Unreal Engine Femmegeddon [v1.6.8 Beta] [Sir Shrinkums]

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BaasB

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Overview:
(Giantess Simulator Size Does Matter)

This is the first build uploaded, try it out and tell me what you think!
Just a heads up, everything here is still a work in progress, so non of the features you see are polished or complete, but your feedback on them will help me understand what I need to concentrate my time on.

Trailer:
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Thread Updated: 2022-05-22
Release Date: 2022-04-30
Developer: Sir Shrinkums
Censored: No
Version: 1.6.8 Beta
OS: Windows
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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DOWNLOAD
Win: - - - -

SPLIT

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DDevine thanks for the link

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BaasB

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I want to design a game where you play one out of three giantesses dedicated on taking over the world by conquering cities. Each giantess has her own motivation for doing so (This will be revealed later).

Cities are conquered by destroying buildings, vehicles and tormenting its civilians by crushing or devouring them. Once you terrorize the city enough, you will be given a choice to either enslave or decimate the city.

1) Decimation: enables you to grow to mega proportions and choose a body part to flatten the city. (Feet, hand, or butt). Decimated cities give you materials to customize your giantess.

2) Enslavement: By showing mercy, you submit all who live in the city, converting them into an army of worshippers. Worshipers devote their lives to their goddess by providing boosts and build new gear/outfits for the giantess using the material collected from other decimated cities.
 
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crugh2112

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Oct 9, 2017
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This song finally has a game to support it! The Tubes - Attack of the 50 foot Woman
 
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poplan

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Jan 24, 2019
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This is probably not going to happen for a small (or one person) team game but what would be really awesome is a destructible environment (like being able to have her punish/kick/push over buildings and stuff), throw a bus into a building and have it actually show physics damage (ala CONTROL). Also (and this not one of my many kinks), some kind of vore option would probably make some sense too.
 

fulgartech

Member
Jan 27, 2018
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202
Hmmm. Well I haven't downloaded it yet but just looking at the pictures I do have some comments.

1) For better immersion avoid shoes with heels. They should be tearing up the pavement and leaving divits that are a pain to render. Plus the giant feet should be sinking into the ground a bit - some of those renders don't give the impression that the feet are actually interacting with the ground. Bare feet are much better at distributing force and are less likely to tear up the pavement saving you from needing to render in footprints.

2) Shadows. A giant should be throwing around a decent sized shadow and I'm not seeing one in any of those renders.

Overall a few of those shots just plain don't look like there is something with *mass* standing there and it breaks immersion.

But I'm a hack at DAZ so don't ask me how to fix those things, I'm just saying what I noticed right away.

If I get some time to download it, I'll take a look at gameplay too....... ohhhh Unreal. Never mind, my current laptop isn't going to handle that. Good thing I've got a new one coming for Christmas. And that pretty much makes it real hard to fix the stuff I'm seeing too I bet.
 

Jhony234

Member
Dec 25, 2018
311
363
Hmmm. Well I haven't downloaded it yet but just looking at the pictures I do have some comments.

1) For better immersion avoid shoes with heels. They should be tearing up the pavement and leaving divits that are a pain to render. Plus the giant feet should be sinking into the ground a bit - some of those renders don't give the impression that the feet are actually interacting with the ground. Bare feet are much better at distributing force and are less likely to tear up the pavement saving you from needing to render in footprints.

2) Shadows. A giant should be throwing around a decent sized shadow and I'm not seeing one in any of those renders.

Overall a few of those shots just plain don't look like there is something with *mass* standing there and it breaks immersion.

But I'm a hack at DAZ so don't ask me how to fix those things, I'm just saying what I noticed right away.

If I get some time to download it, I'll take a look at gameplay too....... ohhhh Unreal. Never mind, my current laptop isn't going to handle that. Good thing I've got a new one coming for Christmas. And that pretty much makes it real hard to fix the stuff I'm seeing too I bet.
on the 5 pic u have the shadow of the booblosus xD
 
3.00 star(s) 2 Votes