Good game, but has a major flaw. Firstly, quick comparison to Frontier of Sister Indulgence.
Superficially very similar games, but False Myth has more locations, better gameplay (i.e. any gameplay), and unfortunately only loli heroines/waifus, apart from a few sparse scenes with a heroine's mom.
Fishing, collecting and trading Rinnel, art assets, and music are all reused, but the fishing minigame is different & there are some new assets and music, which is pleasantly atmospheric anyway.
Main character is again a fem-boy with an out of control libido. They contextualize the reuse of the character as an accidental gender-swap, but it's obviously just an excuse to insert their favorite character type. The tacked-on anime backstory doesn't change much.
Speaking of that character, here's the problem.
Everyone here should be familiar with the unlikely playboy MC, stumbling into a harem with indestructible plot armor and the solutions to every problem they encounter.
Problem is this makes for a poor character. Good writers have the self-awareness to avoid cliche, infallible self-inserts, and make a conscious effort to humanize their characters. Bad writers typically believe they have that same self-awareness, yet fail to humanize their characters due, presumably, to whatever deficiencies they have which prevent them from an unbiased perspective of their fictitious creations.
Rouge, this game's MC, is the consequence of such a lack of self-awareness.
A few minutes into the game their gender is magically changed, but they take it in stride as if it was only a shallow plot device (which it is). The gender change is referenced when convenient and ignored just as casually for most of the game.
When Rouge isn't being pressured into accepting the sexual advances of enamored loli waifus, they're waltzing their way through mortal danger, being frequently reminded of how cool, strong & noble they are by their reluctantly adoring audience, most of whom 'fall in love' almost immediately.
On one hand, this is a pornographic fantasy harem game. It's fun for a few hours and delivers the gratification we desire for sexual satisfaction as a reward for effort.
On the other hand, Rouge is so blatantly, condescendingly competent and likeable that my attention is drawn to the artificiality of their design. Like a plastic reproduction of something organic which lacks the flaws of the real thing--the flaws are essential to one's perception of realism.
It's enough to make a man write an ill-conceived diatribe on some forum dubiously suited to that purpose.
Anyway, I do like pixel art, but anyone praising this game's animations really needs to play other games like Eroico by Kyrieru or Alternate DiMansion Diary by Sprite Hills to see what good pixel animation really is.
Also liked this game's combat, though the dungeon format could use some work to be less tedious. The combat itself is a bit frustratingly easy, in the sense that easy combat becomes tedious quickly, whereas challenge can be inherently engaging. Overall decent addition, much better than standard turn-based combat.