I really enjoyed this game. As always, I don’t give a single shit about the actual gameplay, but the NTR and sex scenes were genuinely well done. The writing is solid, the presentation is clean, and the art looks great throughout. For a short game, it delivers exactly what it promises without padding things out with pointless filler. At least in terms of the h-scenes. The gameplay IS very grindy and can easily be a turn off. The result is worth it in my opinion but it is for sure the games weakest aspect.
The character designs are one of the highlights for me. The heroine and the sister both look fantastic, and their expressions and body language really add to the impact of the scenes. The bully’s design I can tolerate, even though I’ve never been the biggest fan of the blond, handsome goon archetype. He serves his role well enough, and his look fits the dynamic the story is going for.
One thing I appreciated is that the NTR content doesn’t take forever to kick in. There’s no tedious slow-burn phase where the girl resists for hours on end before anything happens. The game understands what I am here for and gets to the point quickly. While the protagonist himself stays in the dark for most of the story and only realizes what happened near the end, the player gets to see the scenes unfold clearly. They’re paced well, there’s a good amount of variety, and nothing feels dragged out. I was genuinely happy with the amount of content we got instead of wasting time on the heroine being overly reluctant for half the game.
What I like the most, though, is the ending structure. Contrary to what some people seem to claim, there really isn’t a true “good” ending where the NTR is avoided or undone. Even if you rush to pay off the debt as early as possible, the heroine still makes a vague comment hinting that she would go back to the bully on her own if he doesn’t come for her. The protagonist remains blissfully unaware, but the player can clearly understand the subtext if they’re paying attention. The harem ending (for the Bully) is also wonderful and I enjoyed the insults and humiliation the MC needs to endure very much and wish we got more of it in the game.
The character designs are one of the highlights for me. The heroine and the sister both look fantastic, and their expressions and body language really add to the impact of the scenes. The bully’s design I can tolerate, even though I’ve never been the biggest fan of the blond, handsome goon archetype. He serves his role well enough, and his look fits the dynamic the story is going for.
One thing I appreciated is that the NTR content doesn’t take forever to kick in. There’s no tedious slow-burn phase where the girl resists for hours on end before anything happens. The game understands what I am here for and gets to the point quickly. While the protagonist himself stays in the dark for most of the story and only realizes what happened near the end, the player gets to see the scenes unfold clearly. They’re paced well, there’s a good amount of variety, and nothing feels dragged out. I was genuinely happy with the amount of content we got instead of wasting time on the heroine being overly reluctant for half the game.
What I like the most, though, is the ending structure. Contrary to what some people seem to claim, there really isn’t a true “good” ending where the NTR is avoided or undone. Even if you rush to pay off the debt as early as possible, the heroine still makes a vague comment hinting that she would go back to the bully on her own if he doesn’t come for her. The protagonist remains blissfully unaware, but the player can clearly understand the subtext if they’re paying attention. The harem ending (for the Bully) is also wonderful and I enjoyed the insults and humiliation the MC needs to endure very much and wish we got more of it in the game.