As others have said, this is a kink game, don't go into it unless you're somewhat comfortable with it. Every single scene is skippable, but only if you skip it before the scene so it kinda defeats the purpose if you're looking to avoid something you dislike.
That being said, the game is decent, translation is ok (some mistakes, some missing and some literal translations that could be way better, specially with monster names), audio is bad and repetitive.
As for the art. For the most part it's good, specially the most important scenes, it does get kinda bad on the side ones. The bad thing about it is it's resolution. Due to engine limitations, you're either required to play this in a very small window, or fullscreen. You can't see anything on the small window, and the art was definetly not made for anything larger than 720p.
Art is also very limited, every scene works in "groups", where the second scene starts by having the same art as the first and "evolving", the third starts by having the same as the first and second and adding another one, and so on. So instead of having 4 diferent scenes, you get 5 full cgs that get shuffled and reused and unlocked as you progress.
This is also an exploration based rpg, maps are connected to each other in labyrinth ways. The problem with that is the devs didn't develop locks on which paths you can follow, so you can enter an area by it's end, depending on how lost you get. Scene triggers also suffer from this, you can get scenes that reference events that happen in other scenes that you still haven't watched. It really feels like the writers and developers weren't communicating all that much, one group developing a linear story for each ending, and another developing a open world game.
In the end, this is worth 3/5 stars. It's an ok looking art galery wrapped in a poorly thought out game. You can however get the galery unlocked from the start, so go ahead and download it.
That being said, the game is decent, translation is ok (some mistakes, some missing and some literal translations that could be way better, specially with monster names), audio is bad and repetitive.
As for the art. For the most part it's good, specially the most important scenes, it does get kinda bad on the side ones. The bad thing about it is it's resolution. Due to engine limitations, you're either required to play this in a very small window, or fullscreen. You can't see anything on the small window, and the art was definetly not made for anything larger than 720p.
Art is also very limited, every scene works in "groups", where the second scene starts by having the same art as the first and "evolving", the third starts by having the same as the first and second and adding another one, and so on. So instead of having 4 diferent scenes, you get 5 full cgs that get shuffled and reused and unlocked as you progress.
This is also an exploration based rpg, maps are connected to each other in labyrinth ways. The problem with that is the devs didn't develop locks on which paths you can follow, so you can enter an area by it's end, depending on how lost you get. Scene triggers also suffer from this, you can get scenes that reference events that happen in other scenes that you still haven't watched. It really feels like the writers and developers weren't communicating all that much, one group developing a linear story for each ending, and another developing a open world game.
In the end, this is worth 3/5 stars. It's an ok looking art galery wrapped in a poorly thought out game. You can however get the galery unlocked from the start, so go ahead and download it.