Create and Fuck your AI Cum Slut –70% OFF
x

EraMegaten help?

Nov 27, 2021
96
193
99
I like the idea of this game, but I'm having a lot of trouble... approaching it. I read through the wiki page for it a few times but there's a lack of information on traits and acquisition and such...
Does anyone know if there's a very indepth guide or a cheat menu or something just so I can rewind my days a bit to have more wiggle room for endings? I have so many questions but I can't seem to find much of anything about this. If you personally have played this game and have tips or such, that would be helpful too- I'm not sure how I should be allocating my stats or how to efficiently use my time.
 

MannBobinson

Newbie
Feb 27, 2023
38
143
100
I like the idea of this game, but I'm having a lot of trouble... approaching it. I read through the wiki page for it a few times but there's a lack of information on traits and acquisition and such...
Does anyone know if there's a very indepth guide or a cheat menu or something just so I can rewind my days a bit to have more wiggle room for endings? I have so many questions but I can't seem to find much of anything about this. If you personally have played this game and have tips or such, that would be helpful too- I'm not sure how I should be allocating my stats or how to efficiently use my time.
Personally I'm a fan of the game but I usually use it as an RPG sandbox where I kind of just do whatever takes my attention at that moment, not personally the ending-hunting type. That being said, if you could be more specific, I might have some relevant experience.

What I will say in terms of having more "wiggle room" for endings is that you should be using your time wisely. For the RPG section that means making sure you're going into dungeons prepared without having to duck in and out all the time. Hitting the Devil Co-Ops is the most important thing since it can allow everyone on your team to be hitting like ten extra times per turn, so I like to pack lots of special ammo (usually just holy shells and cursed shells if you only have gunslinger 1). The shotguns are also cracked since enemies of the same kind (and therefore the same weakness to bullets) typically attack in packs.

As far as training goes, my #1 tip is to not be too afraid to raise the negative params as long as you're not causing really high Hate Marks, especially if you're planning to just make them submissive anyways and not going for Love. You can train a lot more than you think even just on the first attempt. You should also watch their will and stamina -- will is free and resets at the end of every session but stamina takes a looooong time to regen. Therefore, if you want to do training on demons (or party members), just make sure you're not going overboard and hitting them in the stam, since running low on stam will cut training sessions short while consuming just as much time.

One other thing -- I'm not sure what you're wondering about traits, but if you want to know what they do, DemonTraining.exe has all the relevant information, as well as just mousing over it when you are in the check character menu. Basically all traits (that aren't skills) and talents are inherent, especially class talents like Demon Summoner. Some traits will get scrubbed if you cause certain fall states (defiant characters will quit being defiant if you make them submit, for instance).

Hope this helped a little bit! I'm not super experienced at the game myself but I also found myself frustrated at the lack of resources out there, so I put some stuff in here even if it seemed a little obvious since a lot of it was learned by trial and error.
 
  • Like
Reactions: Honorable Lord L
Nov 27, 2021
96
193
99
Hope this helped a little bit! I'm not super experienced at the game myself but I also found myself frustrated at the lack of resources out there, so I put some stuff in here even if it seemed a little obvious since a lot of it was learned by trial and error.
I simply read that achieving endings gives you bonus point/class unlocks upon starting new games? And I'm also super curious about what the text/dialogue for the endings would be, honestly. This is helpful stuff though, thank you-
Specifically, I was wondering about builds/stat allocation and what I should be doing to use my time effectively... Demon Summoner seems to be the intended choice, but the adept seems more... cool, for lack of a better word- but I'm barely scratching the surface so I probably shouldn't get too overwhelmed by builds... but what stats are most important if I'm running just the default gunner demon summoner? Is Int actually valuable for example? I don't know if there's a respec or anything, and I don't actually know what exactly the game will let me carry over on ng+

Like, it says I keep skill cards, but can I use those on myself? Does high end equipment not let me use it at low level? When I first start I get Midori as my first ally from the society (or the Macca) but do I want her as a combat ally or a servant?

I'm just overwhelmed haha. I know I need to just tough some of it out and do some very clumsy runs to get a grip on things, but not having a stable foundation to start from or understand things irks me is all so I keep putting off playing further.

And if by chance, you know any way to access a cheat menu like some other era games, I'd also love to know how- I took a look at some of the debug options and I could just start with all maxed stats but I'd rather just be able to reel back the days to stay in line with endings or something similar.
 

MannBobinson

Newbie
Feb 27, 2023
38
143
100
I simply read that achieving endings gives you bonus point/class unlocks upon starting new games? And I'm also super curious about what the text/dialogue for the endings would be, honestly. This is helpful stuff though, thank you-
Specifically, I was wondering about builds/stat allocation and what I should be doing to use my time effectively... Demon Summoner seems to be the intended choice, but the adept seems more... cool, for lack of a better word- but I'm barely scratching the surface so I probably shouldn't get too overwhelmed by builds... but what stats are most important if I'm running just the default gunner demon summoner? Is Int actually valuable for example? I don't know if there's a respec or anything, and I don't actually know what exactly the game will let me carry over on ng+

Like, it says I keep skill cards, but can I use those on myself? Does high end equipment not let me use it at low level? When I first start I get Midori as my first ally from the society (or the Macca) but do I want her as a combat ally or a servant?

