This is a game that can be finished in about two hours, has a lot of potential yet unfortunately doesn't fulfill any of them before ending abruptly without answering most of the plotlines it left behind.
I'm playing on v10.2, there are some on thread that mentions how the game used to have more puzzles and combat that are removed from the final version. For all I know, the game is essentially a visual novel with slight control, and its story I'll be reviewing.
- Story -
- Etc -
Honestly, I'm hella confused since the story just left us with a bunch of questions. But the general implication is that E.R.E. Corp apparently did irreversible damage to the town you're living in and possibly brought about the end of the world, killing almost everyone like the villains in Dead Rising/Resident Evil series with Orange being an Sullivan/Wesker equivalent who uses the powers of the tower or her parents' corporation for evil?
But then, why is MC preserved so well judging by Orange's line about him being clean in contrast to everyone else?
Time-travel? Experiment subject?
I feel like there was a genuine attempt to build character relationship, but since the protagonist doesn't recognize anyone but Ann, and the characters' refusal to actually share details of the post-apocalyptic world and themselves, we ended up gotten a mostly nameless narrative that we're forced to piece together ourselves with very little clues. The lore style of storytelling can be done (even if bit overdone in today's market), but this execution is far from satisfactory and dare I say, terrible to the point I wish the dev would've just told a more straight forward tale.
Yet one can tell the dev made a lot of comprimises, either due to the limitations of the engine or feedback from his own playtester, until it became the final product that we've gotten. From the detailed combat skills that seem to emulate the attack triangle in Karryn's Prison, unused enemies, and removed puzzles and story segments. It's obvious that they didn't want the project to conclude this way either but cannot find a better one.
Besides, even though there were inconsistency or shaky lines here and there, the drawings in this one is still very good looking. Though some commenters talked about how the pale palettes took time to get used to, I think it brought a lot of charm to the game, especially in most of the scenes involving Orange.
Like even though most of the game don't scare mesince the horror have very pronounced cameltoe and boobs in 'em, I genuinely enjoyed the teeth and eyes only scare, the only thing detracting from it is the ending's length.
Speaking of, despite the script being obviously written by an ESL and/or machine translated, I still think it's mostly understandable, just require a lot of proofreading and more details story-wise.
- Conclusion -
In spite of the game's many flaws, I still enjoyed what it had to offer.
Hell, I very much believe horror and porn can mix together if it's done well enough, one of my favorite game on the site had been Agony of the Healthy Sleep.
If the creator ever make another game, I can only hope them the best since they have the potential to make something truly great.
...but what the fuck is an "Empty-66822"
I'm playing on v10.2, there are some on thread that mentions how the game used to have more puzzles and combat that are removed from the final version. For all I know, the game is essentially a visual novel with slight control, and its story I'll be reviewing.
- Story -
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- Etc -
Honestly, I'm hella confused since the story just left us with a bunch of questions. But the general implication is that E.R.E. Corp apparently did irreversible damage to the town you're living in and possibly brought about the end of the world, killing almost everyone like the villains in Dead Rising/Resident Evil series with Orange being an Sullivan/Wesker equivalent who uses the powers of the tower or her parents' corporation for evil?
But then, why is MC preserved so well judging by Orange's line about him being clean in contrast to everyone else?
Time-travel? Experiment subject?
I feel like there was a genuine attempt to build character relationship, but since the protagonist doesn't recognize anyone but Ann, and the characters' refusal to actually share details of the post-apocalyptic world and themselves, we ended up gotten a mostly nameless narrative that we're forced to piece together ourselves with very little clues. The lore style of storytelling can be done (even if bit overdone in today's market), but this execution is far from satisfactory and dare I say, terrible to the point I wish the dev would've just told a more straight forward tale.
Yet one can tell the dev made a lot of comprimises, either due to the limitations of the engine or feedback from his own playtester, until it became the final product that we've gotten. From the detailed combat skills that seem to emulate the attack triangle in Karryn's Prison, unused enemies, and removed puzzles and story segments. It's obvious that they didn't want the project to conclude this way either but cannot find a better one.
Besides, even though there were inconsistency or shaky lines here and there, the drawings in this one is still very good looking. Though some commenters talked about how the pale palettes took time to get used to, I think it brought a lot of charm to the game, especially in most of the scenes involving Orange.
Like even though most of the game don't scare me
Speaking of, despite the script being obviously written by an ESL and/or machine translated, I still think it's mostly understandable, just require a lot of proofreading and more details story-wise.
- Conclusion -
In spite of the game's many flaws, I still enjoyed what it had to offer.
Hell, I very much believe horror and porn can mix together if it's done well enough, one of my favorite game on the site had been Agony of the Healthy Sleep.
If the creator ever make another game, I can only hope them the best since they have the potential to make something truly great.
...but what the fuck is an "Empty-66822"