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Crackgear

Member
Oct 14, 2018
400
292
214
Maybe it's because I used to play a lot of Modded Stalker, Survival games or whatever, but I am managing pretty well for a few days time, managed to sell some loads, stock up my inventory and make a few run-downs in random locations. I find Farm and Church pretty good for a 'dangerous' Area, you can stock up lots of sellable from there alone, then just spam medicines and food and drinks.
 
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EnterYourNameHere

Engaged Member
Mar 16, 2022
2,582
3,622
387
The game looks interesting... too bad the sandbox is just to much. When I see the first picture ingame, I gave up -.-
 

jktulord

Member
Game Developer
Dec 2, 2019
202
184
144
How to use stuff with research points? what am I supposed to do with it?
First you analyzing in the shelter and next you put it into the research tree to gain research point to spend in the tree with passives and recipes
 

lovebnb

Newbie
Mar 27, 2018
52
25
97
i love the art in this game and the entire concept but is it ready to play yet, my first time trying it was very disappointing
 

Darkbreed

Active Member
Dec 17, 2020
544
589
216
This game is hard asf for new players ngl. Despite playing the tutorial i dont know wtf to do at all. health does not regen with time, which fucks u over. I cant boil water in the kitchen, we live in a dilapidated shelter yet somehow we cant even use a glass shard or something as a weapon. if u save with low food and water then u are softlocked, and u lose everything whn u die. honestly too much trouble.
 

Shasou

Member
Oct 5, 2017
175
143
223
After taking some time away and coming back to see where the game is now, i'm not going to lie i am confused. I mean don't get me wrong, i see directions that this game could take that would be so fucking awesome with the way things are right now.

Where does this game want to be, exactly? Do you want to go Masters of Raana and have an upgradeable shelter to house you and your succubi that you managed to capture and recruit? Can you recruit enough succubi and/or characters from other races the game has to work on locations on other maps for territory control or resource gathering? Are you going for a factional system where these other factions start interacting with each other because they hate/like eachother? Can the player participate in a territorial battle against certain factions and eventually get rid of them?

It feels very confusing, almost like out of focus sometimes in terms of where it wants to go. Don't get me wrong, i'm not being agressive or hostile and if it appears that way then understand that i'm not at all hostile in asking this, i'm genuinely confused, and also a little worried. Could the dev provide some roadmap clarifications on these? Just so we can understand where you want this project to go, right now there's a lot of things that it could do, but that's me as a player hoping and seeing things that might not be the developer's intentions.
 

jktulord

Member
Game Developer
Dec 2, 2019
202
184
144
After taking some time away and coming back to see where the game is now, i'm not going to lie i am confused. I mean don't get me wrong, i see directions that this game could take that would be so fucking awesome with the way things are right now.

Where does this game want to be, exactly? Do you want to go Masters of Raana and have an upgradeable shelter to house you and your succubi that you managed to capture and recruit? Can you recruit enough succubi and/or characters from other races the game has to work on locations on other maps for territory control or resource gathering? Are you going for a factional system where these other factions start interacting with each other because they hate/like eachother? Can the player participate in a territorial battle against certain factions and eventually get rid of them?

It feels very confusing, almost like out of focus sometimes in terms of where it wants to go. Don't get me wrong, i'm not being agressive or hostile and if it appears that way then understand that i'm not at all hostile in asking this, i'm genuinely confused, and also a little worried. Could the dev provide some roadmap clarifications on these? Just so we can understand where you want this project to go, right now there's a lot of things that it could do, but that's me as a player hoping and seeing things that might not be the developer's intentions.
I tried to do the roadmaping, but It just didn't work right with my work schedule with updates every two weeks and then being unable to delay the update(cuz I promised, have to do it). I just do as much as I can every month.
Right now after a year of development I would say that I am mostly done with the core features and will focus on making content for the game. I had plans for the simulation but I realised it would end up just getting the game overbloated with features, and will just add more feature bloat. But I will do some features like barter with the passing by characters, relationship and favor affecting the barter, and maybe being able to send scout from widow's base to places to help you in a location and earn some resource. Having followers and people in your base is also kinda in place of maybe, maybe not. But nothing stops us from doing that. But anything beyond that likely is gonna be handled via narrative and scripts at most.
I am determined to finish this game in a year. Currently we are preparing for publishing our steam page and making a demo of it, then we will be doing making periodic updates to both the patreon and steam version. (priority on patreon). But we are gonna be making much more content. I have remade a lot of things, and figured out how to produce content on the regular basis.
 
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Shasou

Member
Oct 5, 2017
175
143
223
I tried to do the roadmaping, but It just didn't work right with my work schedule with updates every two weeks and then being unable to delay the update(cuz I promised, have to do it). I just do as much as I can every month.
Right now after a year of development I would say that I am mostly done with the core features and will focus on making content for the game. I had plans for the simulation but I realised it would end up just getting the game overbloated with features, and will just add more feature bloat. But I will do some features like barter with the passing by characters, relationship and favor affecting the barter, and maybe being able to send scout from widow's base to places to help you in a location and earn some resource. Having followers and people in your base is also kinda in place of maybe, maybe not. But nothing stops us from doing that. But anything beyond that likely is gonna be handled via narrative and scripts at most.
I am determined to finish this game in a year. Currently we are preparing for publishing our steam page and making a demo of it, then we will be doing making periodic updates to both the patreon and steam version. (priority on patreon). But we are gonna be making much more content. I have remade a lot of things, and figured out how to produce content on the regular basis.
Thank you for responding, i would totally buy it from the steam store to help development out. Would you be open to having a purchasable cheat menu DLC on the steam store? That would be amazing if you guys did that.
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
9,169
4,230
436
SinE3R-0.31
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nossiob

Member
Jul 28, 2017
197
155
231
been wandering around, killing ghouls only, but always die after the second ghoul. insanely unfair and difficult and does it even have any nsfw? yes i can see the preview images, but so far no matter where i have gone its always just zombies
 

jktulord

Member
Game Developer
Dec 2, 2019
202
184
144
been wandering around, killing ghouls only, but always die after the second ghoul. insanely unfair and difficult and does it even have any nsfw? yes i can see the preview images, but so far no matter where i have gone its always just zombies
If you don't have a weapon you, you won't be able to kill more than one ghoul. You need some equip and weapons. Also the first location you can navigate around not meeting enemies at all. Also the Widow camp has traders with equip and health items.
You gotta get friendly with characters, which is a little bit grindy at the moment. There are changes to how npcs work in the private versions on patreon, which I think are pretty cool and will make it much more maintanable for us. Definitly more one-off events and more characters with which you can get friendly and have sex are coming. There are also succubi in the game with whom you can sex no matter what.
 
2.40 star(s) 15 Votes