I'm just overwhelmed haha. I know I need to just tough some of it out and do some very clumsy runs to get a grip on things, but not having a stable foundation to start from or understand things irks me is all so I keep putting off playing further.

And if by chance, you know any way to access a cheat menu like some other era games, I'd also love to know how- I took a look at some of the debug options and I could just start with all maxed stats but I'd rather just be able to reel back the days to stay in line with endings or something similar.
Wish I knew anything about the endings or NG+, whenever I play these sorts of games I kind of just dick around in a save until I get bored and make a new character with a new build.

Personally I find the idea of playing the default Demon Summoner a little boring so I have experimented more with the other classes. You're right, Adept is pretty cool, you basically make your MC into a customizable demon with their own level up tree. I've played that and Persona User, as well as a regular Demon Summoner once.

For Demon Summoner, my favorite stats are AGI and INT. I don't super heavy invest into making my Demon Summoner an offensive powerhouse with STR, instead I like to have him support the team with items and have his main offense be bullets and guns, the accuracy of which is affected by AGI. INT is actually pretty good as a Demon Summoner too for negotiating with demons. Have you ever noticed that sometimes even if you pick the "right" option with the demons, they still get mad? That's probably an INT fail. INT can also give you another chance to keep talking even if they get mad, and this can chain, so if you have a high INT it's practically impossible to fail a negotiation. This can, of course, make it easy to catch demons you want OR save your ass if you find yourself in a fight with an enemy you can't defeat. Also AFAIK it affects magic defense, so that's a big plus too. Aside from that, it's important to keep END from falling off too so you're not getting one banged.

Personally I always take the first girl as a combat ally before I turn her into a slave. You can always just decide to train her later at any time with basically no penalty, so there isn't any reason not to. Once you have more party members or strong demons to pick up the slack (and you have some more $$$ for training items to speed the process), you can then train whoever you want. You can turn an ally into a slave, but until the training process is done and they reach a fall state (Love, Lust, or Submit), a slave can't be an ally.

As far as cheats go... I dunno really. Personally I've had the most fun with the game not worrying about endings or anything and just playing it by ear. I don't think you should have to rewind too much considering each day has 4 segments, though. As long as you're not like, using Rest to sleep through days, it should be enough time. Make sure to utilize early party members (like your main girl and Pixie) and any special ammo you might have access to in order to get an early edge in dungeons. Realistically your goal is to be clearing those easy level 5 dungeons day 1 if you're coming at it progression-minded and go from there.
 
Nov 27, 2021
96
193
99
Wish I knew anything about the endings or NG+, whenever I play these sorts of games I kind of just dick around in a save until I get bored and make a new character with a new build.

Personally I find the idea of playing the default Demon Summoner a little boring so I have experimented more with the other classes. You're right, Adept is pretty cool, you basically make your MC into a customizable demon with their own level up tree. I've played that and Persona User, as well as a regular Demon Summoner once.

For Demon Summoner, my favorite stats are AGI and INT. I don't super heavy invest into making my Demon Summoner an offensive powerhouse with STR, instead I like to have him support the team with items and have his main offense be bullets and guns, the accuracy of which is affected by AGI. INT is actually pretty good as a Demon Summoner too for negotiating with demons. Have you ever noticed that sometimes even if you pick the "right" option with the demons, they still get mad? That's probably an INT fail. INT can also give you another chance to keep talking even if they get mad, and this can chain, so if you have a high INT it's practically impossible to fail a negotiation. This can, of course, make it easy to catch demons you want OR save your ass if you find yourself in a fight with an enemy you can't defeat. Also AFAIK it affects magic defense, so that's a big plus too. Aside from that, it's important to keep END from falling off too so you're not getting one banged.

Personally I always take the first girl as a combat ally before I turn her into a slave. You can always just decide to train her later at any time with basically no penalty, so there isn't any reason not to. Once you have more party members or strong demons to pick up the slack (and you have some more $$$ for training items to speed the process), you can then train whoever you want. You can turn an ally into a slave, but until the training process is done and they reach a fall state (Love, Lust, or Submit), a slave can't be an ally.

As far as cheats go... I dunno really. Personally I've had the most fun with the game not worrying about endings or anything and just playing it by ear. I don't think you should have to rewind too much considering each day has 4 segments, though. As long as you're not like, using Rest to sleep through days, it should be enough time. Make sure to utilize early party members (like your main girl and Pixie) and any special ammo you might have access to in order to get an early edge in dungeons. Realistically your goal is to be clearing those easy level 5 dungeons day 1 if you're coming at it progression-minded and go from there.
I see, that makes sense- I was thinking an Adept swordsman or something similar sounded cool, but I got concerned about having issues with demons if I didn't have the demon summoner talents... and the whole not being sure how I'd level my stats anyway. It is good to know about the training thing though-I'd guess I want a few npcs to cycle between when training so I don't leave holes in my team--

This helps a lot though. I can't say I'm not still going to stress out over the time limits, but I've always had an issue with them. I know the game will continue past 50 days and all, but I'd love to be able to see the endings even if it's just a few lines haha.

Thanks for the help.