RPGM is my preferred engine.
In somehow makes feel you in control of the character, something that Renpy doesn't offer and a simple "powerpoint slide".
RPGM you can navigate around and "own" the character.
Unfortunately the devs completely ignore best-practice of RPGM. I remember a game I really loved LIDA's Adventure.. but it was a serious pain playing.
Road Trip I love it, it is like Elena, simple story, leverage on lack of money and documents.. just nice.
In terns of eroticism.. at the moment I like LISA, it is not my taste the vanilla ice cream.. but my god.. the sex scenes all well represented with a lot of images and not the classic checkbox exercise.. those scenes last long enough to raise my heart beat.
The one in my heart is now Fashion Business, but I appreciate there is a little bit of fatigue from the Dev after 4 long chapters.
To be honest, I don't mind a little drama, just like vanilla. I can also relate a lot of thoughts from these games to my life. Regardless of the engine, if the game has good writing, fairly important choices, good character interactions, then it's worth spending time on. Buuuuuut.... like you, RPGM is and remains my favorite engine.
Before it became "inside Jeneifer", this game was really good.
Lida's adventure was great too, but yes, I understand what you mean. Now s2 is done in Ren'Py, and... It sucks.
(But fuck! what a babe
)
AHhhhh Fashion Buisness. what an interesting game we have here. But... so grinding. I really like the character of Monica Buckfest and all her little tantrums. Ohhssshhh! Monicaaaaa! Yum!
But I took a break, I was so bored with the grinding of the game. I know, I said I like slow building games, ok, but this one is pure torture.
There are other things that particularly bother me about this game. I know the fantasy game can be a bit over the top, but being closely tied to this fashion world, I can't help but feel a lot of disagreement here .
But that's a story for another time... Or not