- Aug 20, 2016
- 569
- 589
OK, so I did a silly thing. I downloaded Twine intending to crack open Free Cities and see how it handled training behind the scenes. Next thing you know, I can't resist typing in a few passages, (just to see how it works) and before you know it I've got the start of a game and a whole pile of ideas of where to go with it.
So now I have two projects on the go rather than just the one. Oh well...
Anyway. Engram 17:
You wake up in a crash site in the jungle. Your body does appears to be some sort of robot ...
+++ A Sterling and Fondgratcher Multi-Purpose Chassis: Light Combat Configuration +++
... er, thank you. A Sterling and Fondgratcher ... well, what she said, basically.
Still, there's not much point in crying about it. Assuming you even have tear ducts...
+++ Subsystem Absent +++
... which clearly you do not.
Annnnyway! I don't want to spoil too much, but that should give you a flavour of what I have in mind. In addition to the decidedly eccentric corporate presence of Sterling and Fondgratcher there is an ancient quasi-legal organisation called Société ONC. The Société host an annual Great Hunt and this year the quarry are thirty defenceless human females, lost in an alien rain forest. Five remorseless cybernetic huntsman compete to see how many of the these women they can "claim". In what is likely the oldest sense of the word.
Oh, and the hunters? You appear to be one of them.
Will you try and find a way to save the Société's victims without brutality? Or will you embrace your role and revel in the licence it brings? Will you attempt to turn the tables on your shadowy, sleazebag of a Sponsor? Or will you go against your better judgement and work with him to try and end the greater evil of Société ONC? Maybe you're happy as a willing tool of evil and corruption? That should work too. And why can't you remember who you were as a human? What are they hiding from you?
So that's the idea. So much for a simple little, limited scope hunting game...
Oh, and as if that wasn't quite bad enough, I've been playing with HTML5's canvas tag to see if I can incorporate a map of where everyone is:
Which is kind of a long winded way of saying that I may be a week or two late with the Ritzy Titz Station feedback build...
So now I have two projects on the go rather than just the one. Oh well...
Anyway. Engram 17:
Human! I remember being human! Why am I not human?
You wake up in a crash site in the jungle. Your body does appears to be some sort of robot ...
+++ A Sterling and Fondgratcher Multi-Purpose Chassis: Light Combat Configuration +++
... er, thank you. A Sterling and Fondgratcher ... well, what she said, basically.
Still, there's not much point in crying about it. Assuming you even have tear ducts...
+++ Subsystem Absent +++
... which clearly you do not.
* * * * *
Annnnyway! I don't want to spoil too much, but that should give you a flavour of what I have in mind. In addition to the decidedly eccentric corporate presence of Sterling and Fondgratcher there is an ancient quasi-legal organisation called Société ONC. The Société host an annual Great Hunt and this year the quarry are thirty defenceless human females, lost in an alien rain forest. Five remorseless cybernetic huntsman compete to see how many of the these women they can "claim". In what is likely the oldest sense of the word.
Oh, and the hunters? You appear to be one of them.
Will you try and find a way to save the Société's victims without brutality? Or will you embrace your role and revel in the licence it brings? Will you attempt to turn the tables on your shadowy, sleazebag of a Sponsor? Or will you go against your better judgement and work with him to try and end the greater evil of Société ONC? Maybe you're happy as a willing tool of evil and corruption? That should work too. And why can't you remember who you were as a human? What are they hiding from you?
So that's the idea. So much for a simple little, limited scope hunting game...
Oh, and as if that wasn't quite bad enough, I've been playing with HTML5's canvas tag to see if I can incorporate a map of where everyone is:
Which is kind of a long winded way of saying that I may be a week or two late with the Ritzy Titz Station feedback build...