Well, so far I've got, just from my complaints:
- Extremely repetitive dialogue
- Constantly teasing threesomes in nearly every route and never once following through, the only actual threesome shown is a bisexual threesome (in a gay game)
- Constantly putting gay men in bi/straight situations
- Forcing players to indulge every possible fetish/kink to get a good ending
- Inconsistent characterization
- We literally did not get to see our future father-in-law in his OWN SON'S ROUTE and instead were only introduced in an entirely unrelated character's route
- Introducing a random man in an epilogue and focusing 90% of it on him instead of the actual character the epilogue is meant to be for, for some reason
- Officially seemingly throwing away any semblance of a decent plot to focus on the fetish content
What else.......
Here's mine specifically in regards to Richard:
- The route starts off great (ex. not making Serenity into Diane2.0 is a huuuuuugee improvement), took a nosedive as soon as Daniel started intruding and pretty much was gradually making you the third wheel and the MC is just supposed to take it like a cuck. Things have hardly improved since then if any.
- Watching Richard groping and teasing and kissing other people right in your face without talking it through with you and setting boundaries beforehand is like watching a drug addict relapsing. It's as if he somehow forgot the entire reason behind his divorce, which is definitely out of character since he'd repeatedly shown remorse and sworn to do better with the MC before Daniel happened.
I guess if I'm asked to summarize my points, it'd be "It's as if two different people writes this route; the first one who cares more for character establishing moments and character developments wrote Day 1 - 15 while the second one who only cares about fetishes wrote and is writing the days beyond that."