Unity Abandoned Elina: Return of Succubus [2020-06-13] [Witch Studios]

2.00 star(s) 2 Votes

Waaifu

Furry Gamer
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Aug 6, 2016
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Overview:
Elina: Return of Succubus is an open world RPG brawler with a unique Free-Flow based combat filled with amazing Erotic and Sexual content.​

Thread Updated: 2020-06-13
Release Date: 2020-06-13
Developer: Witch Studios - - -
Censored: No
Version: 2020-06-13
OS: Windows
Language: English
Genre:
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Installation:
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Sangoku25

Well-Known Member
Jul 3, 2017
1,059
608
So as it is now very interesting and well built ^^
Especially serious mistakes are not to be found ^^
Still a few beauty flaws but is also a demo.
Can only say good job. (y)

the only criticism is that there is no help to control ^^ .
Tip make a text file where the basic controls are in ^^
But it is good if you know how to call up the menu. That everything can be set there XD
 
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Meh559

Newbie
May 19, 2018
21
13
The main screenshot just cuts my eyes
UPD: It's a much better screenshot now
 
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katmandomo

Active Member
Feb 10, 2018
778
1,620
Was this originally developed for the PS2? Why are the people made out of like 50 polys total?
 
Sep 29, 2019
29
20
Game Developer here.

Was this originally developed for the PS2? Why are the people made out of like 50 polys total?
This version uses 2k instead of 4k textures. On top of that the textures are loaded half quality as I accidently set the default quality settings to LOWEST.

*taps W lightly*
Girl moves forward for 5 seconds.
Is it really that hard to correctly telegraph player input?
I now made the movement have no delay.


All of these changes will be pushed out on June 15th
 

RandomGuy32

New Member
Jun 24, 2018
5
16
The game definitely feels early on, but seems promising! I like the tie up gun, helps the game stand out at least a bit with unique stuff to play with and against.

The animations seem nice overall, but are fairly limited. Plus the levels are currently at tech demo stage. So really, it all depends on how expansive the levels and enemies get.

The combat is a bit confusing at first, since your attacks home from many meters away towards the target your character is facing, even if it’s not the one closest to you. Some hitboxes seem a bit jank at the moment.

Overall it’s really just too early to tell. Some rebalancing (the girls with the gun have to be circled around with sprint to really fight.) and more general content is needed, but I’ll at least keep an eye on this one.
 
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Wherewithal

New Member
May 11, 2017
7
10
That looks more like permission to draw fanart to me, guy. I suspect selling a copy of the character on a long term Patreon for game development is a different use case.
 
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2.00 star(s) 2 Votes