- Nov 5, 2018
- 237
- 354
Greetings, I am Baron Vampson - an independent solo developer that's been working on development/modding as a side gig since 2014 and since 2018 as a primary gig.
I am verse in the fields of Graphics design, 2D art/animation, Pixel Art, 3D Art/3D Animation/Blender, C# programming, Unity (2019 and Above), as well as rudimentary Javascript programming and working with RPGMAKER MV. I've been developing my own games in my full time more or less since 2018, but have experience with modding games (such as SKYRIM/HAYDEE/FALLOUT 4/HAYDEE 2/SIFU) from as far back as 2014.
I'm looking for Projects/Side projects/Commisions to work on alongside my own repertoire of works.
Available for spare time/full time work depending upon the scope of request or project.
Payment rates negotiable.
Skills:
DM here on F95 or by joining my
or by adding me on Discord directly.
My Discord username is baronvampson
Employment Type & Rates:
Willing to work as needed depending on job/project specifications
and Open & Willing to Negotiate
Friendly discourse or simple consultation is always free
Availability:
Time Flexible
Works & Current/Old Projects:
Interview With April [Unity and Blender] (3D)
Battletits [RPGMaker MV]
Assorted 2D Assets/Resources
Assorted Sound Files and Mixed Music Assets
Assorted 3D Files/Projects
Some of these were just touched up by sculpting but it was mostly just weight paints/rigging in order to accentuate for model port. Did the same thing for Interview With April in a slightly less elegant fashion. The latter 2 images are examples of me modelling and not sculpting (lul)
Independent 2D Animation samples (thumbnails in .Gif format):
Art by
Battletits X (Proof of Concept = On-going -- 2D)
[Unity, Stable Diffusion and 2D Graphics Software]: Battletits X on F95
(thumbnails in .Gif format):
Battletits [Unity] (Proof of Concept -- Development continued under Battletits X alias.)
(Unity, Aseprite):
F95: Battletits Unity Devlog (from this post onwards)
Other Projects (Some 2D, Some 3D): Futagladea (3D), Futagladea Infinite Dungeons (2D)
Willing to show more/anything specific via Request.
I am verse in the fields of Graphics design, 2D art/animation, Pixel Art, 3D Art/3D Animation/Blender, C# programming, Unity (2019 and Above), as well as rudimentary Javascript programming and working with RPGMAKER MV. I've been developing my own games in my full time more or less since 2018, but have experience with modding games (such as SKYRIM/HAYDEE/FALLOUT 4/HAYDEE 2/SIFU) from as far back as 2014.
I'm looking for Projects/Side projects/Commisions to work on alongside my own repertoire of works.
Available for spare time/full time work depending upon the scope of request or project.
Payment rates negotiable.
Skills:
- C# Programming/Script Design: Over Three years experience working with C# and Unity
- RPGMAKER MV: 2 Years Experience working with RPGMAKER MV and Javascript from the years 2018 - 2020
- 2D Artwork, Pixel Art, Animation & Graphic Design: I have over a decade of experience working with Image Editing software for Photo manipulation/Art and as of 2018 working with 2D Animation software and Sprite Art programs as well
- 3D Work: Experience working with Blender and Modding/Developing 3D games with already existing Assets and Animating 3D assets using Umotion as well as Keyframe Animation. NOT an experienced 3D modeller, but I can sculpt and weight paint fine, and feel my skillset in blender is suitable enough that I can complete daunting tasks or rectify simple issues.
- Sound FX & Music: Comfortable with working with Sound Editing software for custom sounds/sampling/music, etc
- Writing & Proofreading: English as a first language and English/theatrical major specialist, capable of fixing grammatical/spelling errors, making dialogue more spicy, complex or concise depending on need.
- Playtesting and QA testing: Hidden Nack for exposing bugs and issues in early builds on playtesting, and finding ways to fix them later.
- Designer & Developer: The process of the ideas/game theory department and the implementation/programming department rolled into one
DM here on F95 or by joining my
You must be registered to see the links
and then DMing through thator by adding me on Discord directly.
My Discord username is baronvampson
Employment Type & Rates:
Willing to work as needed depending on job/project specifications
and Open & Willing to Negotiate
Friendly discourse or simple consultation is always free
Availability:
Time Flexible
Works & Current/Old Projects:
Interview With April [Unity and Blender] (3D)
You must be registered to see the links
(Nexus link, requires Account) (Model Ports - Blender & Unreal Engine 4)
You must be registered to see the links
Battletits [RPGMaker MV]
Assorted 2D Assets/Resources
You must be registered to see the links
You must be registered to see the links
Assorted Sound Files and Mixed Music Assets
You must be registered to see the links
Assorted 3D Files/Projects
Some of these were just touched up by sculpting but it was mostly just weight paints/rigging in order to accentuate for model port. Did the same thing for Interview With April in a slightly less elegant fashion. The latter 2 images are examples of me modelling and not sculpting (lul)
Independent 2D Animation samples (thumbnails in .Gif format):
Art by
You must be registered to see the links
Battletits X (Proof of Concept = On-going -- 2D)
[Unity, Stable Diffusion and 2D Graphics Software]: Battletits X on F95
(thumbnails in .Gif format):
You must be registered to see the links
Battletits [Unity] (Proof of Concept -- Development continued under Battletits X alias.)
(Unity, Aseprite):
F95: Battletits Unity Devlog (from this post onwards)
Other Projects (Some 2D, Some 3D): Futagladea (3D), Futagladea Infinite Dungeons (2D)
Willing to show more/anything specific via Request.
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