For starter, you need to press Esc, press q to the inventory, press enter, drink wine, and you should have enough moral that let you jump pressing space. You welcome.
What i describe is the reason why i give so low star. Arts are great, but the autor have a very bad sense of common game logic. For example, you move with the four arrow, you attack with Q, interact with E, dodge with R, but also jump with space. The commands are not intuitive and the "tired status" prevent you to advance the game because it prevent you to JUMP.
The level design are fine but then you realize there are a lot of blocked road. Combat is easy, only the bomb guy can deal some problem, but it's also a porn game, and the "tired status" invite you to not interact with the enemy or you, you guest it, cannot jump.
There are quest and crafting, i don't understand how it works, the shop cost too much but i think it's intended as design? then there is the gambilng part. Overall need a better UI, better commands, add the jumping in the "tired status" and probably it could be a fine 2d soulslike.