- Jan 3, 2019
- 1
- 0
Greetings everyone!
So, I've recently been playing around with the thought of making a game. I would call myself a Decent Writer -even though my native language is not English- I'm sure that I'd be able to puzzle a good story together! I've been browsing through the Forum and read various Reviews of games that I used to play. Often I hear that RPGM is described as "Linear" and "Too Grindy", while Ren'py *appears* to be more relaxed, having a quicker way of progression.
My plan is the following: I'm looking to create a 2D Game about a Female Protagonist who'll work as a Police Officer; she'll be able to rise up in the Hierarchy according to her deeds, ranks giving her bonus perks, or a little more power over her underlings. She's supposed to be very Power Hungry, being obsessed with the idea to one day be in charge of the whole department. *How* she'll rise up in the ranks is supposed to be picked by the player. I plan on making the game more "personalized" to each new player, being able to set their own destiny within the game.
What kind of engine *should* I be using? I've read that this question is pretty subjective, which I am aware of. However, I don't really see the reason behind creating something that no one will play due to Engine choice. The two main candidates that I think might fit -as mentioned- are: RPGM and Ren'py, I do know that each of them requires Coding Knowledge, which I am willing to learn. (Poll Included for those who don't wish to answer in a comment)
What I want from the Engine are:
->None Linear Story Progression.
->A Combat System (if Possible).
->That the MC is able to have Stats and is able to upgrade them.
Those are pretty much my 3 Main needs. I do know that many choices and pathways will not be an easy task to accomplish: But if that's what I'll have to endure, then I'll go with it.
Thank you very much for reading!
So, I've recently been playing around with the thought of making a game. I would call myself a Decent Writer -even though my native language is not English- I'm sure that I'd be able to puzzle a good story together! I've been browsing through the Forum and read various Reviews of games that I used to play. Often I hear that RPGM is described as "Linear" and "Too Grindy", while Ren'py *appears* to be more relaxed, having a quicker way of progression.
My plan is the following: I'm looking to create a 2D Game about a Female Protagonist who'll work as a Police Officer; she'll be able to rise up in the Hierarchy according to her deeds, ranks giving her bonus perks, or a little more power over her underlings. She's supposed to be very Power Hungry, being obsessed with the idea to one day be in charge of the whole department. *How* she'll rise up in the ranks is supposed to be picked by the player. I plan on making the game more "personalized" to each new player, being able to set their own destiny within the game.
What kind of engine *should* I be using? I've read that this question is pretty subjective, which I am aware of. However, I don't really see the reason behind creating something that no one will play due to Engine choice. The two main candidates that I think might fit -as mentioned- are: RPGM and Ren'py, I do know that each of them requires Coding Knowledge, which I am willing to learn. (Poll Included for those who don't wish to answer in a comment)
What I want from the Engine are:
->None Linear Story Progression.
->A Combat System (if Possible).
->That the MC is able to have Stats and is able to upgrade them.
Those are pretty much my 3 Main needs. I do know that many choices and pathways will not be an easy task to accomplish: But if that's what I'll have to endure, then I'll go with it.
Thank you very much for reading!