I honestly don't know what is going on here.
Ptolemy is a veteran, and I always liked his games, then he messed up the ending of his previous game, which really dragged down the experience altogether.
But a new project, means you get a new chance. And what does he do with that?
This game reads and feels like something that wasn't new five years ago.
The story is basic, the writing is dull and boring, the models mostly look okay, but apart from the actual landlady, they aren't that hot.
And out of three students, two basically look quite old to be students. I'd say the blonde Viktoria actually looks older than Charlotte, the landlady.
The game is also incredibly repetitive, as if at one point it was intended to be a grindy sandbox game. Why would you go and present the same few renders again and again about the college days of the MC, when nothing new happens?
We know he is in college, so only SHOW it to us, when something out of the ordinary happens. The same with coming home, no need to show it day after day, unless something different happens.
Another major issue are the characters.
The MC is a whiny, creepy, hormone-addled little shit, a perv who is constantly horny, no matter the situation and constantly spies on the girls.
One of the other inhabitants blackmails the MC to let them use his shower and bath, one spouts ridiculously bad romantic poetry and seems totally dimwitted, the final student is the studious blonde who tries to butter up with her professor.
Out of the four LIs, only the landlady is halfway agreeable, but she also hs weird issues, like constantly calling the MC the name of her dead son.
Which would be fine indeed, if she wasn't fine with the MC pushing his tongue down her throat.
Then you have things like renders being inserted at the wrong moment, really weird expressions, lots of re-used renders, overall this game needs better characters, better looking characters, better writing, a more modern approach to storytelling, whether it would be with more renders and crisper writing or maybe having some animations.
There are also already several pathing decisions just three versions in, which means you have to basically do at least 4 playthroughs, despite it being mostly the same scenes so far. And does the Jessica path just trigger automatically once you reach the end of the game? For me, it was the case with the two playthroughs I managed to do with skipping, really couldn't force myself to do two more.
It's really hard to find anything positive about this game. It's not totally broken and a failure at this point, so I'll leave it as a two-star game, but honestly, if it doesn't improve vastly, my rating will drop. This is far weaker than I expected from a new Ptolemy game. It is so base-line, so mediocre, that it's basically bad due to that.
Ptolemy is a veteran, and I always liked his games, then he messed up the ending of his previous game, which really dragged down the experience altogether.
But a new project, means you get a new chance. And what does he do with that?
This game reads and feels like something that wasn't new five years ago.
The story is basic, the writing is dull and boring, the models mostly look okay, but apart from the actual landlady, they aren't that hot.
And out of three students, two basically look quite old to be students. I'd say the blonde Viktoria actually looks older than Charlotte, the landlady.
The game is also incredibly repetitive, as if at one point it was intended to be a grindy sandbox game. Why would you go and present the same few renders again and again about the college days of the MC, when nothing new happens?
We know he is in college, so only SHOW it to us, when something out of the ordinary happens. The same with coming home, no need to show it day after day, unless something different happens.
Another major issue are the characters.
The MC is a whiny, creepy, hormone-addled little shit, a perv who is constantly horny, no matter the situation and constantly spies on the girls.
One of the other inhabitants blackmails the MC to let them use his shower and bath, one spouts ridiculously bad romantic poetry and seems totally dimwitted, the final student is the studious blonde who tries to butter up with her professor.
Out of the four LIs, only the landlady is halfway agreeable, but she also hs weird issues, like constantly calling the MC the name of her dead son.
Which would be fine indeed, if she wasn't fine with the MC pushing his tongue down her throat.
Then you have things like renders being inserted at the wrong moment, really weird expressions, lots of re-used renders, overall this game needs better characters, better looking characters, better writing, a more modern approach to storytelling, whether it would be with more renders and crisper writing or maybe having some animations.
There are also already several pathing decisions just three versions in, which means you have to basically do at least 4 playthroughs, despite it being mostly the same scenes so far. And does the Jessica path just trigger automatically once you reach the end of the game? For me, it was the case with the two playthroughs I managed to do with skipping, really couldn't force myself to do two more.
It's really hard to find anything positive about this game. It's not totally broken and a failure at this point, so I'll leave it as a two-star game, but honestly, if it doesn't improve vastly, my rating will drop. This is far weaker than I expected from a new Ptolemy game. It is so base-line, so mediocre, that it's basically bad due to that.