Ok, here goes.
As I mentioned before this game parses the text out of the on-screen controls to handle saves, and progress, etc. and just dropping in XUnity.AutoTranslator appears to work, but it corrupts everything and the game goes crazy. It also eats your save file, making it unusable and putting the game into an unusable state.
This should fix all that.
Included:
	
	
		
	
	
To use:
	
	
		
	
	
	
		
			
		
		
	
								As I mentioned before this game parses the text out of the on-screen controls to handle saves, and progress, etc. and just dropping in XUnity.AutoTranslator appears to work, but it corrupts everything and the game goes crazy. It also eats your save file, making it unusable and putting the game into an unusable state.
This should fix all that.
Included:
- custom BepInEx plugin to handle issues above
 - Manually translated text for UI and status screens (draft)
 - risize many text elements to support translated text
 - (hopefully) full MTL for remaining text
 
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		To use:
- Install clean copy of the game
 - Download BepInEx_win_x64_5.4.23.2.zip from 
	
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- extract into folder with game exe
 
 - Download XUnity.AutoTranslator-BepInEx-5.4.5.zip from 
	
You must be registered to see the links
- extract to folder with game exe
 
 - Download translation from this post
- extract to folder with game exe
 
 
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