I just finished it after 6 hours and I really liked it. I've been following the game for a while now since I think v1 or v4. It is at v9 as of writing this.
Bugs - There were some bugs that ended with me being soft locked. The Bus stop next to Mari's place is open during the second half (everything after the radio tower). If you enter it without progressing the story to a point you get locked inside. Another time was in the bathhouse when they're looking through the hole and the friend gets spooked ). I also noticed that when your traveling around with the servant you pick up her sprite doesn't show. I found this out after I ran around with the girl at the end (there's just a empty space were a sprite should be). I don't even know if she's supposed to be there or not. I do remember certain interactions will cause visual bugs but I did not get any as of writing this. Hopefully they will be fixed in any future versions.
General Gameplay - Unless you've played the previous versions or are just willing to venture around to find stuff its gonna be difficult to do things. The walk through (v7) is good for the first half but not second half for now. Once you know your way around its gonna be fine. The characters tell you mostly everything you need to know to do things. I do feel like I missed out on some content or maybe I accidently pasted them when playing. There's a scene with a nurse that got reorganized so I don't know if I missed it or if it got taken out. I'll have to go through the game to find anything I missed. Also, save often and don't save in the same spot. I used all 24 slots just so I could double back incased I missed something and or see alternate routes.
Combat - The combative section of the game still isn't good. After unlocking the trader I just got orbs and either escaped or slammed the monsters. The first and last boss really bring this problem out. The lead up and intro for the first boss is something I really enjoy and the other ones don't have that same energy/detail. It would need more testing but to be honest the combat is probably the weakest part but the characters and story make up for it.
Characters and Story - There's has been a decent amount of story and characters added since the beginning. The artwork is what really sold me on this game combined with the general atmosphere and the lack of direction (good and bad thing). It feels like your taken from your home and tossed into some nightmarish version of the world. There are *scary* bits but not many. I assumed there would be more. The main line of characters are good and it has some comedic parts. The NPCs have mini stories if you interact with them which is nice. The endings are interesting. Not what I Imagined based on previous versions but they do fine to wrap it up. I am assuming there is gonna be a sequel game based on one of the endings.
Overall I enjoyed the game. It definitely stands out compared to other games I've played even in terms of art and story even though can be pretty annoying and frustrating at times. I am looking forward to see more regardless.
Bugs - There were some bugs that ended with me being soft locked. The Bus stop next to Mari's place is open during the second half (everything after the radio tower). If you enter it without progressing the story to a point you get locked inside. Another time was in the bathhouse when they're looking through the hole and the friend gets spooked ). I also noticed that when your traveling around with the servant you pick up her sprite doesn't show. I found this out after I ran around with the girl at the end (there's just a empty space were a sprite should be). I don't even know if she's supposed to be there or not. I do remember certain interactions will cause visual bugs but I did not get any as of writing this. Hopefully they will be fixed in any future versions.
General Gameplay - Unless you've played the previous versions or are just willing to venture around to find stuff its gonna be difficult to do things. The walk through (v7) is good for the first half but not second half for now. Once you know your way around its gonna be fine. The characters tell you mostly everything you need to know to do things. I do feel like I missed out on some content or maybe I accidently pasted them when playing. There's a scene with a nurse that got reorganized so I don't know if I missed it or if it got taken out. I'll have to go through the game to find anything I missed. Also, save often and don't save in the same spot. I used all 24 slots just so I could double back incased I missed something and or see alternate routes.
Combat - The combative section of the game still isn't good. After unlocking the trader I just got orbs and either escaped or slammed the monsters. The first and last boss really bring this problem out. The lead up and intro for the first boss is something I really enjoy and the other ones don't have that same energy/detail. It would need more testing but to be honest the combat is probably the weakest part but the characters and story make up for it.
Characters and Story - There's has been a decent amount of story and characters added since the beginning. The artwork is what really sold me on this game combined with the general atmosphere and the lack of direction (good and bad thing). It feels like your taken from your home and tossed into some nightmarish version of the world. There are *scary* bits but not many. I assumed there would be more. The main line of characters are good and it has some comedic parts. The NPCs have mini stories if you interact with them which is nice. The endings are interesting. Not what I Imagined based on previous versions but they do fine to wrap it up. I am assuming there is gonna be a sequel game based on one of the endings.
Overall I enjoyed the game. It definitely stands out compared to other games I've played even in terms of art and story even though can be pretty annoying and frustrating at times. I am looking forward to see more regardless.