V0.10
Overall, a very interesting game, with lot of battle mechanics, but a bit lacking in art content.
Plot:
There are new kind of witches, "ero witches", they lure magic girls into dungeons, tempt them and feed on their sexual thoughts. PC team goes into those dungeons to try to resist those temptations and clear the dungeons.
Overall the plot is simplistic and short, and I kind of like that. More closely, the game right now features 10 different dungeons, each corresponds with different fetishes and each has its own battle mechanics. Mainly it's about reaching the boss and defeating it. While on path, girls will occasionally comment on situation.
Battle mechanics:
Each dungeon will corrupt and transform girls in different way, in some dungeon girls will adapt to corruption, in other it will only get worse. Some corruptions will add stat effects, other will limit or give new moves. If you get high enough corruption, you will get a title, which grants tiny amount of positive stat effect. If you're defeated, you will be healed and teleported back to dungeon start, with enemies reset, switches will not reset. Healing is done through healing items outside of battle, and healing at the healer, which is same as being defeated.
Almost forgot to mention, turn order in the battle is not the same as in most turn based RPG's. For example, even if it's 4 on 1 battle, enemy will move after each player move. This means, usual tactic of eliminating weakest enemies first is detrimental, it will only cause stronger enemies move more often.
Content:
Like I said before, it's a bit lacking, mainly it's character outfits in menu, few battle actions and short scenes after clearing dungeon, where girls try out those fetishes on their own. There are good amount of different equipment, but all of them are dungeon specific, once you leave dungeon, it's gone. Like advertised, everything is shown on character in menu, on map and in battle. I really like that!
Overall:
While game is still "demo", it's still a lot of gameplay, it took me 8 hours to completely finish the game, probably could do it in a lot less, but I wanted to get every crate and title. It features a lot of weird fetishes, that are too weird even for me. You can skip fetishes by skipping dungeons, but by doing so, you will forfeit items in it. If you skip too many, you will have too few healing potions, which will make later dungeons hard to progress.
Verdict:
The game already features a lot of interesting ideas, there's a lot different of fetishes, some are perhaps too weird, but most of them aren't explored enough. Art content is a bit lacking, but it's well made. As for V0.10, it's 4/5, it's really good but there's still a lot of room of improvement, I bet it will become a masterpiece once finished.
Overall, a very interesting game, with lot of battle mechanics, but a bit lacking in art content.
Plot:
There are new kind of witches, "ero witches", they lure magic girls into dungeons, tempt them and feed on their sexual thoughts. PC team goes into those dungeons to try to resist those temptations and clear the dungeons.
Overall the plot is simplistic and short, and I kind of like that. More closely, the game right now features 10 different dungeons, each corresponds with different fetishes and each has its own battle mechanics. Mainly it's about reaching the boss and defeating it. While on path, girls will occasionally comment on situation.
Battle mechanics:
Each dungeon will corrupt and transform girls in different way, in some dungeon girls will adapt to corruption, in other it will only get worse. Some corruptions will add stat effects, other will limit or give new moves. If you get high enough corruption, you will get a title, which grants tiny amount of positive stat effect. If you're defeated, you will be healed and teleported back to dungeon start, with enemies reset, switches will not reset. Healing is done through healing items outside of battle, and healing at the healer, which is same as being defeated.
Almost forgot to mention, turn order in the battle is not the same as in most turn based RPG's. For example, even if it's 4 on 1 battle, enemy will move after each player move. This means, usual tactic of eliminating weakest enemies first is detrimental, it will only cause stronger enemies move more often.
Content:
Like I said before, it's a bit lacking, mainly it's character outfits in menu, few battle actions and short scenes after clearing dungeon, where girls try out those fetishes on their own. There are good amount of different equipment, but all of them are dungeon specific, once you leave dungeon, it's gone. Like advertised, everything is shown on character in menu, on map and in battle. I really like that!
Overall:
While game is still "demo", it's still a lot of gameplay, it took me 8 hours to completely finish the game, probably could do it in a lot less, but I wanted to get every crate and title. It features a lot of weird fetishes, that are too weird even for me. You can skip fetishes by skipping dungeons, but by doing so, you will forfeit items in it. If you skip too many, you will have too few healing potions, which will make later dungeons hard to progress.
Verdict:
The game already features a lot of interesting ideas, there's a lot different of fetishes, some are perhaps too weird, but most of them aren't explored enough. Art content is a bit lacking, but it's well made. As for V0.10, it's 4/5, it's really good but there's still a lot of room of improvement, I bet it will become a masterpiece once finished.