Gameplay:
+ Chat simulation. You pick a choice from a pool of different approaches to get her to like you
- The causal effects are rather random. Mostly trial and error.
Frequency of scenes:
+ Considering game length, frequency is ok
Dialogues:
+ Amount of text is fine. The amount is based on chat-amount, since it is a chat simulator.
--> All in one: The idea is interesting. And since the game is short, it was not that horrible to start anew all the time, to unlock all scenes. But the causality between each trigger-chain was not that clear. And the English translation was not the best either. 4 of 10. The idea has potential.
+ Chat simulation. You pick a choice from a pool of different approaches to get her to like you
- The causal effects are rather random. Mostly trial and error.
Frequency of scenes:
+ Considering game length, frequency is ok
Dialogues:
+ Amount of text is fine. The amount is based on chat-amount, since it is a chat simulator.
--> All in one: The idea is interesting. And since the game is short, it was not that horrible to start anew all the time, to unlock all scenes. But the causality between each trigger-chain was not that clear. And the English translation was not the best either. 4 of 10. The idea has potential.