RPGM - Completed - Endless Tentacle Cave [Final] [jokerkin]

  1. 1.00 star(s)

    jackysexington

    I like that you can jump straight into it. but it al felt pretty pointless, it's buggy, the contnet although it apears to be there, is quite lacking as it just rotates a couple of scenes through each attack, sorry to say but it was just disapointing.

    I do hope that you continue to make games though and use this as a steping stone to improve.
  2. 3.00 star(s)

    VictorDoUrden

    I really like the premise... BUT it does nothing with it. Outside the fights... nothing. Not enough images or any alternative shots. Quite linear. I dunno what else to say. Not the worst thing not by a long shot and not nowhere near the best. It is alright for what there is.

    Overall for the price it sells for and for this being the first game by this dev... It is great for what it is in that context
  3. 3.00 star(s)

    ryuujinx

    It's aight.

    Translation: For what little there is, it's fine.

    Story: You go to some underground cave and aren't afraid but you can control the tentacles. But it didn't work, so they turn you into a seedbed. Then after a year of getting fucked you try to escape. That's it. That's the entire story.

    Gameplay: RPGM combat with a twist, all the abilities are actually CG cutins of you pleasuring the tentacles somehow - handjobs, blowjobs, etc. You aren't actually winning with combat strength, but by being a giga slut with a lot of endurance. Honestly, I kinda like it. At the end of the day it's still RPGM mash attack, heal up as needed but the flavor it adds is kind of nice. Outside that, you're just running through maps to get to the boss of each zone.

    H-Content/Art: This checks a whole lot of boxes for me. I like the art style, but I know that will be divisive. Despite this being a game about tentacles, apparently these tentacle monsters are actually super into bondage because very few enemies are actually "And they do the tentacle gangbang" thing. A lot are some form of bondage and fucking you after. The enemy attacks are also CG cut-ins that do various amounts of damage, and it works pretty well.

    Overall, if you like latex, bondage and tentacles, it's worth the hour or so it will take to beat it. But if you're looking for a story in your RPG, uh...look elsewhere. I would rate it higher if it had a story at all, because the art and combat gimmick are actually pretty fun.
  4. 3.00 star(s)

    Nath11

    There's no gameplay here, just get the gallery.
    It's basic RPG affair with zero depth just find whatever move does the most damage and hold crtl and + z until you win or die. It probably works as a comic or something.
    Mostly latex, tentacle vore fetish.
    I found myself wishing I was playing Ayano the Exorcist or Shion the Exorcist by 7th door instead.
  5. 3.00 star(s)

    Arkanae

    This is barely a "game". Though it's one for which RPGM is, for once, indicated, given the mechanics can be summarized as "run in a maze, avoid enemies, or don't then play rock-paper-scissors". As this sort of gameplay goes, it's competent, and AFAIK nearly bug-free.

    But obviously the attraction here is not the gameplay elements but the animated enemy fetish moves. And in that it is quite good, if you are a fan of this particular line of fetishes.

    Though TBH it would do better to dispense with all the levels and mazes, and dump us straight to the last "library" level and let us play with the monsters, sandbox-style. That's the actual fun part of it...
  6. 4.00 star(s)

    rottenforever

    Well, definetely not the best RPGM porn game expirience, but still can be fun if you crave some games with living latex fetish and somewhat hardcore stuff. It's totally linear game with no secrets or places to explore, just go through the hallways that populated with enemies.

    Story. Well i can see why for some people it can be big let down, but.... i'm not a story guy. I skipped intro comic second i had the possibility to do so. And i can't fairly tell anything specific about story and it's quality, but looks like it just doesn't matter, as there is literally no dialogue till the end of the game after intro comic.

    Fights are very simple, almost impossible to die if you spare some time on grinding for levels. Sometimes i was just oneshotting enemies straight away, and there was not a single time, when i felt like i'm on a brink of defeat, or expiriencing some hard times. And me, being completely braindead, was okay with it. I was playing in EDEN using just auto combat option, so... okay.

    Levels are just LONG hallways with no diffirent paths or points of interest, that overpopulated by monsters. Can't say it was much problem for me, i can see why hive itself can be populated by monsters, so i kinda accepted idea of avoiding most of the enemies as it's intended in a concept of the game, rarely stumbling upon some.

    And FETISH part. I'm fan of this stuff, so this game was minimum 3 stars for me from the start: Iron maiden with tentacles inside, walking seedbeds, latex worms, orgasmic petrifications, i just can't get enough of this . In gameplay perspective this game fairly can be called boring, though i still was enjoying the gallery of this game. Monsters can caprute you during battles, offering special CGs from each enemy, most of the time having more than one "capture" pic (there is also no death, you will just respawn in a seedbed scene on the level you started).

    I liked it. Gallery deffinetely going in my coom collection. Simple, short, no dialogues, just a game for quick jerk off and that's all.
  7. 2.00 star(s)

    El Presidente

    The arts are good and creative, i give you that, but overall is a grinding festival.
    The concept is similar to Latex Dungeon where you are in a dungeon full of monsters made in tentacles and latex. There are 5 stages, every stages have 3 or 4 rooms and a boss room that let you access the other. At some point the damage of the enemy is so high that you need to grind more level and it's a little annoying.
  8. 2.00 star(s)

    Wispy13

    overall: 3/10
    incredibly short game (1-3 hours)
    gameplay: 1.5/10
    story: 4/10 (interesting idea, bad execution)
    art: 6.5/10

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  9. 2.00 star(s)

    Bun5643

    This is barely a game.

    You can see in the screenshot that there's a good amount of enemies. Each enemy, aside from the final boss, has 1 unique image. So if you want to look at the ~60 or so pictures there's a gallery.

    It starts off with some very cute comic panels, but after that it's just meandering to the next boss. You can only lose in combat if you choose to. You get tons of unnecessary recovery options throughout the game. If you forget to heal in combat, there's tons of recovery-statues throughout each stage. If you choose to lose, you get the same dialogue each time except for the bosses.

    You can, and should, skip 90% of encounters. There's so many enemies on the map, and you really just need to fight the new enemies. You'll have plenty of exp and money from the boss, and you only need that money to buy the 1 new item you get per stage.

    Losing to the bosses will give you a short 2-3 lines of dialogue and maybe 1 or 2 new pictures to look at, so make sure to do that if you're enjoying yourself!

    If you're looking forward to a variety of different transformations and outfit changes, don't get your hopes up. There's one outfit change after the 1st boss and that's that.

    There are tiny sections where you get to ride the funny tentacle table, but it's not a scene, you just hop on it, walk 3 steps, and hop off.

    If you like the art, and don't care about dialogue or story, and you like the artist's previous stuff, you'll enjoy yourself. Skip the grind of the game, look at the gallery.
  10. 5.00 star(s)

    aleksdmad

    First, the artstyle is definitely an acquired taste, but in my case I have been following the artist for a while.
    The art quality itself is great, the game is both short and has a lot of enemies, no defeat sex and pretty easy, but not particularly boring combat. There are no deep mechanics anywhere, but it's a porn game, what else do you need.
    In my opinion, if you want to make an RPGM porn game, this is the way to do it. No grinding, quick combat, stats and items kept to a minimum, a lot of variety and great art. Compared to most of RPGM slogfests with walls of text, endless grinds and a CG or two every half an hour, this feels like a breath of fresh air.
    Likes: EIEIO