I've played a few zelda-likes, and I feel like this one is fantastic. A lot of these kinds of games are too large and too easy, with too many hearts, powers, weapons, etc.
This game keeps it simple. You start with a bow, run ,jump, and the best shield - no unlocking them through a dungeon. When you do get the bombs, they're integral to boss battles. Everything you have feels important, you have to use every tool (including the shield!)
There are a great number of dungeons that all feel unique and challenging. They're all thematically different visually and challenge wise. Games like these usually go the SNES or Gameboy zelda route of having all the dungeon look the same, and only be different by what new weapon you unlock - but with this game each new area had a fun little twist that kept things fresh.
The difficulty balance feels great too. Like it can be difficult, but if you approach things carefully you'll overcome it. For example, the final dungeon is kind of a gauntlet that has monsters which make it really hard for you to rush through (and I tried to rush through plenty of times!), but if you take it slow and figure out what to target then you can overcome it.
Each monster in the game is nice and unique too. The more challenging dungeons offer groups of monsters in tough combinations, like ghosts and mummies, or eyeball / slime / ghost. There were plenty of points where I wasn't losing on purpose, just from normal enemies!
Still, losing to monsters is a lot of fun. The sex is all very cute, you get a handful of different kinks - not too many, but you know, a fun amount! I like the games that describe what the monsters are doing to you, and this is one of those games! You get descriptions and moans in a big info-feed (that sometimes covers up the art).
I sometimes wished the game would be a bit more like The Agnietta, which had monsters play with you outside of combat, but that kind of thing apparently leads to tons of bugs (The Agnietta is pretty buggy with animations). This game's very solid, no bugs. I've even died in funny ways and the game didn't break at all. Dying in one screen and moving to another screen? A-OK. Dying in a boss chamber where the boss can't reach you? The game does NOT give you a soft lock!
All in all, I had a great time! If you like a tough but fair game, you will too.