I've played like 20+ hours of the game, it's not a bad game idea, but really poorly executed.
If you're only here for erotic content, look literally everywhere else. There's only like 3 PNGs of erotic content.
As for gameplay, it's pretty bad when you compare it to normal games of similar genre, base building, resource management, capturing, gene breeding. The reason just boils down to poor design choices and engine limitation, there's so many micromanagements. It just overwhelms every aspect of the game.
For example, mana is the currency of the game. Your passive mana income is mostly influenced by how developed your town is, which is by supplying them with special resources, like Anno. The "active" mana income comes from draining captured enemies, or looting dungeons. However, it's absurdly terrible compared to your passive income, so you can just toss that mechanic out the window. And yes, this useless mechanic applies to building materials as well.
Despite what I say about the mana income, it's pathetic actually. To progress the game, you need to unlock laws, but they deduct your mana income by a lot. So, you're gonna have to min-max base building a lot. This is a great time to mention the base building also sucks, it's definitely an engine issue so it's really janky trying to build anything.
On top of that, the game does something funny. You start with Island A, which you can expand to Island B. The species on Island A requires wheat, which can only be grown in Island B. The species on Island B requires carrot, guess where it can only be grown in. However, you can't just transport these resources, you need to unlock Island C for whatever reason. Good luck, there's probably 50 hours till you get to that point. So yeah, the "optimal" solution to increase your income is by swapping the entire population on both islands, which is like 80 people. Have I mentioned that moving even a single person costs a ton of mana?
I have a lot more criticisms about the game, but I don't have the time.
TL;DR It's neither a good H game, nor a good game in general.
If you're only here for erotic content, look literally everywhere else. There's only like 3 PNGs of erotic content.
As for gameplay, it's pretty bad when you compare it to normal games of similar genre, base building, resource management, capturing, gene breeding. The reason just boils down to poor design choices and engine limitation, there's so many micromanagements. It just overwhelms every aspect of the game.
For example, mana is the currency of the game. Your passive mana income is mostly influenced by how developed your town is, which is by supplying them with special resources, like Anno. The "active" mana income comes from draining captured enemies, or looting dungeons. However, it's absurdly terrible compared to your passive income, so you can just toss that mechanic out the window. And yes, this useless mechanic applies to building materials as well.
Despite what I say about the mana income, it's pathetic actually. To progress the game, you need to unlock laws, but they deduct your mana income by a lot. So, you're gonna have to min-max base building a lot. This is a great time to mention the base building also sucks, it's definitely an engine issue so it's really janky trying to build anything.
On top of that, the game does something funny. You start with Island A, which you can expand to Island B. The species on Island A requires wheat, which can only be grown in Island B. The species on Island B requires carrot, guess where it can only be grown in. However, you can't just transport these resources, you need to unlock Island C for whatever reason. Good luck, there's probably 50 hours till you get to that point. So yeah, the "optimal" solution to increase your income is by swapping the entire population on both islands, which is like 80 people. Have I mentioned that moving even a single person costs a ton of mana?
I have a lot more criticisms about the game, but I don't have the time.
TL;DR It's neither a good H game, nor a good game in general.