even fewer provide in-depth feedback, so this is genuinely valuable to me. It’s a work in progress, and I’m always open to improvements.There are few problems. The card game feels really raw, pure random. If your isn't first, you will probably lose (not always, but probably). Unless you have "items" (more on that later). People were complaining about upgrading units here, i think. I haven't tried upgrading any cards yet, but I feel like it won't change much. If your opponent has upgraded cards as well, it all depends on who's turn is first. Also the probability to miss a target or to block an attack is fun and all, but it feels unnecessary or... at least unpolished. I think this game was probably inspired by Gwent, but what made Gwent fun isn't present here... I can't describe it. It just isn't fun to play this card game. It lacks a mechanic or two. At least for now. I remember I played it on the first release and I was waiting for updates. But updates are... more about the story, and also the items, yes.
Which leads me to this topic. Items are a bad idea in my opinion. It feels like they were added to balance the game, so you wouldn't lose as much if your turn isn't first. And it feels like it, like something to patch a hole, not something that was thought through. And that is the main problem with this game. It feels unnatural and I don't like to throw these accusations left and right, but yeah, chatgpt-like. As if it was an answer to a prompt "give me an idea for a card game" or something. The story too (to be fair, it's quite hard to find a good story in this genre), it feels like AI writing... I don't mind if it is polished afterwards. Use any instrument you like, but these are instruments, not co-authors... Anyway, that's my assumption. I am not saying the story and the card game was written by an AI (but it feels like it), and again, if it was and was polished after that - no problem at all.
Not planned yet. I'd need to get my hands on an Android device too. It's on my mind and I will try. I'll keep you updated!Android please???
Thank you for playing the game and bringing that up!Hm collectable single player card games are fun so why not, but buuuuut why is there rng accuracy? Having that in a game like this is a crazy choice really detracs from it.
I fin the protag annoyingly dimwitted and weak willed but the core of the game is solid an some of the characters interesting
Thank you for your comment and trying out my game!Scout is at level 0 not 1 in the deck
if you on your hero card choose to upgrade more than once if you don't have points it will crash.
French teacher playing for image causes an error. Level 1 or 2, if you do 2 and you get the card it stays darkened as if you are choosing a card, fixes after she ends the conversation.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/battle/battle.rpy", line 73, in <module>
ValueError: list.remove(x): x not in list
You can not get all the cards and do all the stuff on your list before the game force ends. Maybe that should be only after your quests are all done.[/code]
Must have missed this sauna you are talking about hm. So no I was refering to the card game.Thank you for playing the game and bringing that up!
Are you referring to the point-and-click mechanics (like the Sauna) or the card game?
If it’s the point-and-click, you’re absolutely right! It was brought to my attention, and I’ve now adjusted it so the order is almost fixed and way less frustrating. No more clicking endlessly in hopes of getting something good! I appreciate your patience, and I promise to do better in the upcoming chapters. (And yes, the Sauna has been updated!)