Game with good art and not bad story at beginning till late middle.
Not much to just nothing in roleplaying part. Not much things to do either.
Interesting implementations for such game as item upgrades, but rather unfinished
Very fricken ending, which can not be avoided by all means. Its just a narrative one way direction. Dev gave bold statement that "this is what is it", "live suhs" and so on. And "please play our new game which is the same, but better".
Positives:
Good to very good art. Big world, Interesting mechanics with item crafting and upgrades.
Negatives:
Pure linear story with unavoidable, stupid and really dumb ending.
Really big world but almost nothing to do with few quests inside.
No actual NPC interaction. And so on....
Whole project have good ideas, but is unfinished with no intentions this to be changed.
Not much to just nothing in roleplaying part. Not much things to do either.
Interesting implementations for such game as item upgrades, but rather unfinished
Very fricken ending, which can not be avoided by all means. Its just a narrative one way direction. Dev gave bold statement that "this is what is it", "live suhs" and so on. And "please play our new game which is the same, but better".
Positives:
Good to very good art. Big world, Interesting mechanics with item crafting and upgrades.
Negatives:
Pure linear story with unavoidable, stupid and really dumb ending.
Really big world but almost nothing to do with few quests inside.
No actual NPC interaction. And so on....
Whole project have good ideas, but is unfinished with no intentions this to be changed.