Takkatakka

Engaged Member
Nov 11, 2022
2,764
8,254
I like the idea that we somehow forced Cari to add sex to the game, even though it was at like version 0.5 or so, when I played it the first time. :KEK:

Never mind of course the simple fact that Cari just makes the game he wants to make and he obviously wants to make a porn VN, because...you know...he makes a porn VN. :WeSmart:
 

Skep-tiker

Well-Known Member
Oct 11, 2023
1,308
1,522
I like the idea that we somehow forced Cari to add sex to the game, even though it was at like version 0.5 or so, when I played it the first time. :KEK:

Never mind of course the simple fact that Cari just makes the game he wants to make and he obviously wants to make a porn VN, because...you know...he makes a porn VN. :WeSmart:
And its not like his first AVN was SFW either...
 

1tomadeira

Engaged Member
May 25, 2017
3,184
9,417
Hey guys, did you know that in terms of male and female breeding, Annie is the most compatible LI?
Annie is an average 5”1’ tall and 92 pounds, this means she's tall enough to handle Orion's dick, and with her impressive Base Stats for HP you can be rough with her.
There’s no doubt in my mind that an aroused Annie would be incredibly wet, so wet that you could easily have sex with her for hours without getting sore.
She also knows the spells Attract, Baby-Doll Eyes, Captivate, Charm, and Hair Whip so it’d be incredibly easy for her to get you in the mood.
With her spells, Water Absorb and Hydration, she can easily recover from fatigue with enough water. No other LI comes close to this level of compatibility. Also, fun fact, if you push it deep enough, you can make Annie go full ahegao.
Annie is literally built for Orion's dick. Ungodly defense stat+high HP pool means she can take cock all day and still come for more.
View attachment 4056798


Annie is a water type, confirmed:LUL:
I respectfully disagree. When it comes to breeding, this is what I would do if I was Orion.



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The Senior Perv

Well-Known Member
May 4, 2022
1,020
6,850
Dude, you can be on a porn site and still wish for stuff in moderation. At this point this can still balance out of course. I also hope that Eternium doesn't turn into a sex scene overload like Treaure of Nadia and co, where the scenes - ironically - overstayed their welcome and could make the MC look like a stupd horndog, despite being rational 10 dialogue lines earlier. Your comment about "clown emoji" is much more embarassing. Maybe do something to control your porn addiction :KEK: or become less offended about different opinons. But I guess you clown this reply as well as topics like this turn into a well-oiled echo chamber.
Eternum has the best of both worlds. Not a blueball experience (I know a lot of us got a bit annoyed by Nancy's first scene being interrupted, but the one that came later was totally worth the wait) and not a fuckfest without any story and character development. It's thanks to the plot and how Orion's relationships with the women blossom that the lewd scenes are as amazing as they are.
 

Dorfnutter

Engaged Member
May 21, 2017
3,329
18,404
Welcome to the wonderful world of Honey Select made games.
Much as I personally hated the 'do, at least Orion's yee yee ass haircut in 0.1 to middle of 0.3 was a lot more unique as opposed to most HS2 protags looking like the dev just fiddled with the default male preset for a bit then called it a day. :whistle:
 
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Reactions: Dunner and Ungawa

sexypeanut

Well-Known Member
Jun 30, 2020
1,731
2,553
I started playing this a few days ago, and my question is... How many hearts do I need to get for each girl by the end of version 7.5 to unlock the harem and their individual scenes? It's not clear to me, as I had some girls grayed and replayed the game.
More or less 4
 

sageproduct

Member
Mar 16, 2021
492
1,122
I'm thinking about starting every non reply post with "I hate all of you fuckers", their diplomatic abilities are at an unprecedented level.
You should've taken the undeserved compliment that I called you a fucker and not a wanker which is what u actually do

PLZDONTBANME EDIT:

There's one I forgot to add, Oda and Caribdis both have daddy issues. Which is part of why I think Caribdis might be asian. Which would be another similarity with Oda. But hey I don't want to start the topic of anyone's identity I sry :(

Women beautiful, me love, consent is good, Nova's manga is very very good, the girls having fun together is very very good female friendship is just so beautiful and I love seeing it in eternum
 
Last edited:

Hellblad3

Member
Dec 23, 2022
176
690
You should've taken the undeserved compliment that I called you a fucker and not a wanker which is what u actually do

PLZDONTBANME EDIT:

There's one I forgot to add, Oda and Caribdis both have daddy issues. Which is part of why I think Caribdis might be asian. Which would be another similarity with Oda. But hey I don't want to start the topic of anyone's identity I sry :(

Women beautiful, me love, consent is good, Nova's manga is very very good, the girls having fun together is very very good female friendship is just so beautiful and I love seeing it in eternum
You should've taken the undeserved compliment that I called you a fucker and not a wanker which is what u actually do
What a dummy :ROFLMAO:
 
Last edited:

Dorfnutter

Engaged Member
May 21, 2017
3,329
18,404
Which is part of why I think Caribdis might be asian.
...

/glances at Cari's posts on his Discord

Screenshot_20240521_035053_Discord.jpg Screenshot_20240521_035517_Discord.jpg

:WaitWhat: :WaitWhat: :WaitWhat:

And before someone comes to joke with me, which I won't say the name of him because it is Dorfnutter, no, I'm not including Gertrude, I'm only talking about the LI. And Eva, Matt and Idriel can tag along too.
Since you didn't mention Regina as excluded I suppose you want her to tag along as well...

SPOILER_HS2_2023-01-26-14-45-49-073.png

...how could you. :HideThePain:
 

hlfwaycrks

Member
Aug 7, 2024
168
228
Can anyone give me some insight here? I'm trying to transfer my save files from the game from iOS (Spark Ren'Py Novels app) to an install on my Steam Deck. Both versions are exactly the same and use the mod. Am I SOL, or is there anything I can do to make the saves compatible? I would think they would just work seeing as how I'm running it with the same build on iOS as I am on Linux through WINE/Heroic Game Launcher. I have tried both Eternum.exe and Eternum-32.exe. If anyone has any advice, I'd really appreciate it. Error exception/traceback copied below.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
ImportError: No module named rollback

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4100, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1252, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1252, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 979, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 914, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 768, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
ImportError: No module named rollback

Windows-10-10.0.19043
Ren'Py 7.4.6.1693
Eternum 0.7.5
Mon Sep 23 01:02:43 2024
 

Hellblad3

Member
Dec 23, 2022
176
690
Can anyone give me some insight here? I'm trying to transfer my save files from the game from iOS (Spark Ren'Py Novels app) to an install on my Steam Deck. Both versions are exactly the same and use the mod. Am I SOL, or is there anything I can do to make the saves compatible? I would think they would just work seeing as how I'm running it with the same build on iOS as I am on Linux through WINE/Heroic Game Launcher. I have tried both Eternum.exe and Eternum-32.exe. If anyone has any advice, I'd really appreciate it. Error exception/traceback copied below.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
ImportError: No module named rollback

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4100, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1252, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1252, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1062, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 979, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 914, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 768, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
ImportError: No module named rollback

Windows-10-10.0.19043
Ren'Py 7.4.6.1693
Eternum 0.7.5
Mon Sep 23 01:02:43 2024
I'm not an expert at porting save files, especially from iOS, but I would advise you to enable the 'skip unseen text' option in the game and start over with your previous choices. It will take maybe 10 minutes to get to the moment where you stopped, and it's much faster than trying to figure out how to fix this
 
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